They Are Billions: Survival Guide

How to survive the swarm in They Are Billions: the first ten minutes, economy rules, defensive layouts, unit choices, the final wave, and tips for the New Empire campaign.

Researched September 2026 — current as of the stable 1.1-era PC build (level editor rules update, November 2020); the game launched on Nintendo Switch 2 on January 22, 2026 but the PC game is not receiving new content. Mechanics below are stable.

Quick Start

  1. Pause constantly. They Are Billions is real-time with pause. Hit Space the moment the map loads and whenever something goes wrong. Planning while paused is the intended way to play.
  2. One leak kills a colony. Every building an infected touches becomes infected and spawns more zombies. Defend in depth and react instantly to breaches.
  3. Rangers first. They're cheap, fast, and quiet. Use them to clear the scattered infected around your base early.
  4. Noise attracts the infected. Soldiers, Snipers, and many buildings make noise; Rangers are quiet. Loud fights pull more zombies.
  5. Expand fast, but only behind defenses. The economy snowballs with space; unprotected expansions become infection sources.
  6. Walls plus towers plus units. Walls buy time, towers kill, units plug holes. None is enough alone.
  7. Watch the wave timer. The top-left shows when the next horde arrives and from which direction. The final wave on the last day is the real test.
  8. Survival saves are ironman-style. You can save and quit, but you can't reload to undo a mistake. Play carefully.

Resources and Economy

Resource Produced by Used for
Gold Housing (colonists pay taxes), Market, Bank Almost everything
Food Hunter Cottage, Fisherman Cottage, Farm Supports colonists and units
Workers Colonists from housing Staffing buildings
Energy Tesla Towers distribute; Mill and Power Plant produce Powers buildings
Wood Sawmill Buildings, walls
Stone Quarry Better buildings, stone walls
Iron Quarry placed on iron deposits (later tech adds more options) Advanced buildings and units
Oil Oil Platform Top-tier units and buildings

Rules of thumb:

The First Ten Minutes (Survival)

  1. Pause. Scan the map for resources near the Command Center: forest, stone, and iron.
  2. Build 2–3 Tents adjacent to the Command Center.
  3. Hunter Cottage in forest with plenty of green grid tiles showing game.
  4. Sawmill in dense forest and a Tesla Tower to extend power.
  5. Train Rangers (a couple at a time) from the start and send them out in small groups to kill nearby lone infected. Clearing the surroundings early is the difference between an easy and a hard mid-game.
  6. Quarry on stone as soon as you have wood income, then a Mill for energy.
  7. Wood Workshop to unlock research (and later the Stone Workshop).
  8. First wall line at the natural chokepoints facing the first wave's direction, with a Wooden Tower or two behind it.

Mid-Game Priorities

Once the first waves are handled and your base has a wall, the mid-game is about scaling safely:

Priority Why
Stone Workshop research Stone walls, better towers, and Stone Houses
Upgrade Tents to Cottages More gold and workers per tile
Iron supply (Quarries on iron deposits) Needed for Soldiers, Snipers, and advanced buildings
Market near dense housing Big gold boost from nearby houses
Second and third food sources Growth stalls without food; Farms need open meadow
Unit research Unlocks Snipers and stronger units beyond Rangers and Soldiers
Radar or watch coverage See waves early and pre-position units
Oil Platform (late) Required for top-tier units like Titans

A useful habit: every time a wave ends, pause and ask three questions. Where did it hit? Did anything get through? What will the next, bigger wave need? Fix the answer before you invest in anything else.

Expansion checklist

  1. Clear the area with a group of units (not just Rangers once the infected get thicker).
  2. Extend Tesla coverage.
  3. Wall the new perimeter before placing houses there.
  4. Move towers and traps to the new outer line; keep the old wall as a second layer if it's cheap to maintain.

Defense Layout

A standard layered defense:

  1. Stakes or Traps in front (slow and damage the swarm).
  2. Two layers of walls, preferably stone once researched.
  3. Towers directly behind the walls (Wooden/Stone Towers early, Ballistas, Shocking Towers, and the Executor machine-gun tower later).
  4. Units parked behind the towers as a mobile reserve.
  5. Radar Tower or watchtowers to see incoming hordes early.

Tips:

Units

Unit Role Notes
Ranger Early clearing, scouting Quiet, fast, cheap; weak against crowds
Soldier Mid-game line holding Loud, sturdy, good sustained damage
Sniper Long-range picks Great behind walls and for special infected
Lucifer Flamethrower, area damage Excellent against dense crowds, short range
Thanatos Rocket launcher, splash Late-game crowd clearing
Titan Heavy mech Huge firepower, expensive, needs oil
Mutant (Survival) Late-game melee brute Research-gated; check its in-game tooltip for cost and upkeep

Composition: Rangers early for clearing, Soldiers/Snipers to hold lines mid-game, then Lucifers and Thanatos behind walls for waves, and Titans for the final wave.

Infected Types to Know

Hover over any infected (paused) to check its type before deciding where to send units.

The Final Wave

In Survival, the last day brings the biggest horde from multiple directions at once. Prepare by:

Survival Settings

You choose the map type, duration (days), and infected population before starting. Longer games and more infected raise the score multiplier but also the difficulty. Start on a shorter game with fewer infected and a gentler map (Dark Moor is the usual first), then move to Peaceful Lowlands, Frozen Highlands, Desolate Wasteland, and Caustic Lands.

The New Empire Campaign

Common Mistakes to Avoid

Advanced Tips

FAQ

Can I save and reload in Survival? You can save and quit, but you can't reload to undo mistakes; it's ironman-style.

What's the best early unit? Rangers, for cheap, quiet clearing.

How do I stop infections spreading? Kill the infected immediately; they turn buildings they touch. Keep units in reserve to respond.

Is there a sequel or new content? The PC game is complete; the most recent news was the Nintendo Switch 2 release on January 22, 2026, which supports Joy-Con 2 mouse mode.

Which map should I start on? Dark Moor with low infected population and a short game.

Is the campaign included? Yes, The New Empire campaign is part of the full game.

Sources