Aniimo Ice Builds: Best Build for Every Ice Aniimo (Update 1.1)
Best builds · Ice
Aniimo Ice Builds: Best Build for Every Ice Aniimo (Update 1.1)
Ice has only two native lines, but it hard-counters both Water and Lightning. Here is the best build for Glynsera, Geoclaw and every Ice-typed form, plus the team, rotation and debuff-stack tricks that make them work.
Update 1.1 · Oct 2026Game8 + GameWith tiersKairos tips with timestamps
Ice at a glance
Ice is a small element with one big selling point: it hard-counters Water and Lightning. It hits both for 1.6× and takes only 0.625× back from both, so an Ice team is the safest answer to Water and Lightning shields.
Ice hits hard (1.6×)
2
WaterLightning
Ice is resisted by (0.625×)
3
FireIceEarth
Ice takes 1.6× from
2
FireEarth. It resists Water, Ice and Lightning.
Grass, Wind, Dark and Light take neutral damage from Ice. The weak spot is Fire and Earth: they resist your hits and hit you for 1.6×, so swap teams against them instead of forcing it.
Every Ice Aniimo, ranked
Only two released lines are primary Ice: Glynsera (Bonesky line) and Geoclaw. The table adds the Ice-typed forms and the two Aniimo that complete Game8's Ice team. Ranked by Game8's overall tier (Oct 6), with GameWith (Oct 14) where it has one.
Game8
Aniimo
Type
Role
GameWith
Note
S
Prismana Glacy
Water / Light
Heal
SS
Ice team support, not Ice-typed
S
Somniwing
Wind / Grass
Regen
n/a
Ice team Regen
A
Prismana Stellarys
Dark / Ice
DPS
n/a
Plays as a Dark DPS
B
Glynsera
Ice
DPS
S
A in Game8's Ice ranking
B
Prismana Glynsera
Light / Ice
DPS
n/a
Same build as Glynsera
B
Nighttime Glynsera
Dark / Ice
DPS
n/a
Same build as Glynsera
B
Geoclaw
Ice
Break
S
A in Game8's Break and Ice rankings
B
Glacy
Water / Ice
Heal
S
Learns Glimmer Shot once you own a Prismana Glacy
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Big tier gap between sources
Game8 puts Glynsera and Geoclaw at B overall, while GameWith rates both S and calls the Ice team its safest comp. Game8's own Ice ranking has both at A. Read it this way: the Ice pair is not a top-tier carry, but it is reliable and cheap to build.
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Not released yet
Cheekie, Wavwal, Malangel and Malevsera show up as Ice in closed-beta data for Whisperwake Isle (reported for Oct 29). They are not in the game in Update 1.1, so this guide skips them.
Ice DPS: Glynsera and its forms
Every Glynsera form shares the same stats, trait, skills and build. Pick the one you have. The forms differ in their second element and in the one skill they unlock for the species.
Glynsera
ICE · DPS · NOVA
Glynsera
IceDPSBeast Fang Ridge
B
A stack-and-cash-in melee DPS. Ice Strikes lays 5 Ice Debuff stacks at once, its trait Biting Wind adds +15% crit rate against targets above 5 stacks, and Frost Tail Strike spends stacks for +85% damage. Keep the stack count high and every hit crits more often.
Held itemHeartseeker Pendant (pairs with the trait's crit; GameWith agrees)
ContractYes, on Frost Tail Strike: it spends 5 stacks instead of 10 (Game8 recommends it on the Prismana and Nighttime pages; the contract covers the whole species)
PersonalityENTP for base Glynsera, ENFP on the Nighttime and Prismana pages (E attack, N crit either way)
Rotation: Geoclaw breaks and stacks Ice Debuff, Prismana Glacy casts Glimmer Shot, then Glynsera ults before Frost Tail Strike so the ult lands while stacks are still high. Top up with Ice Strikes when EP allows. Best team: Geoclaw, Prismana Glacy, Somniwing. Evolves from: Bonesky (Lv 24) → Fenrier (Lv 34, 3 Freeze Stones). Evolving is cheaper than spending an Aniipod Ultra on Alpha Glynsera.
Night
DARK / ICE · DPS · REGIONAL FORM
Nighttime Glynsera
DarkIceDPSRosetower Woods, night
B
Identical build to Glynsera. What changes: the Dark half adds weaknesses to Wind and Light (Earth becomes neutral, Fire stays), and catching one unlocks Night Slash (Silence for 4s) for the species.
