Aniimo Light Builds: Best Build for Every Light Aniimo (Update 1.1)
Best builds · Light
Aniimo Light Builds: Best Build for Every Light Aniimo (Update 1.1)
Light is the starters' element: Lunara and Helion are both Game8 S-tier and anchor Game8's #1 team. Here are their full builds (locked personalities, Fennelun and Soleon, learnable skills), every Light Prismana form, and the Light team rotation.
Light hits Wind and Dark for 1.6× and has only one weakness: Dark. That makes it the safest element to field, and the starters' trait covers most of the matchups where Light has no advantage.
Light hits for 1.6×
2
WindDark
Light is resisted (0.625×)
2
LightningLight
Light takes 1.6× only from
1
Dark. It resists Fire, Water, Grass and Light.
Neutral targets are Fire, Water, Grass, Ice and Earth. Game8 notes that Light, Water and Earth each resist four elements, and that Light's lone weakness is Dark.
Every Light Aniimo, ranked
Only the two starters are pure Light. Every other Light unit is a Prismana form, and Game8 ranks each one inside its other element, which is where it is actually played.
Lunara vs Helion: which starter, and why it matters
You pick one in the tutorial and can't get the other; GameWith adds that they can't share a party anyway. Both carry the same element trait, so the choice is about playstyle.
Lunara
Ranged, basic-attack burst
Every skill or ult arms 4 Silver Moon Marks; each basic hit spends one for +100% damage and 0.5% HP. Lumin Bolts lowers Light resistance. Personality locked to ISTJ.
Helion
Melee, skill burst
Every 4 basic attacks grants Solar Halo, which empowers the next skill. Holy Roar stacks +18% Light Damage Amp before a big Light Bombardment. Personality locked to ENFP.
🎬
Kairos: pick Lunara
He calls the starters "low-key a beast" and worth building, and recommends Lunara over Helion for new players because she lets you dodge and kite more. He picked Helion himself and thinks the Lv 65 Lita fight would have been easier with Lunara 26:00
The starter trait: bonus damage when you have no advantage
Lunar Power and Solar Grace both raise final damage whenever the hit isn't element-advantaged, which is every target except Wind and Dark. Against Wind and Dark you get the 1.6× advantage instead, so the starters are never without a bonus.
⚠️
Source conflict: +20% or +30%?
Game8's trait text for both starters reads +20% final damage. Kairos says +30% in two videos 4:50. Either way, it's well short of a real 60% advantage, so Kairos's long-term advice stands: build a DPS for every element, and keep the starter as your catch-all.
Starter builds: Lunara and Helion
Both starters want Attack first, Regen second. Their ultimates transform them for the rest of the fight, so cast the ultimate early rather than saving it.
Lunara
LIGHT · DPS · STARTER
Lunara
LightDPSTutorial pick
S
Open with Lumin Bolts: three Light shots that apply Fox Mark (−5% Light resistance, up to 3 stacks, 10s). Then every skill arms 4 Silver Moon Marks, so each cast is followed by four double-damage basic hits. Moon Impact deals extra splash to Fox-Marked targets. Game8: up to 8 basic attacks and one Moon Impact on just 35 EP.
Held itemFission Needles (basic hits can double) (GameWith: Ferocious Fang)
ContractOptional: Moon Impact pulls the target in and its Fox Mark splash rises from 10% to 20%. Game8 gives no verdict
PersonalityISTJ, locked (I +4% Regen, S +4% damage, T P.DEF, J +4% HP). Don't waste Psyche Fruit
Ultimate / traitSelene's Judgment → Fennelun · Lunar Power
Fennelun: Selene's Judgment deals heavy damage, turns Lunara into Fennelun with +15% damage until combat ends, and grants 4 Silver Moon Marks. You can't catch or evolve a Fennelun separately. Learnable: Moon-Washed (recover 20 EP; beat Wally in Promotion: Dewdrop Crystal's Resonance, Student II) and Lunar Eclipse (heavy extra Break damage; beat Jilly in Promotion: Legacy's Protection, Student III). Best team: Rookey, Turbo or Prismana Glacy, Somniwing.
Helion
LIGHT · DPS · STARTER
Helion
LightDPSTutorial pick
S
A Physical melee burst unit. Land 4 basic attacks for Solar Halo, cast Holy Roar (with Halo it applies all 3 stacks at once: +18% Light Damage Amp for 20s), rebuild Halo, then dive with Light Bombardment, which hits 30% harder with Ring of the Golden Sun from the ultimate. Game8 says the buffs add up to more than +60% on Light Bombardment.
