Wolfenstein: The Old Blood: Complete Guide

Everything you need to beat MachineGames' 2015 standalone prequel: combat and stealth fundamentals, weapons and perks, a spoiler-light campaign outline, collectibles (gold, letters, Nightmare levels), the Annette/Kessler choice, Challenge maps, and achievement tips.

Researched September 2026 — current as of PC version 0.1464 (final patch, May 2015). Live games change; check the linked sources if something differs.

Quick Start

  1. It is standalone. You do not need Wolfenstein: The New Order to play. The Old Blood is set in 1946, before The New Order.
  2. Two parts, eight chapters. Part one, Rudi Jäger and the Den of Wolves, is the Castle Wolfenstein breakout. Part two, The Dark Secrets of Helga Von Schabbs, moves to Wulfburg.
  3. Kill commanders first in stealth zones. Commanders call in reinforcements when alerted; knife them quietly and the area becomes much easier.
  4. Health only partly regenerates. It creeps back up to the next segment of the bar at most; armor and full health come from pickups. Loot everything.
  5. Overcharge health by picking up health at full HP. It slowly decays back down, but it is a buffer for big fights.
  6. The pipes are a tool, not just a weapon. Use them to climb marked walls and pry open grates, which often lead to secrets.
  7. Perks unlock by playing a certain way. Stealth kills, headshots, and specific weapon use each progress their own perk challenges.
  8. Nightmare levels are hidden in beds. Look for a bed to lie in during certain chapters for a Wolfenstein 3D-style bonus level.
  9. Pick a difficulty you enjoy. Über is the top difficulty and is built for players who already know the game.

Difficulty Levels

Difficulty Notes
Can I play, Daddy? Story mode
Don't hurt me. Easy
Bring 'em on! Normal; the intended experience
I am Death incarnate! Hard; counts toward the Super hero achievement
Über Hardest; Über hero achievement

The Super hero achievement accepts I AM DEATH INCARNATE! or Über; Über hero requires Über specifically.

Core Combat

Stealth

Loud Combat

Enemies to Know

Enemy How to handle
Commanders Priority stealth targets; kill to stop reinforcements
Soldiers and elite guards Headshots; lean from cover
Super Soldiers Heavy, slow, dangerous; use heavy weapons, explosives, or shotguns from cover
Dogs (Rudi Jäger's augmented hounds) Fast closers; back up, keep firing, and use explosives on packs
Drones Shoot them down quickly before they add to a firefight
Undead (part two) Headshots and shotguns; avoid being surrounded

Weapons

The Old Blood introduces its own 1946 arsenal. The Kampfpistole, Bombenschuss, Schockhammer and heavy machinegun names below appear in the game's own perk and achievement list; the other rows are described by weapon class.

Weapon Role
Pipes Two small pipes for wall climbing and takedowns; joined into one large pipe to break weak surfaces and pry grates
Handgun Reliable sidearm for the early game
Kampfpistole Grenade-launching pistol; fantastic against groups and heavies
Submachine gun High fire rate close range
Assault rifle Mid-range workhorse
Schockhammer The 1946 shotgun; huge close-range burst
Bombenschuss Bolt-action rifle; precise long-range headshots
Heavy machinegun Pulled from turrets; the Carry heavy machinegun perk improves hauling it
Grenades and throwing knives Crowd control and silent kills

Ammo is plentiful on lower difficulties but tighter on Über; carry a spread of weapons so you always have something loaded.

Loadout by Situation

Situation Best pick Why
Quiet infiltration with a commander nearby Knife, throwing knives, pipe takedowns Silent kills keep reinforcements away
Long sightlines, alert guards Bombenschuss One precise headshot per target from outside detection range
Close-quarters rooms Schockhammer Huge burst damage; lean around doorframes
Super Soldiers or heavy armor Kampfpistole, grenades, heavy machinegun Explosive and sustained damage chew through armor
Swarms of undead in part two Shotguns and automatic weapons Crowd control; headshots stop them fastest
Drones Any hitscan rifle Shoot them before they alert nearby soldiers

Pick your weapon before a fight, not during it; reloading two weapons at once under fire is slow and dangerous.

Stealth Routine for Every Combat Area

  1. Enter crouched and check the HUD for commander markers and distances.
  2. Throw nothing yet. Watch patrol routes for a few seconds.
  3. Pick off isolated guards on the commanders' approach path with knife takedowns.
  4. Kill the commanders.
  5. Only then decide whether to clean up quietly or go loud. With commanders dead, going loud is much safer.

Perks

Perks unlock by completing challenges tied to a play style (examples include silent kills, collecting helmets, or kills with a specific weapon). Perks named in the game's achievement list include:

Check the Perks menu often; it shows exact challenge requirements. Stealth players unlock takedown-related perks naturally, but if you want everything, deliberately switch weapons and play styles across chapters.

Campaign Outline (Spoiler-Light)

Part One: Rudi Jäger and the Den of Wolves

Part Two: The Dark Secrets of Helga Von Schabbs

The Annette or Kessler Choice

There is a point where you must choose to save either Annette or Kessler. Each choice has its own achievement (Annette saved, Kessler saved), so for 100% achievements you need to do this section twice. Keep a manual chapter save or replay the chapter from the menu.

Collectibles

Type What to know
Gold items Achievements at 8, 16, 32 and 64 collected (All that glitters, Glittering gold, The ecstasy of gold, Gold master)
Letters Paperboy for 5, Postman for all
Nightmare beds One Nightmare level per location: German Alps (prologue), Prison (ch 1), Docks (ch 2), Wolfenstein Keep (ch 3), Escape! (ch 4), Wulfburg (ch 5), Ruins (ch 6), Old town (ch 7), plus a Nightmare boss level

Tips:

Challenge Maps

Challenge Arenas unlock as you progress. You fight enemy waves and earn Bronze, Silver or Gold medals, with Steam leaderboards. Gold medal achievements exist for each map:

Research centre, Prison docks, Keep foyer, Cable car platform, Paderborn bridge, Caves, Wulfburg square, Workshop, Bathhouse and Graveyard.

Tips for Gold: chain kills quickly to keep your score multiplier, prioritize high-value enemies, and learn spawn points on a first practice run.

Achievement Roadmap

  1. First run on Bring 'em on! or I am Death incarnate! Grab collectibles you see, do Nightmares as you find them, and work on perks naturally.
  2. Chapter select cleanup: missing gold, letters and Nightmares; replay the choice for the other achievement.
  3. Perk cleanup: target any remaining perk challenges.
  4. Über run: once unlocked. Your perks help, and you already know every encounter.
  5. Challenge maps: last, when you are at your sharpest.

PC and Modern Hardware Notes

Common Mistakes to Avoid

Advanced Tips

FAQ

Do I need to play The New Order first? No. The Old Blood is a standalone prequel; you can play it first.

How long is The Old Blood? It is a shorter campaign than The New Order, spanning eight chapters across two parts.

Should I save Annette or Kessler? Your choice. Each has its own achievement, so completionists will do both.

How do I find Nightmare levels? Look for a specific bed in each relevant chapter and interact with it to enter the Nightmare.

Which difficulty counts for the hard-mode achievements? Super hero accepts I AM DEATH INCARNATE! or Über; Über hero requires Über.

Can I run it above 60 fps? Not officially. The id Tech 5 engine caps it at 60; third-party tweaks exist but introduce bugs.

Is the game still supported? The last PC patch was version 0.1464 in May 2015. The game remains on sale.

Sources