A practical guide to Jonathan North's open-world campaign in Georgia: long-range shooting fundamentals, the Sniper/Ghost/Warrior playstyles, the drone, crafting, safe houses, side content, collectibles and DLC.
Researched September 2026. Current as of the final DLC releases (The Sabotage, September 5, 2017, and the Multiplayer Map Pack, January 26, 2018). The game is no longer receiving updates; CI Games' later entries are the Contracts games. Check the linked sources if something differs.
| Style | What it rewards | Good for |
|---|---|---|
| Sniper | Long-range kills, headshots, shot difficulty | Clearing outposts from a ridge |
| Ghost | Stealth kills, takedowns, avoiding detection | Infiltration, interrogations |
| Warrior | Close combat, assault weapons, explosives | When stealth fails, or on purpose |
You earn XP in the style you play and spend it in the matching tree. For a first run, lean into Sniper and Ghost perks that improve breath control, stealth and survivability. You'll use them all game.
The game models scope calibration, weather, wind speed, distance, gravity and your breathing.
Achievement markers: "Long Shot" (a kill from 500 m) and "Marksman" (a 500 m headshot with a 10x scope) are good goals for testing your fundamentals.
The drone is your recon tool. It can spot and tag enemies, hack equipment and create distractions.
Scout Mode highlights points of interest and detects explosives. Use it when you enter a new area, especially around traps.
The campaign spans large open regions named in the achievements: Village, Mining Town and Dam. Each has its own side-ops, Most Wanted targets and points of interest. "Local Hero" achievements need all side-ops completed in each region in one playthrough.
| Section | Achievement |
|---|---|
| Prologue | Scout Sniper Basic Course |
| Act 1 | Ghost Hunt |
| Act 2 | Enemy of my Enemy |
| Act 3 | The Castling |
| Act 4 | Endgame |
The story opens with a prologue: Jon and his brother Robert are sent to the Russian-Ukrainian border to destroy an abandoned stockpile of Soviet-era bio-weapons. Two years later, Jon is dispatched to Georgia, officially to fight separatist cells but really to find his captured brother. A shadowy group called the 23 Society is behind events (per Wikipedia).
| Activity | What to do | Reward/Achievement |
|---|---|---|
| Side-ops | Region-specific missions | Local Hero (per region) |
| Most Wanted | Neutralize named high-value targets | Bounty Hunter (25%), Deputy (50%), Sheriff (75%), Marshall (100%) |
| Points of interest | Explore marked sites | Hiker (5), Trouble Seeker (10), Cat Killer (20) |
| Collectibles | Documents and items | Treasure Hunter (25%), Archeologist (50%), No Stone Left Unturned (100%) |
| Interrogations | Grab enemies and question them for intel | Third Degree (15) |
| Loot box on the Island | A hidden stash | Treasure Island |
Interrogations give you intel, so grab isolated enemies when you can.
| DLC | What it is |
|---|---|
| The Sabotage (Sep 5, 2017) | "Massive" single-player expansion as Robert North, showing the rise of the separatists that leads into the main story |
| The Escape of Lydia (Jun 7, 2017) | Additional single-player campaign: prequel missions as a female sniper |
| Compound Bow (Jun 7, 2017) | A silent bow; craft arrows and take enemies out from a distance |
| Sniper Rifle McMillan TAC-338A (Jun 7, 2017) | An extra sniper rifle fitted with a Leupold Mark 4 scope |
| All-terrain vehicle (Jun 7, 2017) | A 4x4 for off-road travel |
| Multiplayer Map Pack (Jan 26, 2018) | Two PvP maps: Canyon (mountains) and Containers (a small industrial harbor) |
| Original Soundtrack and Original Georgian Soundtrack (Jun 28, 2017) | Music only: the instrumental score, and a separate folk Georgian soundtrack |
Dates are from the Steam store. The Season Pass and Season Pass Edition bundle most of the gameplay DLC. The Compound Bow is an excellent stealth weapon if you own it.
The game has online PvP, and the Multiplayer Map Pack added the Canyon and Containers maps. In 2026 the population is very small. Treat it as something to try with friends, not a mode you'll find matches in easily.
SGW3 has 48 achievements, and the key detail is that most counters say "in one playthrough." Starting a new game resets them, so plan to do everything on a single save.
Comes naturally on a thorough first run: the five story achievements, "Manual Labor" and "DIY Enthusiast" (craft one item from each category), "Hiker", "Trouble Seeker" and "Cat Killer" (5, 10 and 20 points of interest), "Assassin" (25 stealth kills), "Third Degree" (15 interrogations), "Crab Walk" (1 km crouched), "Pheidippides" (run 10 km), "Aerial Recon" (fly the drone 5 km), "Environmentally Unfriendly" (drive 100 km) and "Bullet Sponge" (survive 500 hits).
Needs a bit of intent:
| Achievement | Condition | Tip |
|---|---|---|
| Long Shot / Marksman | 500 m kill / 500 m headshot with a 10x scope | Pick a distant, stationary target on a calm day, go prone, zero precisely |
| Point Blank | Short-distance sniper rifle kill | Scope a close enemy during a stealth approach |
| Triple Kill | 3 enemies with 1 bullet | Wait for a group to line up at an outpost gate or vehicle |
| You Can Run But You Can't Hide | Sniper rifle kill through a wall | Use a round that can penetrate cover |
| Death From Below | 5 kills from below | Shoot up at guard towers and rooftops |
| Turn On the Wipers | 25 kills while driving | Chip away at roadblocks and patrols from the vehicle |
| Voyeur | Tag 10 enemies with CCTV | Hack cameras at larger outposts |
| Shot Down / Blown Up | Drone destroyed by enemies / by traps | Easy to get by accident; if not, fly low over a camp |
Completion goals (one save): all Most Wanted targets ("Marshall"), all collectibles ("No Stone Left Unturned"), all side-ops in each region (the three "Local Hero" achievements), all drone modules, and all primary weapons, secondary weapons and sidearms. "I Am More" unlocks for getting everything else.
How do I make long shots land? Range the target, set your scope zero to that distance, correct for wind, steady your breath and fire in the steady window. Go prone if you can.
How many regions are there? The main campaign regions are Village, Mining Town and Dam, each with its own side-ops.
Which DLC is worth it? The Sabotage (story as Robert North) and the Compound Bow are the most useful. The Escape of Lydia adds prequel missions.
Is multiplayer still active? Barely. The online PvP population is very small in 2026.
Should I play this or the Contracts games? SGW3 is the open-world entry. The Contracts games use contract-based sandbox maps with longer extreme-range shots, and many players find them more polished. They're fine to play in any order.
Is there a Georgian soundtrack? Yes. The Original Georgian Soundtrack is an optional music DLC of folk Georgian tracks, separate from the instrumental Original Soundtrack.