How to set up PICO PARK for local or online play, the cooperation habits that get groups through all 48 levels, what Battle and Endless modes offer once you finish, and the settings and launch options most players never find.
Researched September 2026 — current as of the November 2025 update (private lobby IDs, PICO PARK 2 style keyboard defaults). Live games change; check the linked sources if something differs.
| Mode | Players | What it is |
|---|---|---|
| World (co-op) | 2–8 | 12 worlds of 4 levels each, 48 levels total; each world introduces new gimmicks |
| Battle Mode | 2–8 | Competitive mini-games unlocked once co-op is complete |
| Endless | 2–8 | Score-chasing mode; scores grow faster when players cooperate |
Battle Mode has four games: Height Battle, Region Battle, Jump Battle and Stop Watch Battle. Endless has four variants: jump, puzzle, scroll and plane (details below).
The developer added a hidden method in September 2021: the host moves the cursor to the OFFLINE ONLY world on the world select screen, holds Z and C (or L and R on a gamepad), and presses the confirm key. The developer warns these worlds are "very unsuitable for online play" because they are harsh on lag — try them only with a patient group on good connections.
Right-click PICO PARK in Steam, choose Properties, and add under Launch Options:
| Option | Effect |
|---|---|
| +disable_remote_input | Force-disables TecoGamePad input |
| +perf_check | Shows performance information on screen |
The game now defaults to windowed mode (changed in July 2021); switch to full screen in the options if you prefer.
| Role | Job |
|---|---|
| Caller | Counts jumps, decides the order of moves |
| Anchor | Bottom of stacks, stands still on buttons |
| Key runner | Collects and carries the key, avoids risky jumps |
| Scout | Tests new mechanics before the group commits |
World mode has 12 themed sets of 4 levels each. The themes below follow Wikipedia's summary (the in-game titles may be worded slightly differently), with light-spoiler tips for each:
| # | Theme | What changes | Group tip |
|---|---|---|---|
| 1 | Hello Pico Park | Standard platforming, stacking, keys and doors | Use it to settle roles and practise tall stacks |
| 2 | Go together | Players are tied by rope, so each person's movement drags the others | Move as one unit and call direction changes before anyone jumps |
| 3 | Time limit | Levels on a timer | Plan the whole route at the start, then execute without chatter |
| 4 | Gimmick | Special character abilities and style changes, including a Flappy Bird-style level | Let the scout find out what the new ability does first |
| 5 | All for one | Alternating control of a shared character; offline only | Play it locally on the couch and hand over cleanly on a count |
| 6 | Push or jump | Jumping and pushing objects | Count pushes out loud; weight matters |
| 7 | Move and stop | Your movement affects whether the level can be cleared | Freeze when the caller says so; one fidget resets everyone |
| 8 | Retro game | Levels based on retro games such as Tetris | Talk through the piece placement before anyone moves |
| 9 | Ball park | Ball-based puzzles | Assign one ball handler and let everyone else stay clear |
| 10 | Two players | Sequential two-player challenges | Pair up your most in-sync players for each part |
| 11 | Hand gimmick | Characters have guns that suck things in | Decide who pulls what before anyone fires |
| 12 | Last park | Earlier themes combined at higher difficulty | Expect retries; reset calmly and rotate the caller |
The general rule still holds: early worlds teach the basics, middle worlds tie players together or demand simultaneous actions, and the last world tests all of it with tighter timing.
General approach for any new level:
Battle Mode unlocks once the co-op levels are done and works well as a party game afterwards.
| Battle | Goal | Tip |
|---|---|---|
| Height Battle | Get higher than everyone else | Players are still solid, so jumping off rivals' heads is fair game |
| Region Battle | Claim territory using ball physics | Control the ball rather than chasing it; positioning wins |
| Jump Battle | Dodge incoming cannonballs and outlast the others | Watch the cannon rhythm, not the other players. A September 2021 fix stopped 2P and 4P from cheating here, so it plays fair now |
| Stop Watch Battle | Press the button at the right moment | Count in your head and ignore the trash talk |
Endless is for chasing high scores together, and scores grow faster when you cooperate.
| Endless variant | What it is |
|---|---|
| Endless jump | A jumping score run |
| Endless puzzle | Co-op Tetris-style block stacking |
| Endless scroll | Multiplayer Flappy Bird-style flying |
| Endless plane | Players connected by string, dodging obstacles |
Assign roles in Endless just as you would in co-op. In puzzle, one caller should decide where each piece goes. In plane, the string drags everyone, so the group has to move together.
| Problem | Fix |
|---|---|
| A controller moves the wrong character locally | Connect only as many controllers as players; reconnect in player order |
| Game will not detect 6+ Xbox pads | Enable Xbox Extended Feature Support in Steam Controller Settings |
| Phone controller interfering | Launch with +disable_remote_input to turn off TecoGamePad |
| Choppy performance | Launch with +perf_check to see performance info, then lower resolution or use windowed mode |
| Online timing sections feel impossible | Check RTT in the top-left; switch host to the player with the best connection |
| Keyboard layout feels wrong after the update | The November 2025 update changed defaults to match PICO PARK 2; rebind in the options |
| Date | Release or update | What it means for you |
|---|---|---|
| 26 Apr 2016 | Original PICO PARK on Steam (now "PICO PARK: Classic Edition") | Separate, older game for 2–10 players |
| 8 Jun 2019 | Nintendo Switch version | Updated textures and levels; the basis for this edition |
| 7 May 2021 | This PC edition with online play | 48 levels, online for 2–8 players |
| 25 Jul 2021 | TecoGamePad support, RTT display, windowed by default | Phone controllers and a lag readout |
| 9 Sep 2021 | Hidden way to play OFFLINE ONLY worlds online, launch options, PS5 controller crash fix | See "Playing OFFLINE ONLY worlds online" |
| 28 Sep 2021 | Local controller mix-up and Jump Battle cheat fixes | Local play with extra pads is more reliable |
| 28 Jan 2025 | Dark orange background option | Easier on the eyes |
| 7 Nov 2025 | Private matchmaking by lobby ID, new keyboard defaults matching PICO PARK 2 | Easy friend lobbies; rebind if your muscle memory is from before |
The July 2021 patch also let the 2P keyboard's up key rotate the blocks in level 8-1 during local play, so if a local player can't rotate a piece in 8-1, check which keyboard slot they're using.
How many players does PICO PARK support? 2 to 8, locally or online.
Can I play PICO PARK solo? No. Every level is designed around at least two players.
Does everyone need to own the game? For online play, yes. For local play on one PC, one copy is enough.
How do I play with friends privately? Use the private matchmaking via lobby ID added in November 2025.
What is the difference between PICO PARK and PICO PARK: Classic Edition? Classic Edition is the 2016 original, which supports 2–10 players. This version is the 2021 PC port of the 2019 Switch game, with 48 levels and online play for 2–8 players.
Is PICO PARK 2 a sequel or an update? It's a separate game with all-new levels. It came out on 27 August 2024 on Switch and 12 September 2024 on PC and Xbox. You need to buy it separately.
Which world can't be played online? The worlds marked OFFLINE ONLY in the world select, including the "All for one" set where players take turns controlling a shared character. The hidden host shortcut above forces them online anyway.
How do I use my phone as a controller? Install TecoGamePad and connect it for local play.
Can I play OFFLINE ONLY levels online? Yes, with the host holding Z and C (or L and R) while confirming the world, but it is not recommended with lag.
Is there a dark mode? The January 2025 update added a dark orange background colour.