Aniimo Homeland Guide: Max-Efficiency Setup, Index Score and Bud Tickets
Homeland ยท RV progression
Aniimo Homeland Guide: Max-Efficiency Setup, Index Score and Bud Tickets
Wood blocks gate almost every RV level, Element Gems are worth about 7% damage and defense, and Index Score hands out the Modification Toolkits you need for max RV. This is Kairos's Homeland setup, in the order to build it.
Update 1.1 ยท Oct 2026Based on Kairos's Homeland videosRV 1 to max RV
Why Homeland is worth your time
Homeland gives you combat power you can't get anywhere else. Element Gem facilities add about 7% damage and defense, trips are the only way to breed, and your facilities produce free Aniipods, Growth Fruit and Aniipod Megas.
Element Gem park buffs
~7%
About +5% damage and defense, plus another +2% that Kairos believes stacks. Element Gems only come from Homeland. 0:00
Wood per L4 tree
47
Wood blocks are the bottleneck at nearly every RV level. Tree tier is your main lever. 4:47
Index Score goal
16,000
The last milestone gives the Dream Spark and the final Modification Toolkit you need for max RV. 8:17
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Kairos's three priorities
1. Element Gems (from Home Orders). 2. RV level ("you could even argue this is the most important thing"). 3. Modification Toolkits (from Index Score). Everything below serves one of these. 0:38
The max-efficiency setup order
Do these in order. Each step feeds the next: wood unlocks RV levels, RV levels unlock better orders and the generator, and the generator frees Aniimo to earn Bud Tickets.
Unlock every plot as soon as you can. Each unlock pays out a big chunk of wood blocks and mineral sand. 10:25
Plant the highest-tier trees you can, then fill with Quick Lemon. Keep one tree of each type for Home Order materials. Deposit wood from wild tree stumps into the warehouse by hand.
Staff the essentials: mines (Earth, Playful), water wells (Faithful), the first crafting bench and the first kiln. Don't over-invest in anything else yet.
Work the Home Orders every day. Use the 5 free refreshes, then keep paying until you see wood blocks or Element Gems. Deliver seasonal orders as they come.
Buy Element Gem facilities and sit in a chair for about 10 seconds to activate the park buff before you play.
Push Index Score: one plot of every crop for mutations, then the furniture build-and-sell trick.
Spend Modification Toolkits on Quick recipes, the Signal Transmitter (trips) and the mutated-crop chance upgrade.
At RV 12, build the Crackle Generator and move processors onto the grid. Cut production staff and move those Aniimo into the home zone, where they make Bud Tickets.
Pour Plant Growth Tonics into trees and Energizing Work Meals into wells, especially right before an RV level-up.
Save decorating for later. Kairos waits until RV 20 for layout aesthetics, and until max RV to spend Bud Tickets on decor.
RV level and the wood bottleneck
Every RV level costs wood, stone byproducts and credits. Credits come naturally and stone is easy to boost. Wood is the limit almost every time, because tree farms get no personality or element bonus. They always run at 100%.
Wood blocks per tree facility tier
L1 tree facility1
L2 tree facility8
L3 tree facility21
L4 tree facility47
An L4 tree is worth 47 L1 trees. Since workers can't speed trees up, the only real fix is to plant the top tier everywhere. All of Kairos's trees are on L4 facilities. 4:47
Wood chain
Tree farm โ Wood Block โ Rough Lumber โ Standard Planks โ Laminated Beams โ Densified Timber Components (needed for max RV).
Stone chain
Mines โ Mineral Sand โ kiln โ Coarse Sifted Ore โ Sintered Ore Brick โ Refined Ore โ Microcrystalline Ore Plate. Mine output grows with mine level (Kairos gets 56 sand per collection at RV 12).
Which trees to plant
Quick Lemon for the bulk.(Easy to process, no environment requirement. Unlock it via Home โ Component Upgrade)
One of every other tree for Home Order materials. (Kairos keeps a Maple Syrup tree even though it gives less wood)
Match temperature on picky trees.(Maple: 100% in Freezing, 80% in Cool, 50% in a normal environment, likely worse in Scorching)
Extra wood sources
Wild tree stumps. The wood goes to your backpack, not Homeland. Deposit it into the warehouse manually: Kairos found 1,345 wood blocks in his bag versus 96 in Homeland. 29:30
Plot unlocks give a big one-time wood and sand bonus.
