The Outer Worlds: Complete Guide

A complete guide to Obsidian's first-person RPG in Halcyon: how character creation, skills, perks and flaws fit together, strong build ideas, companions, key story choices, science weapons, Supernova difficulty, the two DLCs, and which edition to buy.

Researched September 2026 — current as of The Outer Worlds: Spacer's Choice Edition (March 2023) and the final original-edition content (Murder on Eridanos, March 2021). Live games change; check the linked sources if something differs.

Quick Start

  1. Dialogue skills are extremely strong. Persuade, Lie and Intimidate open quest solutions, avoid fights and reward you. Almost every build benefits from one dialogue skill.
  2. Skills are grouped until 50. Raising a category (for example, Dialog) raises all its skills together up to 50; after that you invest in individual skills.
  3. Companions add to your skills. Bring companions that cover skills you lack.
  4. Take flaws when they fit. A flaw gives a lasting drawback in exchange for an immediate extra perk.
  5. Tactical Time Dilation (TTD) is your best combat tool. Slow time, target limbs and apply debuffs.
  6. Science weapons are fun and powerful. Pick up the side quest Weapons from the Void to collect them.
  7. Sell junk, keep mods. Weapon and armor mods add damage types and bonuses; vendors buy junk for Bits.
  8. Save often in separate slots. Many choices are permanent and some quests lock out others.

Which Edition?

Edition What you get
Original (2019, Steam 2020) Base game; DLCs Peril on Gorgon and Murder on Eridanos sold separately
Spacer's Choice Edition (March 2023) Base game plus both DLCs, with higher-resolution visuals, dynamic weather, overhauled lighting, faster load times and an increased level cap

Owners of the base game and both DLC on Steam could upgrade to Spacer's Choice Edition at a reduced price through Complete the Bundle. The sequel, The Outer Worlds 2, launched in October 2025 and is a separate game set in the Arcadia colony.

Character Creation

Attributes

Six attributes in three groups:

Group Attributes
Body Strength, Dexterity
Mind Intelligence, Perception
Personality Charm, Temperament

Attributes boost related skills and give passive bonuses. You can take an attribute below average for extra points elsewhere, but very low Intelligence also unlocks special "dumb" dialogue options, which is a fun roleplay run.

Skills

Category Skills
Melee 1-Handed Melee, 2-Handed Melee
Ranged Handguns, Long Guns, Heavy Weapons
Defense Dodge, Block
Dialog Persuade, Lie, Intimidate
Stealth Sneak, Hack, Lockpick
Tech Medical, Science, Engineering
Leadership Inspiration, Determination

Perks and Flaws

Build Ideas

Build Core skills Key perks Companions
Silver-tongued gunslinger Dialog (one skill to 100), Handguns Perks boosting crit and dialogue checks Two companions who cover Stealth and Tech
Science tinkerer Science, Engineering, Long Guns Weird Science A companion strong in Medical
Stealth infiltrator Stealth (Sneak, Hack, Lockpick), Handguns or 1-Handed Melee Stealth-damage perks Minimal; or Lone Wolf
Leader Leadership, Dialog Companion-focused perks Two combat companions
Brawler 2-Handed Melee, Defense Toughness, Harvester A healer or tank companion

Rules of thumb:

Companions

You can bring two companions at a time. Each has a personal quest, a companion perk tree, and skill bonuses that add to yours.

Companion Role Where and how you recruit them Personal quest
Parvati Engineer Edgewater, Emerald Vale, during Stranger in a Strange Land Drinking Sapphire Wine / Don't Bite the Sun
Vicar Max Hacker Edgewater, after The Illustrated Manual The Empty Man
Ellie Medic Groundbreaker, via Worst Contact The Low Crusade
Felix Melee fighter Groundbreaker, no recruitment quest Friendship's Due
Nyoka Heavy weapons Stellar Bay, Monarch, via Passion Pills Star-Crossed Troopers
SAM Cleaning automechanical Already aboard the Unreliable; recruit via The Cleaning Machine None listed

Highlights:

Combat

Science Weapons

The side quest Weapons from the Void helps you collect the base-game science weapons:

Weapon Type
Gloop Gun Heavy Weapon
Mandibular Rearranger 1-Handed Melee
Mind Control Ray Long Gun
Prismatic Hammer 2-Handed Melee
Shrink Ray Handgun

DLC adds more: Employee Benefits (Handgun), Special Delivery (Heavy Weapon) and The P.E.T. (2-Handed Melee) in Peril on Gorgon; Murder on Eridanos's launch post promises three new science weapons, including the Spectrum Gatling (Long Gun) and The Needler (Handgun).

Story Outline and Key Choices (Light Spoilers)

The game warns you before the point of no return. Finish companion quests and side content first.

Supernova Difficulty

Feature Effect
Selection Only at the start of a new game; if you lower the difficulty you cannot switch back
Survival needs You must eat, drink and sleep
Saving Manual saves only while inside your ship; autosaves are limited
Fast travel Only to your ship
Sleeping Only on your ship
Injuries Crippled body and limb conditions heal only with bed rest
Gear Weapons and armor work very poorly at 0 durability
Companions Can die permanently
Enemies More health and more damage

Great for a second run once you know the systems. Keep spare parts on you for repairs and plan routes that loop back to the Unreliable.

DLC

DLC Setting Highlights
Peril on Gorgon Gorgon asteroid Mystery around Spacer's Choice research; new weapons; skill cap raised to 150
Murder on Eridanos (March 2021) Eridanos and its Grand Colonial Hotel Solve the murder of aetherwave actress Halcyon Helen with the Discrepancy Amplifier; level cap +3; new science weapons, armor, enemies, perks and a flaw

Both DLCs are included in the Spacer's Choice Edition.

Common Mistakes to Avoid

Advanced Tips

FAQ

Should I buy the original or the Spacer's Choice Edition? The Spacer's Choice Edition includes both DLCs and visual and performance upgrades, so it is the easier recommendation for new players.

What is the level cap? The original base game had a lower cap that each DLC raised (Murder on Eridanos added 3 levels). The Spacer's Choice Edition raised the cap further; check the in-game menus for your edition.

How many companions can I bring? Two at a time.

How do I get science weapons? Take the side quest Weapons from the Void and follow it; DLCs add more science weapons.

What is Supernova difficulty? The hardest difficulty, chosen only at the start of a new game: eat/drink/sleep needs, manual saves and fast travel only via your ship, injuries that need bed rest, and companions who can die permanently.

Is The Outer Worlds connected to The Outer Worlds 2? Same universe and tone, but The Outer Worlds 2 is set in a different colony, Arcadia, with a new story. You do not need to play the first to enjoy the second.

Sources