Serious Sam 3: BFE: Complete Guide

How to survive Croteam's 2011 prequel on higher difficulties: the full arsenal and when to use each gun, enemy priorities, melee finishers, secrets and achievements, co-op and survival modes, and where BFE fits alongside the newer Serious Sam games.

Researched September 2026 — current as of the standalone Steam build (the game is also playable through Serious Sam Fusion 2017). The newest franchise release is Serious Sam: Shatterverse (August 31, 2026). Live games change; check the linked sources if something differs.

Quick Start

  1. Keep moving backward. Serious Sam is about circle-strafing and backpedaling while firing. Standing still is how you die.
  2. Health and armor don't regenerate. Collect pickups scattered through levels, and remember where they are for big fights.
  3. You carry every weapon at once. Switch constantly to fit the enemy in front of you.
  4. Sprint as much as you want, but you can't shoot while sprinting. Use it to reposition, then stop and fight.
  5. Iron sights work on the pistol and assault rifle for accuracy at range.
  6. Melee finishers save ammo. Get close to certain weakened enemies and trigger a hand kill (ripping out a Gnaar's eye, tearing off a Kleer's head, and so on).
  7. The Sledgehammer is your melee weapon, replacing the knife and chainsaw, with three attack modes.
  8. Secrets matter. Two weapons, the Lasergun and Sniper Rifle, are secret-only pickups in the campaign, plus loads of health, armor and ammo.

The Arsenal

BFE has 13 weapons. Five of them need manual reloading.

Weapon Best use
Sledgehammer Melee, three attack modes. Great vs. small fry and for ammo saving; spin attack hits a circle of enemies
Pistol Accurate starter with iron sights. Infinite ammo
Pump-action Shotgun Close range; early workhorse
Double-barrel Shotgun Huge close-range damage. The go-to against Kleers and Werebulls up close
Assault Rifle Accurate mid-range fire with iron sights
Minigun Holds back hordes. Spin up and hose
Rocket Launcher Splash damage against groups and big targets
Devastator Heavy explosive-piercing shots; can go through several enemies
Lasergun Secret-only. Fast, high-damage bolts
Sniper Rifle Secret-only. Long-range precision, great vs. snipers and far-off threats
Cannon Flaming cannonballs that plow through lines of enemies. Charge for more power
C4 Remote explosives. Set traps in chokepoints
Serious Bomb Screen-clearing panic button. Save it for emergencies

Weapon rules of thumb

Enemies and Priorities

Enemy Threat How to handle
Beheaded Kamikaze Screams, runs at you, explodes Shoot them early; kill them in groups for chain explosions
Beheaded Rocketeer Fires rockets from range Snipe or rifle them first
Kleer Skeleton Fast, leaping, hits hard Double shotgun; strafe sideways as they leap
Gnaar Redesigned, larger, walks on all fours Close-range shotgun or rip out its eye
Sirian Werebull Charges in a straight line Sidestep at the last moment, shoot the side
Khnum Big, tanky, fires projectiles Heavy weapons; decapitation achievement "Headsman"
Scrapjack Heavy, rocket-firing Rockets or cannon; rip its head off in melee when weakened
Arachnoid (Hatchling, Juvenile, Adult) Spiders with ranged attacks Hatchlings die to melee; bigger ones need heavy weapons
Biomechanoid (Minor/Major) Walking laser/rocket platforms Keep moving; rockets and cannon for Majors
Witch-Bride of Achriman Lifts and throws you Priority target; kill it before it grabs you
Cave Demon Flying Rifle or minigun; the "Clay Pigeons" achievement asks for five killed in the air
Soldiers Human enemies with guns Assault Rifle or pistol headshots

General priority: long-range threats (Rocketeers, Scrapjacks, Witch-Brides) first, then whatever is about to reach you (Kamikazes, Kleers), then the rest.

Movement and Survival

Melee Finishers

Several enemies can be finished with a hand kill when you get close:

Finishers save ammo and are fun, but don't go for them in a crowded fight.

Campaign Overview

BFE is a prequel to The First Encounter. Sam fights through a war-torn, 22nd-century Egypt during Mental's invasion, starting in the ruined streets of Cairo and heading into ancient temples, the desert and pyramids. The campaign has 12 levels. Key beats include rescuing Professor Stein ("Wanted Dead or Alive"), securing a helicopter ("Get the hell off my ride!"), solving the riddle of the Sphinx ("Problem solver"), and powering up the Time-Lock at the end ("Mission completed").

Difficulty levels

The game offers Tourist, Easy, Normal, Hard and Serious difficulties, with a harder Mental mode on top. "Are You Serious!?" requires beating the single-player campaign on unmodified Serious.

Secrets and Achievements

Secrets are often behind breakable walls, on rooftops, or reached by climbing. Explore every corner of big arenas before clearing the last wave.

Multiplayer and Other Modes

Mode What it is
Standard Co-op Campaign with up to 16 players
Classic Co-op Old-school co-op rules
Coin-Op Co-op Shared lives, arcade style
Beast Hunt / Team Beast Hunt Score points by killing enemies
Survival Wave-based arenas; earn medals (achievements for any medal and gold)
Team Survival Two teams fight enemies and each other
Versus Deathmatch, Team Deathmatch, Capture the Flag, Last Man Standing, Last Team Standing, Instant Kill, My Burden

DLC and Versions

Common Mistakes to Avoid

Advanced Tips

FAQ

Is BFE a sequel or prequel? A prequel to Serious Sam: The First Encounter.

Do I need Serious Sam Fusion to play BFE? No. The standalone BFE is on Steam. Fusion 2017 can run BFE content if you own it.

How many players can play co-op? Up to 16 players online.

How do I get the Lasergun and Sniper Rifle? They're secret-only weapons in the campaign. Explore thoroughly.

What's the newest Serious Sam game? Serious Sam: Shatterverse, a roguelite co-op shooter developed by Behaviour Interactive with Croteam and Devolver Digital, released August 31, 2026.

Is BFE worth playing before Serious Sam 4? Yes. It's a good introduction to modern Serious Sam and ties into the series' story.

Sources