---
title: "Stick Fight: The Game: Complete Guide"
game: "Stick Fight: The Game"
game_url: "https://qna.gg/games/stick-fight-the-game"
author: "Qloud"
author_url: "https://qna.gg/players/Qloud"
topics: ["Achievements", "Weapons", "Maps"]
summary: "A player's guide to Stick Fight: The Game: how the physics combat works, blocking and fist fighting, the weapons worth grabbing, map hazards, online and local setup, the level editor and Workshop (including the August…"
url: "https://qna.gg/g/stick-fight-the-game-complete-guide-96b76588"
published: "2026-09-27T17:35:04.341Z"
updated: "2026-09-27T17:35:04.341Z"
source: "QnA.GG"
---

# Stick Fight: The Game: Complete Guide

A player's guide to Stick Fight: The Game: how the physics combat works, blocking and fist fighting, the weapons worth grabbing, map hazards, online and local setup, the level editor and Workshop (including the August 2026 security incident), and a full achievement plan.

*Researched September 2026 — current as of the August 31, 2026 security patch that restored the Steam Workshop. Live games change; check the linked sources if something differs.*

> **Workshop security note (August 2026):** On August 23, 2026, Landfall temporarily unpublished the Stick Fight Workshop after a map containing malware was found (the uploader was banned; the map was up for a few hours). On August 31, 2026 a security patch restored the Workshop with safer level-creator handling. Update the game before playing, report suspicious Workshop items, and note that the beta branch with unreleased levels was temporarily removed for security reasons.

## Quick Start

1. **There is no single-player mode.** You need 2 to 4 players, locally or online. For achievements that need an opponent, connect a spare controller as a dummy.
2. **Last stick standing wins the round.** Falling off the map, being shot, or being beaten down all count. Maps rotate each round.
3. **Weapons fall from the sky.** Crates and weapons drop in during a round. Grab one fast, but do not run under a bad spot to get it.
4. **Fists are real weapons.** Punching and kicking do solid damage, and a mid-air kick can kill.
5. **Block.** Blocking stops melee and can reflect bullets back at the shooter. It is the most important skill in the game.
6. **Physics wins fights.** Knocking someone off the edge is often faster than draining their health.
7. **Use a controller if you can.** The game supports controllers and it makes movement and blocking easier; keyboard and mouse work too (check the controls screen for bindings).
8. **Throw empty weapons.** When a gun runs dry, it becomes a projectile. Do not hold an empty weapon.
9. **Watch the map, not just the enemy.** Ice melts, platforms move, lava and water kill, and some maps spawn hazards like snakes.
10. **Try Workshop maps.** Over 100,000 community levels exist; subscribe only to well-rated maps from trusted creators after the August 2026 incident.

## Core Mechanics

### Movement

- Sticks are physics-driven ragdolls with procedural animation. They stumble, fall and get flung.
- Jumping and wall movement are essential; the "double jump" technique players use is a way of chaining jump inputs to change your trajectory mid-air and confuse opponents.
- Momentum matters. Being hit while moving toward an edge is how most players die.

### Fist Combat

- Punches and kicks deal damage and knockback.
- Mid-air kicks are strong enough to kill (the "Your kung fu is strong" achievement).
- **Riposte:** block an attack and immediately punish with fists.

### Blocking

- Blocking absorbs melee and can reflect bullets. Reflecting a bullet into your opponent for the win earns "Ricochet".
- Do not hold block forever; it leaves you open to being pushed off ledges and grabbed by hazards.
- Time your block to the shot, then counterattack.

### Health and Rounds

- Each stick has health; damage accumulates until death.
- Rounds end when one stick remains. Matches track wins across many rounds; the map changes after each round.

## Weapons

The game has lots of weapons, and the exact spawn pool varies by map. Key ones to know:

| Weapon | How to use it |
|---|---|
| Pistol and other basic guns | Reliable starters; aim for the head for faster kills |
| Sniper | High damage, slow; hold angles and track leading movement |
| Bounce weapon | Bullets ricochet off surfaces; aim at walls around cover |
| Light-sabre | Devastating melee; picking one up earns an achievement |
| Blink dagger | Teleport-style mobility weapon; three kills with it in one round earns an achievement |
| Snake-spawning weapon | Spawns snakes that hunt a target; survive being targeted for "Stick Irvin" |
| Black hole weapon | Creates a black hole that pulls everything in |
| Explosives and heavy guns | Big knockback; great for clearing platforms |

General weapon rules:

- Heavy weapons often have huge recoil; brace or you will launch yourself off the map.
- Fast weapons are best up close; slow, precise weapons are best from range.
- When a weapon is empty, throw it at an enemy; it still does damage and knockback.
- If an enemy picks up a strong weapon, stay close to a wall and block.

## Maps and Hazards

- The base game ships with 100 highly interactive levels.
- **Ice levels:** the ice breaks and melts during the round. Win after all the ice is destroyed for "Ice Age".
- **Falling hazards:** some levels drop objects or collapse platforms.
- **Water, lava and edges** are instant death; fight away from them unless you are the one pushing.
- **Black holes** can appear; winning such a match earns "4d Stickmen".
- **Unreleased beta levels:** since September 2020 a beta branch (StickFightBetaTrusted) carried the "Turn World" update with 20 new maps. The August 31, 2026 security patch temporarily removed that beta; Landfall says it is exploring adding those levels to the full game in a future patch.

