---
title: "Shakes and Fidget: Complete Guide"
game: "Shakes and Fidget"
game_url: "https://qna.gg/games/shakes-and-fidget"
author: "Qloud"
author_url: "https://qna.gg/players/Qloud"
topics: ["Quests", "Classes"]
summary: "A practical guide to Playa Games' free-to-play comic RPG: picking a class and server, the daily routine (Tavern, Arena, Dungeons), attributes, the scrapbook, gear upgrades, guilds, mushroom spending, and the newest…"
url: "https://qna.gg/g/shakes-and-fidget-complete-guide-11863373"
published: "2026-09-27T20:32:59.789Z"
updated: "2026-09-27T20:32:59.789Z"
source: "QnA.GG"
---

# Shakes and Fidget: Complete Guide

A practical guide to Playa Games' free-to-play comic RPG: picking a class and server, the daily routine (Tavern, Arena, Dungeons), attributes, the scrapbook, gear upgrades, guilds, mushroom spending, and the newest endgame content.

*Researched September 2026 — current as of Update 31.000 (16 September 2026, Class World launch). Live games change; check the linked sources if something differs.*

---

## Quick Start

1. **Pick a fresh server if you want to compete.** New worlds launch regularly (EU29 on 3 July 2026, EU30 on 21 August 2026). Starting early on a new world gives the best shot at the Hall of Fame.
2. **Link an S&F Account.** Linking your character gets free mushrooms for pre-registration on new worlds, and webshop purchases now require an S&F account (Update 31.000).
3. **Spend Thirst every day in the Tavern.** Quests (Tavern expeditions) are your main XP and gold source. Pick quests by XP/gold per minute.
4. **Fight in the Arena often.** Free arena fights on a cooldown give honor and extra rewards. The Arena now shows your win streak (Update 30.800).
5. **Fill your scrapbook.** Every new item and enemy you see adds a scrapbook entry, and a fuller scrapbook boosts rewards. Class World enemies count too.
6. **Focus your class's main attribute and Constitution.** Everything else is secondary for most of the game.
7. **Never waste mushrooms on small things.** Save them for beer, account upgrades and high-value purchases (see below).
8. **Join an active guild ASAP.** Guild bonuses, raids and fights accelerate progression massively.
9. **Spin the Wheel of Fortune daily** and check the Black Market and Witch.

---

## Classes

Shakes & Fidget has twelve playable classes, each with a main attribute and a unique ability. A thirteenth, the **Blood Weaver**, finished a public beta in August 2026.

| Class | Main attribute | Signature ability |
|---|---|---|
| Warrior | Strength | Blocks attacks with a shield |
| Berserker | Strength | Frenzy: can attack several times in a row |
| Battle Mage | Strength | Unleashes an arcane comet at the start of each battle |
| Paladin | Strength | Shield stance: can block, heal or deal more damage |
| Scout | Dexterity | Can dodge enemy attacks |
| Assassin | Dexterity | Wields two weapons and strikes with both |
| Demon Hunter | Dexterity | Has an elixir that can revive |
| Plague Doctor | Dexterity | Poisons enemies with a toxic tincture for several rounds |
| Mage | Intelligence | Attacks can't be evaded; negates most other classes' specials |
| Druid | Intelligence | Takes the form of an eagle or a bear |
| Bard | Intelligence | Strengthens in battle by playing the harp |
| Necromancer | Intelligence | Summons undead minions that sacrifice themselves in battle |

### Blood Weaver (beta, August 2026)

From the official beta announcement: main attribute **Strength**, **heavy armor**, no shield. Its two abilities are **Blood Pact** (30% chance to sacrifice 10% of current HP for an extra attack) and **Death Seal** (on the first fatal blow, revive with 50% HP; afterwards attacks have a 20% chance to apply a damage-over-time effect). Numbers came from the beta and may change at release.

### Choosing a class

- **Warrior, Scout, Mage:** The original three, simple and strong for beginners.
- **Assassin and Berserker:** High damage, popular for PvP.
- **Druid, Bard, Necromancer, Plague Doctor, Paladin:** More complex, reward knowledge of matchups.
- **Mage** is a strong counter to evasive and blocking classes because its attacks can't be dodged or blocked.

---

## Attributes

| Attribute | Effect |
|---|---|
| Strength | Damage for Strength classes; for everyone else, it reduces damage taken from Strength-class opponents |
| Dexterity | Damage for Dexterity classes; otherwise reduces damage from Dexterity-class opponents |
| Intelligence | Damage for Intelligence classes; otherwise reduces damage from Intelligence-class opponents |
| Constitution | Hit points |
| Luck | Critical hit chance |

**Rule of thumb:** Pour gold into your **main attribute** and **Constitution**. Buy Luck later for crits. Attribute cost scales up, so spread spending to keep up with level.

**Permanent attribute sources:**

- **Achievements:** Each completed achievement in the Library of Meticulousness permanently grants 5 points to all five attributes. Update 30.800 added 18 new ones.
- **Potions:** The Black Market now guarantees a Constitution potion and main-stat potions for your class (Update 31.000).
- **Gems, pets, and other late-game systems** add more.

---

## The Daily Loop

### Tavern (quests)

- Your daily **Thirst for Adventure** limits how many quests you can do.
- **Beer** refills thirst (bought with mushrooms, limited per day).
- Pick the quest with the best reward per minute; watch for item rewards that fill scrapbook slots.

### Arena

- Fight a player close to your rank. Wins give honor and climb the Hall of Fame.
- There's a free fight on a cooldown; you can skip the timer with mushrooms, but usually shouldn't.