How to getCatch 8 Nighttime Bonesky in a row at night in Rosetower Woods, or evolve Nighttime Bonesky/Fenrier at night
Skip in PvENight Slash is a Dark skill. Game8 keeps it for PvP and Pathfinder fights, where Silence matters
Prismana
LIGHT / ICE · DPS · PRISMANA
Prismana Glynsera
LightIceDPSVein Abundance event
B
Same build again. Catching it unlocks Prismana Slash for every Glynsera, whose text matches Ice Strikes minus the 5 debuff stacks, so keep Ice Strikes equipped. Game8 says don't put it on a Light team: its damage engine is Ice Debuff stacks, and only Ice teammates feed those.
How to getSpawned in Beast Fang Ridge Prismana Flows during the Sep 21 to 27 Vein Abundance week. Game8 lists all event Prismana returning to their regions Oct 19 to 25
Weak toDark and Earth (1.6× each, from the type chart). Light resists Fire, so Fire is only neutral
Stellarys
DARK / ICE · DPS · PRISMANA
Prismana Stellarys
DarkIceDPSForest of Falling Stars
A
The highest-ranked Ice-typed unit, but it plays as a Dark DPS: Dark basic attacks, Shooting Stars and Shadow Magic. Build it like Stellarys and run it on the Dark team (Rookey, Fragrancier, Hexxin). Its Ice skill, Chill Glide, applies 1 Ice Debuff stack per hit, but Game8 says it adds nothing to the team.
Held itemFission Needles (Game8 unit page; its List of All Builds and GameWith say Ferocious Fang)
ContractYes: Shooting Stars fires 5 stars and stacks to 20
PersonalityISTP (Kairos used Energetic + Practical on his)
PotentialAttack ★★★★★ › Regen ★★★★ › Break ★★★
Kairos's warning: not a safe first Prismana. Its Dark hits do 37.5% less to Water and Wind, its Ice hits do 37.5% less to Fire, Ice and Earth, and it takes +60% from Light, Wind and Fire 1:00. Ice skills taught to a regular Stellarys also lose the +10% same-type bonus 22:30.
Ice Break: Geoclaw
Geoclaw is the only Ice breaker, and it doubles as your main Ice Debuff stacker. Without it, Glynsera's trait and Frost Tail Strike are hard to keep running.
Geoclaw
ICE · BREAK · NOVA
Geoclaw
IceBreakNimbus Fields underground
B
Its trait Frostbite Sunder makes basic attacks apply Ice Debuff and adds 35% BREAK against targets above 5 stacks. Icy Gravel Dance sends a moving ice storm that keeps stacking, and Frost Slam hits hard on the gauge and raises an ice wall for 5s that can pin the target.
Held itemGargantuan Horn (GameWith agrees)
ContractOptional: Icy Gravel Dance stacks faster over a wider area. Contract your DPS first
PersonalityESTP (E for Break; Kairos's breaker rule is E + N for crit)
Rotation: open with Glynsera's Ice Strikes to reach 5 stacks, swap to Geoclaw, cast Icy Gravel Dance then Frost Slam, then keep basic-attacking: every swing adds stacks and extra BREAK. Evolves from: Budclaw (Earth / Grass, Lv 21) with a Tenacious personality and 3 Freeze Stones, after you defeat Alpha Geoclaw. Without Tenacious, Budclaw can only become Shrubclaw.
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Skip Attack on Geoclaw, even though Game8 gives it 3 stars
Kairos tested a breaker with +12 Attack: shield damage barely moved, while Break did 19:30. Crit does raise break damage 20:34. Only put spare points in Attack if you want Geoclaw's skills to chip HP too.
Support, Heal and Regen for Ice
There's no native Ice support, so the Ice team borrows two of the best universal units in the game. Build them once and they slot into almost every other team as well.
Glacy
WATER / LIGHT · HEAL · PRISMANA
Prismana Glacy
WaterLightHealFree Prismana Pact pick
S
Glimmer Shot gives the whole team +15% damage for 20s, and Healing Water plus Spring of Life keep everyone alive. Both heals scale off HP, so it's a pure HP build. Kairos calls it "one of the freest damage boosts in the game" and the safe first Prismana 2:30.