## Playing Online and Locally

- **Local:** up to four players on one PC with controllers (and keyboard).
- **Online:** host a lobby or join friends through Steam; mix local players with online players.
- **Remote Play Together** works, so friends without the game can join through Steam.
- The game is lightweight (Steam lists 1 GB RAM, a 2 GHz processor and 400 MB of storage as the minimum), so it runs on almost any PC.

## Level Editor and Workshop

- The built-in level editor lets you create maps with platforms, hazards and spawn points.
- Subscribe to Workshop maps from the Steam Workshop page, then load them in-game.
- After the August 2026 malware incident, only download from reputable creators, prefer maps with many ratings, and report anything suspicious.
- Some community mods are installed through third-party mod managers; these are unofficial, so use them at your own risk and never on a game version you have not updated.

## Achievement Plan

There are 28 Steam achievements. Many need an opponent; a second controller connected as a dummy player makes the solo-possible ones easier.

| Group | Achievements | Tips |
|---|---|---|
| Kill streaks | Killing Spree (4), Rampage (5), Dominating (6), Unstoppable (7), Genocide (8), Godlike (9), Wicked Stick (10) | Easiest against a dummy player or friendly opponent |
| Multi-kills | Double Kill, Triple Kill, Ace, Royal Ace | Need 3 opponents for Triple Kill, Ace and Royal Ace |
| Skill | Your kung fu is strong, Headshot, Riposte, Ricochet, Bounce | Practice blocking and mid-air kicks |
| Weapons | Bzuhzzzzzzzuhzzzzzuhzzzz (pick up a Light-sabre), White Death (77 sniper kills), мигающий кинжал ("blink dagger": win a round by killing 3 opponents with the blink dagger) | Weapon spawns are random; farm with friends |
| Map events | Walkover, Ice Age, 4d Stickmen, Stick Irvin, Snake | Ice and black-hole events depend on the map |
| Progress | Explorer (finish a round on every map), Conqueror (win on every level), A poultry meal (99 total kills) | Play full map rotations |
| Completion | Xiao Xiao | Unlock all others |

### Suggested Achievement Order

1. **Play normally first.** Headshot, Double Kill, Killing Spree, Snake, Walkover and the early kill-streak achievements tend to pop during ordinary matches.
2. **Run full map rotations** with friends for Explorer ("finish a round on each map") and keep going for Conqueror ("win on every level"). Conqueror needs you to actually win on each map, so it is the long one; a cooperative friend helps.
3. **Set up the skill ones deliberately.** For Riposte, block your opponent and then immediately finish them with fists. For Ricochet, the win has to come from a bullet you reflected with your block. For Bounce, the kill must come from the final bounce of a bounce-weapon bullet, so aim at walls, not at the target.
4. **Streaks up to 10** (Wicked Stick) are easiest with a friend who lets you farm, or against an idle player, since any death resets the streak.
5. **Four-player lobbies** are needed for Triple Kill, Ace and Royal Ace. Royal Ace ("kill 3 other players in one round without taking damage") is the hardest of the group.
6. **Weapon and map luck:** Light-sabre, blink dagger, snake, black hole and ice achievements depend on spawns and map events. Keep playing rotations and pounce when they appear.
7. **Grinds:** A poultry meal (99 total kills) and White Death (77 sniper kills) finish themselves over time.
8. **Xiao Xiao** unlocks once every other achievement is done.

## Common Mistakes to Avoid

- Fighting on the edge of the map without a plan.
- Holding an empty gun instead of throwing it.
- Shooting heavy weapons without accounting for recoil.
- Never blocking; the block beats most gunfire.
- Chasing a weapon drop into a hazard.
- Downloading random Workshop maps without checking the creator after the August 2026 incident.
- Playing on an outdated version after the August 31, 2026 security patch.

## Advanced Tips

- **Bait blocks:** feint an attack so your opponent blocks early, then hit when their block ends.
- **Reflect duels:** when both players have guns, a well-timed block can turn their shot into your kill.
- **Edge control:** stand slightly inward and let opponents come to you, then knock them out.
- **Wall bounces:** with the bounce weapon, you can hit enemies hiding behind cover.
- **Weapon denial:** grab or knock away a strong weapon before your opponent reaches it.
- **Map knowledge:** learn which maps have collapsing sections or hazards and position before they trigger.

## FAQ

**Can I play Stick Fight alone?**
No. It is 2 to 4 players only. You can connect an idle controller for achievement practice.

**Is the Workshop safe?**
Landfall restored it on August 31, 2026 with security changes. Keep the game updated and report suspicious maps.

**Where did the beta levels go?**
The beta branch with unreleased levels (the 2020 "Turn World" update) was temporarily removed on August 31, 2026 for security reasons; Landfall is exploring adding them to the full game in a future patch.

**Does it support controllers?**
Yes. Controllers are recommended for local play.

**Can friends play without buying it?**
Through Steam Remote Play Together, yes.

**Is it on consoles?**
It launched on Nintendo Switch on April 1, 2021. At the time Landfall said it hoped to bring it to Xbox and PlayStation; check the official channels for any later release.

**Is Stick Fight still updated?**
Occasionally. Landfall has called it a side project; the most recent patch is the August 31, 2026 security update that restored the Workshop.

## Sources

- [Stick Fight: The Game on Steam](https://store.steampowered.com/app/674940/Stick_Fight_The_Game/)
- [Stick Fight Steam news (Workshop takedown and security patch)](https://steamcommunity.com/app/674940/allnews/)
- [Stick Fight Steam achievements](https://steamcommunity.com/stats/674940/achievements/)
- [Stick Fight Steam community guides](https://steamcommunity.com/app/674940/guides/)
