Serious Sam 4: Complete Guide

This covers Serious Sam 4 for solo and co-op: horde-fighting fundamentals, the arsenal and gadgets, the S.A.M. skill tree, side quests worth doing, achievement pointers, and the Workshop mods and spin-offs that keep it alive in 2026.

Researched September 2026, current as of the final Steam build (last content/performance update: Steam Deck support, May 2022); Workshop campaigns are still being featured by Croteam. Live games change; check the linked sources if something differs.

Quick Start

  1. Never stop moving. Circle-strafe and backpedal. Standing still is how Sam dies. Most enemies are built to punish anyone who stays in one spot.
  2. You carry every weapon at once. Switch constantly: shotguns for close threats, the minigun for crowds, rockets and the cannon for big targets.
  3. Hunt S.A.M.s (Sirian Artefacts of Might). They buy skill tree points for dual-wielding, enemy riding and more. The "Get Serious" achievement asks for 10 in one playthrough.
  4. Do side quests. They award gadgets, weapons and upgrades that make the main campaign easier.
  5. Gadgets are panic buttons. Save them for moments when you're overwhelmed.
  6. Headless Kamikazes have priority. When you hear the scream, turn and shoot.
  7. Play co-op if you can. The campaign supports 4-player online co-op, and the chaos is the point.
  8. Pick difficulty honestly. Normal is a real challenge for newcomers; the Serious-style top end is for series veterans.

Story and Setting (Light Spoilers)

Serious Sam 4 is a prequel set before Serious Sam 3: BFE. Mental's invasion is overwhelming Earth, and the Earth Defense Force, led by Sam "Serious" Stone and his squad, goes after a relic that could turn the war: the Holy Grail. The invasion's bridgehead is a huge portal in Tunguska, Russia, and the campaign moves through Rome, the Vatican, Pompeii, the French countryside, the citadel of Carcassonne and an Arctic oil rig. Main villains include General Brand, Mental's general Lord Achriman, and the giant Ugh-Zan VI.

Named allies and side-quest characters you'll meet include Father Mikhail, Massimo Murena, Rodriguez, Gabriella, Dr. Stein, Professor Kiesel, Dr. Vermetti, Secchi and Fulbert.

Core Combat Rules

Enemies to Know

Enemy Threat How to handle
Headless Kamikaze Screaming suicide bomber Kill at range. Any weapon works; don't let them reach you
Beheaded Rocketeer Ranged rockets Strafe sideways; low HP
Kleer Fast skeletal charger Double shotgun at point-blank; there's an achievement for this
Werebull Charging bull Sidestep the charge and hit it with the shotgun or cannon
Scrapjack Heavy rocket-launching brute Keep distance; rockets or the cannon
Khnum Big hard-hitting enemy Heavy weapons, keep moving
Processed Frantic new infantry type Crowd weapons like the minigun
Belcher Repulsive ranged enemy with barf attack Its barf can damage other enemies (see the "Megabarf" achievement)
Zealot Hard-hitting new enemy Burst damage from range
Witchbride Caster-type Focus down fast; explosives work
Aludran Reptiloid Ranged reptile Even a pistol can kill one, as the "Pow Pow!" achievement shows

Weapons

You carry the whole arsenal. The weapons below come from Croteam's store description and the achievement list:

Weapon Best for
Pistol Infinite-ammo backup and precise shots
Double-barreled shotgun Point-blank burst; the signature Serious Sam gun
Auto shotgun (new in SS4) Sustained close-range damage
Minigun Shredding crowds; watch ammo
Grenade launcher Area damage on groups
Sniper rifle Headshots on high-value targets at range
Rocket launcher (with lock-on) Big enemies and groups
Chainsaw launcher Slices through lines of enemies
Cannon Huge single shots; dismembers enemies
Laser Continuous high damage

Weapon mods unlock alternate fire modes. They're found through exploration and side quests, and are well worth hunting.

Gadgets

Gadgets are single-use tools picked up in levels. Gadgets confirmed by the achievement list:

Gadget Effect Use
Time Warp Slows time Clean up a surrounding horde; "Max Pain" is for 5 kills in one warp
Psychotropic Grenade Makes enemies fight each other Throw into a mixed crowd
Black hole (weaponized) Sucks in enemies Huge crowds; one side quest rewards it ("Hard Science Fiction")
Mini-nuke Massive explosion Legion battles; "Atomic Wedgie" asks for 100 kills with one
C4 Placed explosive Big single targets; "Veni Vidi Witchy" is for a Witchbride kill

Gadgets are also available as support items that give buffs. Use the gadget wheel early in a crisis, not when you're already at 5 HP.

The S.A.M. Skill Tree

Sirian Artefacts of Might (S.A.M.s) are hidden or earned throughout the campaign. Each one gives a skill point, and there are only 10 per playthrough, so "Get Serious" means finding every one. The tree includes:

Priority for most players: dual-wielding first (it roughly doubles your output with your favorite weapons), then mobility and survival skills. Look for S.A.M.s off the main path, especially in side quests.

Side Quests Worth Doing

Side quests are optional objectives that reward items, weapons and gadgets. The achievement list points to several. Each line below is the achievement's own description:

Achievement Hint
Cultist Stimulator Recover a key stolen by a cultist
That Belongs In A Museum Recover the alien artifact located by Dr. Stein
For the Cause Find out what happened to Alessandro
That Burning Sensation Collect scorched aliens for Professor Kiesel
Hard Science Fiction Get a weaponized black hole, using science
La Nonna é Mobile Meet a powerful granny
Holy Driver Ride the Popemobile to victory
You Have Been Wormed Assist Dr. Vermetti in his war on worms
Signature Move Sign Secchi's rifle
Serious Art Protect humanity's treasures from invaders with no taste
Classic Hero Stuff Save a princess
Brass Lantern Finish a text adventure on an oil rig
Harvest Festival Harvest 100 enemies with a combine harvester
Southern Gentleman Assist a couple of young ladies out hunting
Fulbert le Fou Discover Fulbert's great invention
Mushroom Surprise Find out what happened to the English airman

Achievement Tips

The game has 54 achievements. Useful notes:

Co-op Notes

Performance and PC Tips

Workshop Mods and What's Next

Croteam still highlights community work:

Related releases:

Common Mistakes to Avoid

Advanced Tips

FAQ

Is Serious Sam 4 multiplayer? Yes, 4-player online co-op across the campaign.

Do I need to play earlier games first? No. SS4 is a prequel and stands on its own.

What is a S.A.M.? A Sirian Artefact of Might, which unlocks skill tree abilities like dual-wielding.

Is Siberian Mayhem required? No. It's a standalone expansion with its own campaign.

Does it run on Steam Deck? Croteam added Steam Deck support in May 2022.

Is there a new Serious Sam? Serious Sam: Shatterverse, a co-op roguelite, launched on Steam on 31 August 2026.

Sources