Held itemFerocious Fang (GameWith agrees)
ContractOptional: with Solar Halo, Light Bombardment deals +30%, heals 4% HP and has a 75% chance to keep the Halo. Game8 gives no verdict
PersonalityENFP, locked (E ATK/Break, N +5% crit, F M.DEF, P damage reduction)
Ultimate / traitHelios' Judgment → Soleon · Solar Grace
Soleon: Helios' Judgment deals heavy damage, turns Helion into Soleon with +15% damage until it leaves combat, and grants Ring of the Golden Sun. Soleon can't be obtained on its own. Learnable: Sun-Kissed (restore 20 EP, +5 with Solar Halo; beat Wally, Student II) and Holy Storm (spinning storm that pulls enemies in; beat Jilly, Student III). Best team: Turbo, Prismana Glacy, Somniwing.
Learnable skills: when to swap one in
Skill
Starter
Effect
Use it when
Moon-Washed
Lunara
Recover 20 EP
You have no Regen unit yet (before Somniwing).
Sun-Kissed
Helion
Restore 20 EP (25 with Solar Halo)
Same: self-sufficient EP while you build the team.
Lunar Eclipse
Lunara
Heavy extra Break damage
Your starter is doubling as the breaker.
Holy Storm
Helion
AoE storm that pulls enemies together
Clearing packs of small enemies.
🎬
Kairos: Break on a starter can be worth it
DPS normally skip Break, but he makes an exception for Helion and Lunara, because your starter may be your best breaker for a long time 15:15. His Helion has 60 Might and 150% break damage, but an element-advantaged breaker still nearly emptied a shield with the same EP 3:03
The Light team (Game8's #1 team)
Game8 notes the game lacks Light-specific supports, so the Light team is built from the best universal pieces: the strongest generic breaker, a typeless damage buff and the best EP unit.
DPS
Lunara or Helion
Your starter, built as above.
Break
Rookey
Break scales with P.Def, not element. Catchable in the Russet Highlands.
Heal / Support
Prismana Glacy
Glimmer Shot: +15% team damage for 20s on 10 EP, plus heals.
Regen
Somniwing
+10 max EP from the bench, +24% EP recovery, a 36 EP ultimate.
Glacy
WATER + LIGHT · HEAL · PRISMANA
Prismana Glacy
WaterLightHealFree Prismana Pact pick
S
The Light team's support and the safest first Prismana. Glimmer Shot needs very little field time, Healing Water heals the whole team and then the active Aniimo, and Water + Light resist Fire twice.
Held itemMiraculous Fleece (GameWith: Marching Flask)
ContractNo: Healing Water's self-heal only rises from 10% to 12%
PersonalityISTJ (I Regen, J HP for bigger heals)
Equip skillsGlimmer Shot + Healing Water
Potential priorityHP ★★★★★ › Regen ★★★★ › rest ★
Ultimate / traitSpring of Life (big area heal) · Water Spirit
Get it: the free pick from the Prismana Pact at Wayfarer I, or the Driftwise Meadow Prismana Flow. Catching one unlocks Glimmer Shot on every Glacy. Kairos: "the safe pick"; his build goes level → Capa Fruit → star up → HP → Miraculous Fleece → contract → personality 3:34. Data note: Game8 lists its basic attack as Wind, and its base Glacy page also names the ultimate Lotus Bloom (Leafy's); check in-game.
Rotation: Lunara
Somniwing: Ethereal Light Wave, then Turbo or Prismana Glacy for the damage buff (Turbo: 4 basics first so Nimbi Burst is doubled to +30%).
Rookey: Bouncy Sling, then Guardbreak Slam until the shield breaks. Refresh any buff that expires.
No breaker; Besauce is GameWith's default EP battery.
Light Prismana forms
These are not Light-team units. Game8 says Prismana forms have the same stats as the base species; what changes is the typing and one exclusive skill. Build each one for its base element's team.
Sherro
LIGHT + WATER · DPS · PRISMANA
Prismana Sherro
LightWaterDPSLita Lv 65 rematch
A
A puddle-powered Water DPS. Versus base Sherro it has fewer weaknesses and much higher Fire resistance; its exclusive Prismana Slam doesn't benefit from the Water-only trait.
BuildFerocious Fang · ESTP · Torrent Slam + Flowing Water Slash · Attack ★5 › Regen ★4
ContractYes: Flowing Water Slash no longer uses up puddles
TeamPanpanta, Prismana Glacy, Erlath (Somniwing for Erlath)
Get it: reach account Level 60, beat Lita at Boomblast Arena, then her Lv 65 rematch. Kairos uses a Capability reset to temporarily build for that one fight 15:03
Fenmane
LIGHT + LIGHTNING · DPS · PRISMANA
Prismana Fenmane
LightLightningDPSRV Level 10 egg
A
A ranged Lightning DPS. Thunder Field follows the target and adds an extra Lightning hit plus Lightning Debuff; at 30 Thunderbond stacks it enters Thunderwing Stance. Its exclusive Radiant Dart inflicts healing reduction.