Help Out plus Batch Acceleration. Help out at a crafting bench while managing Homeland from the menu, select every tree with Batch Acceleration and haste them with Plant Growth Tonic. Re-haste after workers harvest and replant. Kairos calls this the fastest route to the next RV level. 30:15
Element Gems and Home Orders
Pure Element Gems and Element Gems come only from Home Orders, and the rarity of the orders you get scales with your RV level. Spend Element Gems in the Homeland furniture store under Functional Facilities to buy the park-buff facilities.
The refresh routine
Deliver seasonal orders. They can't be refreshed, so just fill them.
Use all 5 free refreshes on the regular orders.
Keep paying home coins to refresh until the board shows wood blocks or Element Gems. Kairos paid 500, then 1,000 coins per refresh, with 400k coins banked. Home coins aren't your limiting resource. 1:25
Hold gem orders you can't fill yet. Keep them on the board until you have the materials.
Activate the buff
Sit in a chair for about 10 seconds. The buff needs someone at your RV park to have a buff facility out, and it works for everyone in your Homeland. 2:26 Kairos describes it as a 3-hour park buff. 27:15
Borrow a friend's buff
You can sit in a friend's chair at the same RV park to get their buffs. Only one set applies at a time, so split elements: Kairos runs Water and his friend runs Grass. 28:35
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How big is the buff, exactly?
In the Homeland video, Kairos says Element Gem facilities give +5% damage and defense, with another +2% he believes stacks. In his tips video, his own park shows +7% Water damage and resistance and +2% Light, so the buffs look tied to an element. Build the elements you fight most. We couldn't confirm the exact stacking rule.
Index Score, Modification Toolkits and Bud Tickets
Open Menu โ Index Score. Milestones up to 16,000 award Modification Toolkits, and toolkits pay for the Component Upgrades that unlock key features. The loop is: Bud Tickets โ furniture โ Index Score โ toolkits โ RV upgrades.
Raise Index by collecting one of everything
Every crop planted, including mutated (giant and colorful) variants.(Keep at least one farmland on every crop, even inefficient ones)
Every processed good, upgrade material, recipe and resource product.(Rotate processors through recipes you haven't made)
Every furniture piece, indoor and outdoor.(The biggest single source, see the trick below)
The furniture build-and-sell trick
Enter build mode, pick an item and build it. On the confirm prompt, tick "don't prompt again" so you can chain builds. On PC, press Space then F to place.
Place one of every item you can, multi-select them all, then Store.
Go to Store โ Bud Ticket Exchange and sell them. You get half the Bud Tickets back, and the new-collection Index rewards gave Kairos more Bud Tickets than he spent. 10:43
Optional: keep one of each so you can tell what you own when new blueprints unlock.
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Skip the placing
You can also buy furniture straight from the shop catalog without placing it, then sell it. Use View Index on a missing item to see where it's sold. 31:20
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Selling your house contents (about 6,000 Bud Tickets)
Select everything in your house and sell it for a big batch of Bud Tickets. Kairos credits Menace FT and believes it's about 6,000. He thinks it's probably not intended, so it may be patched. He reached 20,000 Bud Tickets and spent them all on furniture Index, which earned 3 more toolkits from outdoor furniture alone. 12:58
What to spend Modification Toolkits on
Component Upgrade
Why it matters
Priority
Quick Lemon
The bulk wood tree. No environment requirement.
S
Signal Transmitter
Required for trips (RV park โ camp board โ Aniimo on Trip), the only way to breed. Trips return eggs of the sent species, sometimes Prismana or Sparkling. The 3rd trip slot, which has the best egg chance, needs Signal Transmitter level 3, which needs RV 16.
S
Giant and colorful crop chance
Mutations come faster, so you can swap the mutation-only plots (potatoes, rice, soybeans) back to coin crops sooner.
A
Quick Rice and other Quick recipes
Faster crops and more Index entries.
A
Hatchinator efficiency and quality-of-life
Speed up eggs and RV progress.
B
Farm layout for mutations and coins
Split the farm into four climate quadrants: Cool, Warm, Scorching and Adequate Sunlight, so every crop has a spot. Keep one plot of each crop rolling for mutations, and fill the rest with the best coin crop: Ginseng at Kairos's RV level, then Cranberries, Agave and Quick Strawberries later. 9:36
Workers: personality, skill level and who goes where
A facility's Manage panel shows its recommended element and personality. The right personality is +20% productivity. A Prismana adds +80%, and with both, some facilities reach 480% work efficiency. 1:12
Base form
L1
Home skill level follows evolution stage.
