Rise of the Tomb Raider: Walkthrough & Tips

A complete companion for Rise of the Tomb Raider (20 Year Celebration): how the survival, crafting and skill systems work, a spoiler-light route through the story hubs, challenge tombs and collectibles, what the bundled DLC and Expeditions modes add, and the achievements people usually miss.

Researched September 2026 — current as of the final PC build (last Steam update September 27, 2022, an online-authentication fix). Live games change; check the linked sources if something differs.

Status and Versions

Quick Start

  1. Pick a difficulty for how you want to play. Survivor and Extreme Survivor change resource scarcity and remove some helpers; Extreme Survivor also only saves at campfires.
  2. Use campfires. Base camps are where you spend skill points, craft upgrades, change outfits and fast travel between discovered camps.
  3. Loot everything. Wood, cloth, animal hides, mushrooms and salvage feed both crafting and weapon upgrades.
  4. Invest early in Hunter and Survivor skills that boost crafting and resource gathering; they make the rest of the game easier.
  5. Do challenge tombs as you find them. They're the heart of the game and reward unique abilities you'll use for the rest of the story.
  6. Learn languages. Reading monoliths, murals and documents raises your Greek, Russian and Mongolian proficiency, which in turn reveals coin caches and more.
  7. Byzantine coins buy gear from the merchant. Collect coin caches everywhere.
  8. Hubs are revisitable. New gear (rope arrows, ascender and other tools) unlocks paths you couldn't reach earlier; come back.
  9. Stealth first. Many fights can be thinned out silently with the bow and takedowns before anyone raises the alarm.
  10. Survival Instinct highlights what matters. Tap it constantly to see interactables, enemies and resources.

Difficulty Settings

Difficulty Summary
Adventurer Forgiving combat, more resources
Tomb Raider The balanced default
Hardened Tougher enemies and fewer resources
Survivor Harsh combat, scarce resources and fewer helpers
Extreme Survivor (20YC) Survivor-level challenge plus saving only at campfires

Shadow of the Tomb Raider later split combat, exploration and puzzle difficulty, but in Rise it's one overall setting.

Core Systems

Skills

Earn XP from kills, discoveries, tombs and challenges; level up for skill points and spend them at campfires.

Tree Focus Early priorities
Brawler Weapon handling, melee and combat survivability Better dodge-counter and health
Hunter Bow skills, animals, gathering Resource-yield skills, bow damage/aim
Survivor Crafting, traps and explosives, stealth Crafting speed and improvised explosives

The Self-Improvement Junkie achievement needs every skill in one tree, so pick your favourite tree and finish it.

Crafting

Weapons

Lara carries a bow (several bows are found or bought), pistols, shotguns and rifles. The bow is the most versatile: silent, with special arrow types (Fire, Poison, Grenade). Master Fletcher asks you to craft 25 of each special arrow type, which is easiest if you craft whenever you're full on materials.

Languages and the merchant

Collectibles

Route Through the Story (Spoiler-Light)

  1. Syria. A tomb-raiding tutorial. Climbing, traversal, a first puzzle and a trap-filled escape.
  2. Siberian Wilderness. Survive the cold, learn hunting and crafting, make your first campfire and upgrades.
  3. The Soviet Installation and the Gulag. Open hubs with Trinity patrols, a lot of stealth and climbing, and early challenge tombs. You meet Jacob here.
  4. The Geothermal Valley. The largest hub: Remnant villagers, the merchant, many side missions, crypts and tombs. Spend time here.
  5. Linear story areas such as the Copper Mill and the Flooded Archives introduce new gear and traversal tricks between hub visits.
  6. The Acropolis, the Lost City of Kitezh and the endgame. Heavier combat, bigger set pieces and the showdown with Trinity's leadership, Konstantin and Ana.

Hub loop that works: arrive, find the camp, clear the story objective, then sweep the hub for tombs, crypts, challenges and monoliths. When you get new gear later, fast travel back and pick up anything previously blocked.

Challenge Tombs

Combat and Stealth

DLC and Extra Modes (20 Year Celebration)

Content What it is
Baba Yaga: The Temple of the Witch Story DLC with a new tomb and a hallucinogenic-pollen twist
Cold Darkness Awakened Wave-based survival against infected enemies at a Soviet facility
Blood Ties Explore Croft Manor and uncover family history; a puzzle/story piece with no combat
Lara's Nightmare Croft Manor overrun by zombies; combat variant of Blood Ties
Endurance (with Co-Op) Survive, scavenge and dig crypts in Siberia as long as possible, solo or with a friend
Extreme Survivor Hardest difficulty with campfire-only saving

Expeditions

Missable and Tricky Achievements

Common Mistakes to Avoid

Advanced Tips

FAQ

How many challenge tombs are there? Nine in the base game, plus the Baba Yaga DLC tomb.

Can I go back for collectibles after finishing the story? Yes. You can return to hubs via base camps after the credits.

Which edition should I buy? The 20 Year Celebration edition. It includes the base game and all DLC.

Is there co-op? Yes, in Endurance mode (added with the 20 Year Celebration update).

What's the best skill tree? There's no single best. Hunter and Survivor early for economy and crafting, then Brawler for combat survivability.

What order should I play the survivor trilogy in? Tomb Raider (2013), then Rise of the Tomb Raider, then Shadow of the Tomb Raider.

Sources