STAR WARS Jedi: Survivor: Complete Guide

A spoiler-light guide to Star Wars Jedi: Survivor: picking stances, what to spend skill points on first, how perks and exploration pay off, boss fundamentals, 100% completion, and PC performance advice.

Researched September 2026 — current as of Patch 9 (September 2024), the latest PC patch; the game is complete and no further updates have been announced. Live games change; check the linked sources if something differs.

Quick Start

  1. You can equip two lightsaber stances at a time. There are five: Single, Double-bladed, Dual Wield, Blaster and Crossguard. Swap between your two equipped stances instantly in combat.
  2. Parry and block are the core of combat. Blocking drains your block meter; well-timed blocks (parries) stagger enemies and open them up. Learn the timing early.
  3. Red-glowing attacks are unblockable. Dodge or jump them, don't block.
  4. Meditation points are your checkpoints. Resting refills health, stims and Force but respawns enemies. They're also where you spend skill points.
  5. When you die, you drop your XP. Hit the enemy that killed you to get it back, like a soulslike.
  6. Explore. Chests, Force Essences and Jedi Chambers give permanent upgrades. Much of the best progression is off the critical path.
  7. Upgrade stims early. More stims means more healing per rest.
  8. Talk to people at Pyloon's Saloon. Recruiting characters to the hub unlocks shops, side content, bounties and the Holotactics minigame.
  9. Difficulty can be changed at any time. There are five options, from a story-focused setting up to a punishing top tier; the middle setting is the intended balance. Higher settings tighten parry windows and make enemies hit harder.
  10. Exploration continues after the credits, so you can finish collectibles later.

Stances

Stance Style Best against
Single Balanced reach and damage, good block Duels and all-round play
Double-bladed Wide sweeps, fast Groups of weaker enemies
Dual Wield Very fast combos, weaker block Single targets you can pressure
Blaster Saber plus blaster pistol; ranged and close Enemies at range, pressure at mid-range
Crossguard Slow, heavy hits, long reach Big enemies and bosses; punishing blocks

Recommended pairings:

Pairing Why
Single + Double-bladed Easiest; duels and crowds covered
Single + Crossguard Great for bosses; slow but devastating
Dual Wield + Blaster Aggressive and mobile
Double-bladed + Crossguard Crowds plus heavy duels

Unlock each stance's upgrades in its skill tree once you commit to a pair.

Skills, Perks and Upgrades

Skill trees

There are skill trees for your lightsaber stances, for Force powers, and for survival. Earn skill points from XP and spend them at meditation points.

Early priorities:

  1. Survival tree: more healing from stims and better parry windows or damage reduction.
  2. Your main stance tree: key combo and block upgrades.
  3. Force tree: improvements to Push, Pull and Slow. Slow is especially strong against bosses.

Perks

Perks are passive bonuses equipped in perk slots at meditation points. You find them in chests or buy them from merchants. Perk slots increase as you find more upgrades. Build around your stances: for example, perks that reward parries if you play defensively, or ones that boost damage while aggressive.

Health, Force and stims

Currency

Priorite Shards are the main currency, traded with merchants in the Rambler's Reach hub. You find them in chests and exploring. Spend them on perks and useful items first, then cosmetics.

Planets and Hubs

Location What to know
Coruscant The opening. Linear introduction.
Koboh The main open hub planet. Rambler's Reach Outpost and Pyloon's Saloon are here. Most side content, bounties and exploration.
Jedha Desert world with wide exploration areas and mounts.
Shattered Moon A story location built around industrial mining; home of the mining cannon (see "This Is Canon" achievement).
Nova Garon A story location later on.
Tanalorr A story destination central to the plot.

Return to Koboh often. As you recruit characters and gain new traversal abilities, more of the planet opens up.

Pyloon's Saloon

The saloon is your social hub. Recruit characters you meet and they move in, unlocking:

Combat Fundamentals

Boss tips

Exploration and Collectibles

Tips:

Achievement Tips

The Steam list has 53 achievements. Some that need deliberate effort:

Achievement Requirement
Star Tours Discover and complete all Jedi Chambers
Blood, Sweat, and Tears Complete all Force Tears
I'm a Living Legend Defeat all legendary adversaries
Gambler Win all Holotactics matches
Intergalactic Geographic Scan every enemy type
Growth Spurt Find space for a full garden
The Jedi Path Fully upgrade 3 skill trees
Perk of the Job Equip Perks in all slots
Kitted Out Customize BD-1, the blaster and Cal's lightsaber with new parts
Skywalker Keep your feet off the ground and walls for 60 seconds
Road House Dropkick an enemy while wearing a mullet
Cobra Cal Train with your weapons while wearing a headband
This Is Canon Push an enemy into the Shattered Moon mining cannon
King of the World Reach the highest point of Harvest Ridge
Han Slowlo Defeat 50 enemies under the effect of Slow
Slam Dunk Slam 5 enemies with a single use of Slam
Pinpoint 10 perfectly timed Precision Releases
So Uncivilized Defeat 10 enemies with the Point Blank skill

Most achievements can be finished after the story, since you can keep exploring. Many story achievements are hidden on Steam; they unlock naturally.

PC Performance

Common Mistakes to Avoid

Advanced Tips

FAQ

Do I need to play Jedi: Fallen Order first? It helps, since Survivor picks up five years later with the same crew, but the game recaps enough to play on its own.

Can I explore after finishing the story? Yes. You can continue exploring, finishing collectibles and achievements.

Is there New Game+? Yes. After finishing the story you can start New Game+, which carries your progression into a fresh run.

Does Jedi: Survivor still have Denuvo? No. Patch 9 removed Denuvo DRM on PC.

What's the best stance? There isn't one. Single + Double-bladed is easiest; Crossguard is the best boss stance for many players.

What difficulty should I play on? The middle of the five settings is the balanced, intended experience. Drop one or two steps if combat is frustrating, or go up for tighter parry windows and harder hits. You can change it at any time with no penalty.

Sources