First evolution
L2
One step up from the base form.
Third stage
L3
What you want on mines and wells.
Prismana
L4
Plus the +80% Prismana work bonus.
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Workers don't need good stats
Elite or Perfect potential does nothing at work. Catch a few copies of a common species instead: the personality you want is roughly a 50/50 roll. Keep your Ultras and Cubes for combat. 32:15
Facility by facility
Facility
Worker
Optimize?
Mines
Level-3 Earth + Playful = 120%. That's plenty, because mines aren't the bottleneck.
Yes
Water wells
High evolution + Faithful. Kairos wants Prismana Glacys here eventually.
For mines, Kairos names two common Earth catches, but the captions garble them ("Shrub Clod", "Wall Needle"). Shrubclaw is our best match for the first; check that any pick is a level-3 Earth type with Playful. His level-1 Lightning example is captioned "Fentapt", most likely Fentuft. 2:47
The generator grid and layout
The Crackle Generator unlocks at RV 12 and powers facilities with no worker needed. Processors make goods faster than you can grow the inputs, so a slightly underpowered grid costs you almost nothing. 5:34
What goes on the grid
Put processors on the power grid.(Kairos's generator runs at 76% because demand exceeds supply, so those facilities run at 76% speed. That's fine: inputs run out first)
Keep the first crafting bench and first kiln staffed.(They process wood and stone, the bottleneck. The 2nd bench and 2nd kiln can go on the grid)
Exception: a big dedicated line.(Kairos's lemon line keeps a Dark worker with the right personality)
Before RV 12 (no generator)
Wind
Mills and looms
One good Wind worker cycles both Carousel Mills and the Joy Wheel looms. Add a second if it can't keep up.
Fire
Kilns and cooking
Dedicated Fire workers on both kilns and the cooking stations. They can also cycle hot pots, the Blazing Stove and claw makers.
Dark
Dryers
One Dark worker covers both dryers.
Water
Bouncy Brew Keg
A Water worker. Add one good worker for the perfumery and a few artisans for crafting and wood.
Layout rules
The population cap is shared between the production zone and the home zone. Home-zone Aniimo produce Bud Tickets, so run as few production workers as you can and put everyone else at home. 7:55
Keep storage close. Kairos uses 2 storage units in production and 2 on the farm. Scattered areas make workers walk and fall behind.
Put the farm next to production. Aesthetics can wait until RV 20; Kairos re-lays out at every RV level anyway. 9:02
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Let a planner do the min-maxing
Kairos uses the Aniimax planner. Set your RV level and priorities (his: wood blocks and mineral sand, then Aniipod Megas and Aniimo XP, then home coins), toggle events, and hit Find Best Plan. The "Minimum" worker setting frees the most Aniimo for the home zone. It doesn't account for the generator. 12:59
Food, consumables and the daily routine
Food
Stock food for several days before you sell any. Keep 15 to 20 of each item for Home Orders and sell the rest. 10:53
Consumables
Energizing Work Meals go on water wells, a minor bottleneck: spam-tap for lots of water. Plant Growth Tonics go on trees. With a big stock, loop collect โ reclaim โ grow โ sow โ tonic near an RV level-up. 11:55
Slacking workers
If you get a slacking or fighting notice, walk over and talk to the Aniimo to send it back to work. Kairos has never hit sanity problems; others build cushions if they see it. 11:13
Save an egg
To stop an egg hatching, recycle the Hatchinator in build mode. The egg returns to your inventory. 31:55
Daily Homeland checklist
Collect trips from the RV park board (longer trips mean a better egg chance; trips can even return weather forms)
Sit in your chair for the park buff (about 10 seconds)
Home Orders: deliver seasonals, refresh for wood blocks and Element Gems
Keep 1,000 of every seed and at least 3 days of food
Collect Bud Tickets from the house section
Fix processors showing "insufficient" by rotating them to another recipe
Collect and restart hatchers
Sell surplus, keeping about 20 of each item
Weekly: move Growth Fruit and Aniipod Megas from the Homeland warehouse to your inventory (they pile up)
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Trip destinations
Trips also bring back ores and location-specific flowers, which Kairos says feed the Element Gem buffs. To unlock more destinations, visit all four RV parks in person and talk to the girl there. 27:15