Held itemMiraculous Fleece (GameWith: Marching Flask)
ContractNo: the boosted Healing Water only raises self-heal from 10% to 12%. Kairos notes you can get it free by turning an Alpha Glacy into a Prismana Alpha
PersonalityISTJ (J for HP matters most, then I for Regen)
Ultimate / traitSpring of Life (36% max HP over 6s) · Water Spirit (−16% EP cost in water)
How to get: the free Prismana Pact pick at Wayfarer I (level 40), or the Driftwise Meadow Bloom (catch 40% of the area first; Kairos says it's available after level 51). Use: Glimmer Shot right after the break, then refresh it between rotations. Heal only when needed, because Healing Water costs 20 EP your DPS could use.
Somniwing
WIND / GRASS · REGEN · LEGENDARY
Somniwing
WindGrassRegen180 Elite Training objectives
S
+10 max EP for the whole party just by being on the team, a +24% EP recovery wave, and an ultimate that refills 36 EP. Glynsera and Geoclaw both burn EP to keep stacks up, so this matters more for Ice than for most teams. Full build in the Wind builds guide.
Quick buildSpirited Feather · ISTJ · Regen only · Ethereal Light Wave + Energy Orb
Glacy and Snowfield Glacy
Regular Glacy is the actual Water / Ice healer (B in Game8, S in GameWith). It uses the same build as the Prismana (Miraculous Fleece, ISTJ, HP first) and can learn Glimmer Shot for free once you own any Prismana Glacy. It loses the 10% same-type bonus on that skill, which Kairos says barely matters on a healer 22:30. Catching a Snowfield Skippy, Pranky or Glacy unlocks Ice Orb (freezes the target for 2.5s).
Swaps if you're missing a piece
Rookey for GeoclawGracewing for SomniwingBesauce for SomniwingTurbo for Prismana GlacyEklue as a crit support
Eklue is a Wind support, but its Weakness Mark cuts the target's crit resistance by 12%, which Game8 calls a good fit for Glynsera's crit trait.
Snowfield forms: Ice skills for other species
Snowfield regional forms don't have their own build pages. Their value is the skill they unlock: catch one and the skill becomes learnable on every member of that species. Check each form's element in-game, since our sources don't list it.
Catch
Unlocks
Effect
Snowfield Skippy, Pranky, Glacy
Ice Orb
Aimed orb that Freezes the target for 2.5s
Snowfield Pomegg, Pomawk
Frost Strike
Hits everything around the user and Freezes them for 2.5s
Snowfield Helmut, Rookey
Guardbreak Smash
Up to three jumping smashes; the third stuns for 1s
Snowfield Baleetle, Waleetle
Ice Ball Cutting
Rolls a big ice ball forward for heavy damage
Snowfield Bouldus
Ice Sphere
Ball form for 15s; wall bounces deal 15 Might AoE, jump landings 20 Might
Snowfield Pawney
Weakening Smash
Three jumping smashes; the third stuns for 1s
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The Freeze skills are the useful ones
Ice Orb and Frost Strike give non-Ice teams a 2.5s Freeze. That's strongest in PvP and against mobile targets. None of our sources confirm whether Freeze works on bosses, so test it before you build around it.
The best Ice teams and rotations
Both Game8 and GameWith run the same core: Glynsera, Geoclaw and Prismana Glacy. They disagree only on the battery.
Glimmer Shot + Healing Water: +15% damage and sustain.
Regen
Somniwing (Game8) or Besauce (GameWith)
Game8's team list equips Hypnotic Spores + Ethereal Light Wave; its Somniwing build page says Energy Orb + Ethereal Light Wave.
Break-window rotation
Glynsera: Ice Strikes to put 5 Ice Debuff stacks on the target, which switches on Geoclaw's extra BREAK and Glynsera's crit trait.
Geoclaw: Icy Gravel Dance, Frost Slam, then basic attacks until the shield is nearly gone. The storm and the swings keep adding stacks.
Somniwing: refill EP before you pop the shield. Kairos's rule: never open a break window with an empty bar 1:40.
Break it, then Prismana Glacy: Glimmer Shot so the +15% lands inside the window.
Glynsera: Ice Tornado first, then Frost Tail Strike. The ult hits harder while stacks are high, and Frost Tail Strike spends them.
Somniwing's ultimate if the window is still open; its animation pauses time, then go back to Glynsera.
