Outlast: Complete Survival Guide

A spoiler-light guide to Red Barrels' Outlast and its Whistleblower DLC: how the camcorder and hiding work, how to handle each major threat, the route through Mount Massive Asylum, documents and recordings for 100%, and how to approach Insane mode.

Researched September 2026 — current as of the April 2014 patch (which added achievements, Insane mode and Whistleblower support). Live games change; check the linked sources if something differs.

Status note: Outlast (September 2013) is a finished single-player game. Its last significant patch, on 30 April 2014, added Insane mode (one life at the hardest difficulty), achievements, Japanese language support and support for the Whistleblower DLC, which launched on 6 May 2014. Mac and Linux versions followed on 31 March 2015 (consoles: PS4 February 2014, Xbox One June 2014, Switch February 2018). The series continued with Outlast 2 (2017) and The Outlast Trials (2024).

Quick Start

  1. You can't fight. Miles Upshur has no weapons. Your options are to run, hide and avoid being seen.
  2. The camcorder is your lifeline. Night vision lets you see in the dark, but it drains batteries. Only use it when you actually need to see.
  3. Pick up every battery you see. They're scattered around the asylum. On higher difficulties they're rare, so don't waste them.
  4. Hide in lockers and under beds. Enemies will search nearby hiding spots if they saw you go in, so break line of sight before you hide.
  5. Look behind you while you run. You can look back while running to see your pursuer. Use it to judge distance, but watch where you're going.
  6. Close doors behind you. Pursuers have to open or break through them, which buys you a few seconds to hide.
  7. Listen closely. Footsteps, breathing and chains tell you where enemies are. Headphones really help.
  8. Your health regenerates. There's no health bar. Hits leave the screen damaged, and staying out of danger lets you recover.
  9. Film to complete recordings. Certain moments and scenes add notes to the camcorder when you record them. They're needed for 100% and achievements.

Core Mechanics

Mechanic Details
Camcorder Records notes, zooms, and uses night vision that drains batteries
Batteries Found around the asylum. Replace them before the camcorder dies
Movement Run, crouch, jump, vault, slide under gaps, climb ledges and squeeze through narrow spaces
Lean and peek Look around corners without stepping out
Hiding Lockers and under beds, plus shadows and dark corners (with night vision on your side)
Doors Close them to slow pursuers down
Health Regenerates over time. Multiple hits kill you
Checkpoints Frequent. Dying sends you back a short way (except in Insane)

Using the camcorder well

Hiding rules

Main Threats

Threat Behaviour How to survive
Chris Walker A huge, relentless inmate who appears repeatedly and patrols areas Break line of sight, then hide. Close doors to slow him. Keep moving
Father Martin A preacher who drives much of the story Mostly a story character. Follow his path through the asylum
Dr. Richard Trager A deranged doctor. One of the most notorious scenes in the game Run, hide, and use doors and elevators
The Twins Two patients who stalk you Stay in the dark and keep your distance
The Walrider A nanite entity tied to the asylum's secret, linked to the comatose patient Billy Hope Late-game threat. Keep moving and follow the objective
Variants Other inmates. Some are hostile, some are harmless or just unsettling Watch how each behaves. Not everyone attacks

Hostile inmates chase you as soon as they see you. Run to a door or a tight gap, break line of sight, then hide. The Walrider shows up late in the game and is tied to Dr. Rudolf Wernicke's Morphogenic Engine experiments.

Area Outline (Spoiler-Light)

Miles moves through Mount Massive Asylum in roughly this order:

  1. Administration Block. Getting in. The first encounters and the first taste of hiding.
  2. Prison Block. Tight corridors and cell blocks. Chris Walker is a regular threat.
  3. Sewers. Dark, wet, and a big battery check.
  4. Male Ward. Dr. Trager's domain.
  5. Courtyard. More open ground with patrolling inmates. Stay in cover.
  6. Female Ward. More hiding and puzzle sections.
  7. Return to Administration. The story comes together.
  8. Underground Lab. The finale and the truth about the Walrider.

Most sections include an objective such as restoring power, finding a key or reaching a floor. Look for the objective note in the camcorder if you're lost.

Whistleblower DLC

Whistleblower is a prequel that follows Waylon Park, the Murkoff software engineer who sent the email that brings Miles to Mount Massive. It overlaps with and then goes past the main game's timeline.

Documents, Recordings and Achievements

Achievement Requirement
PUNISHED Finish the game
EDUCATED Collect 15 documents and complete 15 recordings
ARCHIVIST Collect all documents
LEGACY Complete all recordings
PULITZER Collect all documents and complete all recordings
LUNATIC Finish the game in Insane mode
WHISTLEBLOWER Finish the Whistleblower DLC
BOWELWHISTLER Finish the DLC in Insane mode

The other achievements (ILLUMINATED, FLUSHED, SOAKED, EMANCIPATED, GAS LEAKER, SHOCKER) have hidden descriptions on Steam. Most players unlock them just by playing through the story, so they're nothing to worry about.

Finding documents and recordings

Difficulty and Insane Mode

Insane tips

Common Mistakes to Avoid

Advanced Tips

FAQ

Can you fight in Outlast? No. There are no weapons. You can only run, hide and avoid enemies.

How long is Outlast? It's a fairly short game. The DLC adds a few more hours. Replays on higher difficulties and for collectibles add more.

Do I need Whistleblower? It's strongly recommended. It adds important story context and some of the most memorable encounters in the series.

What's Insane mode? One life, no checkpoints, at the highest difficulty. It was added in the April 2014 patch.

Is Outlast 2 a sequel to Miles' story? Outlast 2 has a new story and new characters, set in Arizona. The Outlast Trials (2024) is a multiplayer prequel set during the Cold War.

How scary is it? Very. It's known for graphic violence and disturbing content. Check the content warnings before playing.

Sources