ShellShock Live: Complete Guide

A guide to ShellShock Live's turn-based tank artillery: aiming fundamentals, weapon types, game modes, leveling and unlocks, team play with flares, and habits that separate good players from great ones.

Researched September 2026 — current as of v1.1.1 (May 20, 2023), the latest PC update. Development has since focused on kChamp's other projects, so the game is stable rather than actively patched. Check the linked sources if something differs.


Quick Start

  1. It's turn-based artillery. Everyone aims at the same time, then all shots resolve. Set angle and power, pick a weapon, and fire before the timer runs out.
  2. Learn one reliable shot. Most good players rely on a few consistent angle/power combos they know by heart. Start by learning how far your shots travel at a fixed angle.
  3. The terrain is fully destructible. Your shots, and everyone else's, reshape the map every turn.
  4. You can move your tank a limited distance per turn. Moving to better ground or away from danger is often worth it.
  5. Pick weapons for the situation. Direct damage, area damage, digging, rolling, homing, healing: each has a job.
  6. Level up to unlock weapons. There are 100 levels, each with its own reward, and Star Badges beyond level 100.
  7. Everything gameplay-related is earned by playing. Paid content is cosmetic only.
  8. Use flares in team games (added in v1.1.1) to call targets and movement.
  9. Grab crates on the map when you can; they're worth the detour.
  10. Don't cheat. The developer has warned that aim-assist and XP-farming tools are against the Terms of Service and can get you banned.

Aiming Fundamentals

Every shot is angle plus power. The game shows the start of your trajectory, so you learn the rest by feel and memory.

Build a mental chart

Correct from your last shot

Bumpers, portals, and walls


Weapon Types

ShellShock Live has 400+ weapons, most with upgraded tiers. Categories to know:

Type Examples Use
Direct damage Single Shot, Big Shot, Sniper Rifle Reliable damage on a known target
Multi-shot/spread Three Ball, Five Ball Forgiving area coverage
Homing Homing Missile (upgrades to Homing Rockets) Hits moving or hidden targets
Rolling Permaroller (Heavy Permaroller) and other rollers Rolls along terrain into tanks in dips
Terrain Dirt-spawning and digging weapons Bury enemies, build cover, reshape the map
Area/over time Napalm, Acid Rain (Acid Hail) Punish clustered or stationary tanks
Healing (v1.1) Health Aura (+, ++), Potions (Small to Huge) Heal yourself and allies; beware healing enemies in an aura
Control (v1.1) Confuser (Super-, Mega-), Wanderer (Double, Triple), CensorBar Mess with enemy shots and aim
Drones Drone, Heavy Drone Drone-based attacks added in v1.0
Prestige set Radar, Sonar, Lidar High-level unlock set (level 88)
Big payload Mega-Nuke One of the most powerful weapons in the game

Tiers: many weapon sets have 2 to 4 tiers, like Health Aura, Health Aura+, and Health Aura++, or Confuser, Super-Confuser, and Mega-Confuser.

Items

Item Effect
Overcharge Boosts your damage (25% in v1.0 notes)
Fortify Reduces damage you take (25% in v1.0 notes)
Jetpack Movement tool
EMP Utility item (usable on controller since v0.9.8.20)

Game Modes

Mode Summary
Team / Free-For-All The standard matches, up to 8 players
Deathmatch Kill-focused mode (XP multiplier raised to 1.5x in v1.1.1)
Assassin Target-focused mode (XP multiplier raised to 1.6x in v1.1.1)
Points Score points with damage and objectives
Charge A mode with its own rules; healing weapons aren't assigned here
Rebound Bumper-heavy bounces
Vortex Every shot must pass through a portal before it can deal damage
Cage Match (game mod, v1.1) Raises the side bumpers by 300%, so bank shots matter even more
Hotseat Local multiplayer on one PC
Campaign missions Single-player missions, including a bonus set added in v1.0

Healing weapons are not assigned in Charge and Points modes (v1.1.1).


Progression and Currencies


Team Play and Flares

v1.1.1 added flares, a quick way to communicate. Pick a flare from the crosshair button next to Fire, choose Team or All, and place it:

Flare Meaning
Circle Point out a crate, tank, or anything on the map
Arrow Signal your movement or ask an ally to move
Crosshair Focus fire on a specific enemy
X Mark a bumper hit point or anything else

Team tips:


Choosing a Shot: Situation Guide

Situation Good choice Why
Enemy in the open, you know the range Direct-damage weapon Maximum damage for a precise hit
You're unsure of the range Spread weapon (Three Ball, Five Ball) Several projectiles cover your error
Enemy hidden behind a hill Homing or a high lob Gets over or around terrain
Enemy sitting in a crater Roller or area damage Rollers follow the slope down to them
Two enemies close together Splash or area-over-time weapon Hits both
You're about to be buried or exposed Terrain or construction weapon Rebuild cover or dig out
Ally low on health Healing weapon (v1.1) A save can swing a team match
Enemy about to take a big shot Control weapon (Confuser, Wanderer) Makes their turn unreliable

Reading the battlefield each turn

  1. Check health bars: who's closest to dying, on both teams?
  2. Check terrain: has anything changed that blocks your usual arc?
  3. Check crates: is one worth moving toward?
  4. Check threats: who can hit you easily next turn, and should you move?
  5. Then pick the weapon and fire.

Common Mistakes to Avoid


Advanced Tips


FAQ

Is ShellShock Live still being updated? The last PC update was v1.1.1 (May 2023). The game is still playable online.

How many players per match? Up to 8 in team and free-for-all battles.

What's the level cap? 100 levels, with Star Badges for XP beyond that.

Is it pay-to-win? No. All gameplay content is earned by playing; purchases are cosmetic.

Is there cross-play with mobile? No. The mobile version (released May 2022) is a separate game on its own development track.

What's the best weapon? It depends on the shot: direct weapons for exact hits, homing for hidden tanks, rollers for tanks in dips, and area weapons for clusters.

What is ShellShot Arena? A separate real-time, top-down game in the ShellShock universe that kChamp announced in May 2023.


Sources