BuildHeartseeker Pendant · ENFJ · Thunder Field + Thunder Imprint · Attack ★5 › Break ★4
ContractYes: double Thunderbond from Thunder Field and no trigger cooldown
TeamDazmand, Luminelle, Besauce
Get it: the Prismana Fenmane Egg at RV Level 10. Game8 suggests hatching it with a Sparkling Cube for Perfect potential.
Luminelle
LIGHT + LIGHTNING · SUPPORT · PRISMANA
Prismana Luminelle
LightLightningSupportTideblossom Coast Flow
B
Game8 B, GameWith S. Lightning Surge gives Lightning teammates +27% basic attack damage and +16% Break efficiency, and Arc Surge adds +12% Lightning damage. Its Light skill Healing Impact only heals on-field allies but does cleanse debuffs.
BuildFerocious Fang (buffs scale with Attack) · ESFJ · Swift Retreat + Lightning Surge · Attack ★5 › HP ★4
ContractNo Game8 verdict; boosted Lightning Surge scales with Attack
TeamDazmand, Fulmintis or Fenmane, Besauce
Get it: west side of Tideblossom Coast during a Prismana Flow; one at a time, no respawn.
Glynsera
LIGHT + ICE · DPS · PRISMANA
Prismana Glynsera
LightIceDPSSeason 1 event
B
An Ice-debuff DPS (A in Game8's Ice ranking). Game8 says outright it is not recommended for Light teams, because its trait needs 5+ Ice Debuff stacks for its +15% crit.
ContractYes: Frost Tail Strike consumes 5 stacks instead of 10
TeamGeoclaw, Prismana Glacy, Somniwing
Get it: it was the Sep 21 to 27 Vein Abundance Prismana in Beast Fang Ridge; Game8 says the S1 event Prismana return to their regions from Oct 19.
🎯
Light as the second element
Prismana Fulmintis (Lightning + Light, Companion Handbook Lv 20, paid tier): same build as Fulmintis; its Enhanced Light Blade works exactly like Enhanced Lightning Blade and doesn't turn its attacks Light. Kairos warns it is weak to Dark twice (2.56×) 12:41. Prismana Melloblum (Grass + Light): a Grass-crit support for Thornblade; Game8 says its exclusive Sparkling Rose is a weaker Light version of Blasting Roses.
Prismana FulmintisPrismana Melloblum
Advanced Light tips
Light's own damage layers
Fox Mark: Light RES (Lunara, 3 × 5%)−15%
Holy Roar with Solar Halo (Helion)+18%
Fennelun / Soleon transformation+15%
Starter trait (Game8 20%, Kairos 30%)+20%
Turbo with Shrouded in Mist+30%
Prismana Glacy Glimmer Shot+15%
Because there are no Light-only supports, the universal buffs (Turbo, Glimmer Shot) and the Break window carry most of a Light team's damage. Cast them inside the break.
Mistakes to avoid
⚠️
Wasting Silver Moon Marks (Lunara)
Each skill or ult arms 4 marks, and the double damage only happens on basic hits. Game8's rotation always follows a cast with 4 basic attacks before the next skill, so spend the marks before you cast again.
⚠️
Running Helion's full combo string
Two hits, dodge, two hits builds Solar Halo faster than the whole string, and Halo is what powers Holy Roar and Light Bombardment.
⚠️
Using a starter into Lightning, Light or Dark
Lightning and Light resist Light, and the trait only partly makes up for 0.625×. Dark enemies take 1.6× from you but also hit you for 1.6×, so bring a healer. Kairos's rule: build a DPS for every element for Holo-Battle Sim and Interlink 4:50
What to invest in first
Your starter: level, Attack, Regen, Fission Needles (Lunara) or Ferocious Fang (Helion). Skip Psyche Fruit, because the personality is locked.
Rookey, because it also breaks for the Dark team and most others.
Prismana Glacy from the free Prismana Pact pick, which Kairos calls the safe first Prismana 0:00
Somniwing (180 Elite Training objectives). Use Gracewing or Hexxin until then.
Light Prismana forms only for their own teams. Prismana Sherro is a free reward for the Lv 65 Lita fight, and the Fenmane egg comes at RV 10.