A guide to Gray Matter's 2001 WWII-meets-occult shooter: the campaign mission by mission, weapons and enemies, stealth tips, multiplayer classes, and how to get it running well on a modern PC.
Researched September 2026 — current as of the Steam release (Bethesda, August 2007) and the community source ports built on the GPL source code (released August 12, 2010). Live games change; check the linked sources if something differs.
It's 1943. U.S. Army Ranger William "B.J." Blazkowicz and British operative Agent One investigate the SS Paranormal Division, commanded in the field by Oberführer Helga von Bülow. Himmler's occultists are digging into the legend of Heinrich I, a Saxon warlock-king from 943 AD, while the scientist Deathshead builds super-soldiers. B.J. is captured and has to escape Castle Wolfenstein — and things escalate from there.
The campaign spans 27 levels in 7 missions. Each mission starts with a briefing, some end in a boss, and objectives range from reaching an exit to killing specific officers, collecting documents, or not being detected.
| Stage | Location | What happens | Key threat |
|---|---|---|---|
| Opening | Castle Wolfenstein dungeons and grounds | B.J. escapes the castle after Agent One is killed; you meet the resistance member Kessler in a nearby village | Guards and alarms |
| The dig | Village, catacombs and the Defiled Church | The SS excavates a church looking for a "Dark Knight"; Professor Zemph's experiments; Helga takes the Thulian Dagger of Warding and awakens Olaric | Zombies, Olaric (boss) |
| The rocket base | Katamarunde, on the Baltic coast | Destroy a V-2 rocket with a biological warhead aimed at London, then steal a Kobra rocket-plane | Soldiers, stealth-sensitive objectives |
| Kugelstadt | Factory and Deathshead's secret weapons facility | With the Kreisau Circle resistance, you find the Venom gun prototype and meet Lopers; Deathshead slips away before you can reach him | Lopers, heavy troops |
| Norway | X-Labs | Recover Deathshead's journal; destroy an Übersoldat prototype | Übersoldat (boss), Lopers |
| Operation Resurrection | Bramburg Dam, Paderborn, Chateau Schufstaffel | Assassinate SS Paranormal officers; more Übersoldaten | Snipers, Übersoldaten |
| Finale | Castle Wolfenstein excavation site | Marianna Blavatsky turns Übersoldaten into Dark Knights and raises Heinrich I | Dark Knights, undead Blavatsky, Heinrich I (final boss) |
| Weapon | Type | Best use |
|---|---|---|
| Knife | Melee | Silent kills from behind |
| Luger / Colt | Pistols | Early backup; silenced pistol play for stealth |
| MP40 / Thompson / Sten | SMGs | Main close-to-mid weapons; the Sten is suppressed but overheats |
| Mauser rifle | Bolt-action rifle | Headshots at range; can be scoped |
| Snooper rifle | Scoped rifle with night sight | Dark levels and long sightlines |
| FG42 | Paratroop rifle | Automatic fire with a scope option |
| Grenades | Explosives | Rooms, groups; cook carefully |
| Dynamite | Explosive | Objectives and big groups |
| Panzerfaust | Rocket launcher | Heavy enemies, bosses |
| Flamethrower | Close-range fire | Undead and groups in corridors |
| Venom | Rotary gun | Übersoldaten and bosses |
| Tesla Gun | Electric weapon | Chains through groups; excellent vs. undead |
Ammo discipline: SMGs chew through ammo. Use rifles on distant targets and the knife on unaware guards so you arrive at boss fights with heavy ammo stocked.
| Enemy | Notes |
|---|---|
| Wehrmacht/SS soldiers | Standard troops; alarms bring more |
| Elite guards and officers | Tougher, often assassination targets |
| Undead (zombies and warriors) | Appear in the crypts and church levels; fire and Tesla are best |
| Lopers | Mutant lab creatures that close distance fast with electric attacks; back-pedal and focus fire |
| Übersoldaten | Armored super-soldiers with heavy weapons; use explosives and cover |
| Olaric, Heinrich I | Occult bosses |
RtCW's multiplayer is team-based and objective-focused: Axis vs. Allies with four classes. It inspired Wolfenstein: Enemy Territory.
| Class | Role |
|---|---|
| Soldier | Heavy weapons (e.g., Venom, Panzerfaust, Flamethrower) |
| Medic | Heals and revives teammates |
| Engineer | Completes objectives: plants/defuses dynamite, repairs |
| Lieutenant | Hands out ammo and calls airstrikes/artillery |
Play styles: objective, stopwatch (teams swap sides and race each other's time) and checkpoint. As of 2026 activity is limited to community servers; the modern ports and a small community keep it alive. For a free team-based alternative, Wolfenstein: Enemy Territory is the natural next step.
| Option | What it is | Why use it |
|---|---|---|
| Steam version | The 2007 Bethesda re-release | Works, but is a 4:3-era build with dated options |
| ioRTCW | Community source port based on the 2010 GPL source | Modern resolutions, widescreen, stability fixes, multiplayer support |
| RealRTCW | Community overhaul, released on Steam in October 2020 (requires RtCW) | Modernized single-player with new features and fixes |
| Wolfenstein: Enemy Territory Single-Player & Cooperative | Community mod listed on Steam | Restores a single-player/co-op campaign for Enemy Territory |
Console tips (single-player): RtCW uses the Quake III-style console, opened with the tilde key. Enabling developer/cheat mode requires launching with the relevant startup parameters; community guides document the exact commands. Cheats disable nothing permanent since there are no achievements.
How long is the campaign? 27 levels across 7 missions — a solid weekend or two, longer if you hunt treasure.
Is it a sequel to Wolfenstein 3D? It's a reboot of the series; B.J. Blazkowicz returns, but no prior knowledge is needed.
Does multiplayer still work? Via community servers and source ports, yes, but the population is small.
How do I get widescreen? Use a community source port like ioRTCW or the RealRTCW mod.
What's the final boss? Heinrich I, raised by Marianna Blavatsky at the castle's excavation site.
Are there achievements on Steam? No, the Steam version has no achievements.