A guide to Paladins, Hi-Rez's free-to-play fantasy hero shooter. It covers the game's current status, the four classes, cards and loadouts, talents, the in-match item shop, modes, beginner champions, and how to climb.
Researched September 2026 — current as of the Wekono's Wake update (January 29, 2025) and its February 3, 2025 hotfix, the most recent patch notes Hi-Rez has posted for Paladins. Live games change; check the linked sources if something differs.
| Class | Job | Example champions |
|---|---|---|
| Front Line | Hold the point, block damage with shields, start fights | Barik, Fernando, Ruckus, Makoa, Ash, Torvald, Inara, Terminus, Khan, Raum, Atlas, Yagorath, Azaan |
| Damage | Consistent damage from range, burst, or area control | Viktor, Cassie, Kinessa, Drogoz, Bomb King, Tyra, Sha Lin, Strix, Lian, Imani, Dredge, Octavia, Tiberius, Willo, Saati, Betty La Bomba, Omen |
| Flank | Pick off Supports and backliners, pressure from off-angles | Androxus, Buck, Evie, Koga, Lex, Maeve, Skye, Talus, Vatu, Zhin, Moji, Vora, Caspian |
| Support | Heal and utility, keep the team alive | Grohk, Grover, Mal'Damba, Pip, Seris, Ying, Jenos, Furia, Io, Rei, Corvus, Lillith |
The roster has more than 50 champions. New accounts start with a free starter set. Other champions unlock with in-game Gold or Crystals (premium), or all at once through the paid Champions Pack.
| Class | Pick | Why |
|---|---|---|
| Front Line | Barik | Deployable shield and turrets. Simple, strong point control |
| Front Line | Fernando | Big frontal shield and a fire flamethrower. Teaches shielding for the team |
| Damage | Viktor | Hitscan rifle with an iron-sights mode. Plays like a traditional shooter |
| Damage | Cassie | Mobile, forgiving bow with a clean kit |
| Flank | Buck | Tanky, self-healing shotgun Flank with a leap. Forgiving for new players |
| Support | Grohk / Pip | Area healing (Grohk's totem, Pip's potion) that's easy to use |
| Action | Key |
|---|---|
| Primary fire | Left mouse |
| Abilities | Right mouse, E, F, Space (depending on champion) |
| Ultimate | Q |
| Reload | R |
| Scoreboard | Tab |
Each champion's kit spreads across these keys differently, so check the champion tooltip in the loadout screen. You can rebind everything in Settings.
Loadouts are Paladins' build system. You make them outside matches and pick one when you spawn in.
How to build a good loadout:
Each champion has several talents. These are major passive or ability modifiers that change how a kit plays, often turning a Flank into a more aggressive or more defensive variant. You pick one talent per match. More talents unlock as you level up that champion. When you're learning a champion, read all its talents; the best one often depends on the map and your team.
You earn Credits during the match from damage, healing, objective time, and passive income. Spend them at spawn on items, upgradable in tiers, that cover:
| Item | What it does | When to buy |
|---|---|---|
| Cauterize | Reduces healing on enemies you damage | Almost every game, especially against strong Supports or self-healers |
| Resilience | Reduces crowd-control duration | Against heavy CC (stuns, roots, knockbacks) |
| Illuminate | Reveals stealthed enemies you damage | Against Evie, Skye, Strix, or other stealth champions |
| Wrecker | Bonus damage to shields and deployables | Against shield-heavy Front Lines or turret/deployable champions |
| Chronos | Cooldown reduction | Ability-heavy champions |
| Kill to Heal / Life Rip | Healing on elimination / lifesteal | Self-sustain for Damage and Flank |
| Master Riding | Faster mount speed | Getting back to the point faster |
| Morale Boost | Ultimate charge rate | Champions whose ultimate wins fights |
| Haven / Blast Shields / Nimble | Defensive and mobility options | When you keep dying to burst or area damage |
Rules of thumb:
| Mode | What it is |
|---|---|
| Siege | The main mode. Capture the point for 1 point, then push or stop the payload for another. First team to 4 points wins |
| Onslaught | Hold the capture zone and get kills for score. First to the target wins |
| Team Deathmatch | Kill-based, fast, great for learning champions |
| Competitive (Ranked) | Siege with a pick/ban draft and visible rank |
| Training / Bot matches | Learn champions without pressure |
Common Siege maps include Frog Isle, Jaguar Falls, Serpent Beach, Frozen Guard, Ice Mines, Fish Market, Timber Mill, Stone Keep, Brightmarsh, Splitstone Quarry, Ascension Peak, Warder's Gate, Shattered Desert, and Bazaar. Learn each map's high ground and flank routes.
| Currency | Source | Spend on |
|---|---|---|
| Gold | Playing, daily login rewards, quests | Champions, some cosmetics, chests |
| Crystals | Real money | Skins, event passes, the Champions Pack |
| Credits (in match) | Match performance | Items during that match only |
Is Paladins dead or shutting down? No shutdown has been announced, and the servers are up. But no new update notes have been posted since early 2025, so it's in a no-new-content state.
Is Paladins free? Yes. The Champions Pack is an optional purchase that unlocks all champions.
Who is the best champion for beginners? Barik (Front Line), Viktor or Cassie (Damage), Buck (Flank), and Grohk or Pip (Support).
How do cards and loadouts work? Each loadout has 5 cards and 15 points to distribute. Each card goes up to rank 5 and upgrades a specific ability or stat.
What's the difference between talents and cards? Talents are big, kit-changing modifiers (one per match). Cards are smaller numeric tweaks you tune in your loadout.
Is there cross-play? Paladins has supported cross-play and cross-progression across platforms. Check the in-game settings for your current options.