Budget and F2P versions
Missing
Use instead
What you lose
Geoclaw (needs a Tenacious Budclaw and Alpha Geoclaw)
Rookey
Ice Debuff stacking. Rookey is Dark, so its breaks don't get the Ice advantage on Water or Lightning shields
Somniwing (180 Elite Training objectives)
Gracewing (Phantomfly drops EP pickups) or Besauce
Some EP. Gracewing adds healing; Besauce needs Pathfinder duel fragments
Prismana Glacy
Turbo (free Alpha in the tutorial) or regular Glacy
Nothing big: Turbo's buff is +15%, or +30% with Shrouded in Mist
A Glynsera with good potential
Farm Bonesky with Ice Shards at the Beast Fang Ridge Bloom
Time. Kairos uses Tumblers on the big, high-level Fenrier in Nurture spawns 7:24
How Ice counters Water and Lightning
This is the reason to build Ice at all. Against Water and Lightning you deal 1.6× and take 0.625×, a damage-trade swing of about 2.5× in your favor before any other buff.
Ice vs Fire / Ice / Earth×0.625
Ice vs neutral targets×1
Ice vs Water or Lightning×1.6
Ice vs Lightning / Water dual×2.56
Double weakness targets
Thunderstorm Sherro is Lightning / Water, so Ice hits it for 1.6 × 1.6 = 2.56×. Game8 flags its Ice weakness on its own page. Any other Lightning + Water target works the same way.
Watch the second element
Glacy is Water / Ice, so the Ice half cancels your advantage (1.6 × 0.625 = 1×). Light / Lightning Prismana like Prismana Fenmane and Prismana Luminelle still take 1.6× because Ice is neutral on Light.
Water bosses and sims: break with Geoclaw, since break damage gets the element bonus too. Kairos measured an advantaged breaker nearly emptying a shield in the casts that took a neutral one halfway 3:03.
Lightning bosses: Lightning resists Wind, Lightning and Light, so many teams struggle here. Ice and Dark are the only two elements that hit it for 1.6×.
Rain and standing water put Water debuff stacks on your units. That only matters to Water attackers, and Water already does 0.625× to Ice.
Keep a Fire or Earth answer ready. Both hit Ice for 1.6× and resist it. Kairos's long-term goal is one DPS per element for the rotating Holo-Battle modes 3:59.
Advanced Ice tips
Managing Ice Debuff stacks
Ice Debuff works like every elemental debuff: each stack lowers the target's Ice resistance by 1%, up to 20 stacks (−20%). Ice skills consume stacks, so the team is a balance between building and spending.
Trait threshold
5+
Glynsera's crit bonus and Geoclaw's extra BREAK both need the target above 5 stacks.
Frost Tail Strike cost
10 → 5
Stacks consumed for the +85% hit, uncontracted vs contracted.
Ice Strikes
+5
Stacks in one cast. The fastest way back above the threshold.
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Mistakes to avoid
Spamming Frost Tail Strike: an uncontracted cast eats 10 stacks and can drop the target under 5, switching off both traits. Ulting after Frost Tail Strike: Ice Tornado loses value once stacks are spent. Equipping Night Slash or Chill Glide for PvE: one is Dark utility, the other adds nothing per Game8. Putting Prismana Glynsera on a Light team: nothing there feeds its stacks.
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Small data conflicts
Game8's trait text says "more than 5 stacks", while its rotation tips say "at least 5". Keep 6 or more to be safe. Game8's Glynsera page also mentions both "E and S" and "E and N" in one paragraph; its listed personality (ENTP) is E + N. Game8's Glynsera rotation credits Gracewing with a "Purifying Dance" skill that isn't on Gracewing's own page (its EP skill there is Phantomfly). And Glacy's page names its ultimate both Spring of Life and Lotus Bloom (Leafy's ultimate); Spring of Life is the build-section name.
What to invest in first
Prismana Glacy, because it carries every team you'll ever build, not just Ice. Level it, then HP.
Glynsera's Attack and Regen plus a top-rarity Heartseeker Pendant. Don't max lower-rarity items: feeding them into a better one loses 20% 21:25.
Geoclaw's Break with a Gargantuan Horn. Leave Attack alone.
The Frost Tail Strike contract when you have the Marks of the Strong. It makes the stack economy far easier. Geoclaw's contract comes last.
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From Kairos: weather and night forms
Weather forms spawn once per storm and don't respawn 9:16. The cheap way to a Perfect one is to catch any copy to register it, farm a Perfect normal copy, then use one Morph Orb 10:02. Night-only spawns like Nighttime Bonesky need a manual time change 4:50.