### Dungeons

- Unlocked from level 10.
- Each dungeon has a series of bosses. Defeat one to progress; there's a cooldown between tries unless you skip it.
- Dungeon rewards include strong items and XP.
- The **Tower** is a 100-floor challenge with three companions.
- The **Continuous Loop of Idols** (a shadow dungeon) needs level 222, the Tower unlocked, and the USB stick found in the Gem Mine.

### Guild

- **Guild fights** vs other guilds; guild raids against dungeon-like enemies.
- The guild treasury and instructor upgrades boost gold and XP for all members.
- Donate gold/mushrooms if your guild asks; it helps everyone.

### Wheel of Fortune, Witch, Black Market

- Spin the wheel each day for items, gold, mushrooms or resources.
- The Black Market now always stocks two potions (including a guaranteed Constitution potion) and two random resource packs per reset.

---

## Mid and Late-Game Systems

| System | Notes |
|---|---|
| Fortress | Base-building for resources, gems and XP |
| Underworld | Lure heroes to your underworld for rewards; has its own buildings like the Gold Pit |
| Hellevator | Floor-climbing challenge (milestone achievements require level 10+) |
| Legendary Dungeon | Gear-focused dungeon with Fate Gems and containers (level 50+ achievements) |
| Pets | Collectible pets that add stat bonuses |
| Blacksmith | Upgrade items with metal and arcane splinters |
| Scrapbook | Collection album; fuller album boosts rewards |

**Achievement milestones worth knowing (Update 30.800):** Upgrade the Mine to level 100 (Fortress), upgrade the Gold Pit to level 100 (Underworld), be fully equipped with Legendary items, and defeat floor 600 in the Hellevator.

---

## New: Class World (Update 31.000)

The **Class World** is a new dungeon world open to all players **level 250 and up**.

- The first part has **four dungeons**, one each for **Warriors, Mages, Scouts and Necromancers**. Every enemy in a dungeon uses that class.
- "Wizard Police" enemies occasionally appear as blockers.
- Clear all four to unlock a **portal of four enemies** you can challenge once a day, similar to the Demon Portal; beating it unlocks the next zone once that is released. The level range is planned to scale up to 750 in later parts.
- Rewards are **Gold, Fruits, Metal and Arcane Splinters**. The first release gives **no XP**.
- Enemies count for your scrapbook.
- New achievements: Block Buster, Witch Hunter, Arrow Catcher, Undead Undertaker, Portal Purger.

Playa's Producer's Note #42 (1 September 2026) also lists a **new endgame dungeon feature** and the **Monster Hunt** as in planning or development.

---

## Mushroom Spending Guide

Mushrooms are the premium currency (also earned in small amounts in-game).

**Good uses:**

- Beer for extra quests (the best mushroom-to-XP rate for most players).
- Permanent account upgrades and unlocks.
- Specific high-value items from the shop when you need a big gear jump.

**Poor uses:**

- Skipping arena or dungeon timers regularly.
- Rerolling shops constantly.
- Cosmetic spending before your character is established.

**F2P tip:** New world pre-registration with an S&F account gives free mushrooms (25 for EU29 and EU30).

---

## Common Mistakes to Avoid

- **Spreading gold across all attributes.** Main stat and Constitution come first.
- **Skipping the scrapbook.** It's a quiet but big power source.
- **Doing quests without comparing rewards.** Check XP/gold per minute.
- **Staying guildless.** Guild bonuses and raids are too important.
- **Spending mushrooms on timer skips.**
- **Not upgrading gear with the Blacksmith.**
- **Starting on an old server if you want to rank.** New worlds are the best time to compete.

---

## Advanced Tips

- **Time your quests** so you finish thirst before the daily reset.
- **Use the Community Portal** stats, now filterable by base attribute (Update 31.000), to see what strong players in your class are running.
- **Balance PvE and PvP gear.** Some classes perform differently in arena vs dungeons.
- **Plan achievement unlocks** since each gives permanent stats.
- **Watch for events.** Double-XP, gold, or item events are the best time to spend beer and mushrooms.
- **Legendary items** also count toward the new Legendary Dungeon achievements.

---

## FAQ

**Is Shakes & Fidget pay-to-win?**
Mushrooms speed things up and give advantages, but consistent daily play, a good guild and smart gold spending let free players do well.

**What's the best class?**
It depends on your goals. Mage counters Scouts and shield classes; Assassin and Berserker are strong damage dealers; Warrior is the easiest start.

**When is the Blood Weaver coming?**
The beta ran 5 to 12 August 2026 in the browser beta. No live release date has been announced as of this writing.

**How do I unlock the Class World?**
Reach level 250. It launched with Update 31.000 on 16 September 2026.

**Does Steam progress sync with browser/mobile?**
Yes, with an S&F Account you can play the same character across platforms.

**What's the fastest way to level?**
Use all thirst daily on the best XP-per-minute quests, buy beer with mushrooms, clear dungeons and use XP events.

---

## Sources

- [Shakes and Fidget on Steam](https://store.steampowered.com/app/438040/)
- [Update 31.000 changelog (Steam news)](https://store.steampowered.com/news/app/438040)
- [New dungeon world: Class World (official dev blog)](https://home.sfgame.net/blog/dev-blog/new-dungeon-world-class-world/)
- [Shakes & Fidget official site](https://home.sfgame.net/)
- [Shakes & Fidget (Wikipedia)](https://en.wikipedia.org/wiki/Shakes_%26_Fidget)
- [Continuous Loop of Idols requirements (Playa help center)](https://playa-games.helpshift.com/hc/en/4-shakes-fidget-1653988985/faq/368-continuous-loop-of-idols/)
