Orcs Must Die! 3: Complete Guide

A complete guide to Orcs Must Die! 3: how the trap economy and skulls work, which traps and weapons to unlock first, how to build killboxes, how War Scenarios and War Machines work, and how to approach Endless, Scramble, Weekly Challenges, and the DLC.

Researched September 2026 — current as of hotfix 1.2.5.6 (May 2024), the last listed update. Robot Entertainment's newer game, Orcs Must Die! Deathtrap, launched in early 2025, so OMD3 is no longer receiving content. Check the linked sources if something differs.

Quick Start

  1. Protect the rift, not your pride. Every orc that reaches the rift costs Rift Points. Lose them all and the level fails. Killing orcs yourself matters less than making sure none get through.
  2. Traps first, weapon second. Your hero can fight, but traps do the heavy lifting. Spend most of your build phase placing traps, then use your weapon to clean up.
  3. Funnel with Barricades. Barricades block paths and force orcs to walk the long way through your traps. Most great setups start with barricades.
  4. Build one killbox, not many weak spots. Concentrate traps where lanes merge or where orcs must pass through a corridor.
  5. Chain crowd control with damage. Tar Trap slows, Ice Vent freezes, then damage traps finish. Combos kill far faster than raw damage alone.
  6. Earn skulls and spend them. Skulls come from finishing levels (up to five per level, more for fast clears and no leaks). Spend them to unlock and upgrade traps. Upgraded traps are a big power jump.
  7. Replay early levels. If a level is too hard, replay older ones for skulls and come back with upgrades.
  8. Co-op is great but not required. The game was balanced as a solo experience. Two players share one trap loadout size, so co-op is more about coverage than extra power.
  9. Pick difficulty honestly. Start on a lower difficulty while you build up unlocks; Rift Lord is the hard setting for experienced players and pays out accordingly.

Core Loop

Each level has a build phase and a series of waves:

  1. Build phase: place traps using your starting Rune Coins (the in-level currency). Look at the spawn portals and paths the orcs will take.
  2. Waves: orcs come in waves. Between waves you get more coins to place more traps.
  3. Earn more coins by killing orcs, and more for killing them in combos (several kills in quick succession).
  4. End of level: you get skulls based on performance.
Resource Where it comes from What it buys
Rune Coins Starting amount, kills, combos, wave clears Placing traps and guardians during a level
Rift Points Start of each level Your life total; lost when orcs reach the rift
Skulls End-of-level rewards Unlocking and upgrading traps, weapons, and trinkets

Heroes and Story

The campaign follows two new War Mage apprentices, Kelsey and Egan, trained by the returning heroes of the earlier games. The story is set more than 20 years after Orcs Must Die! 2. The game first launched on Stadia (July 2020) and came to PC, PS4, and Xbox on July 23, 2021 (PS5 in June 2022). Story mode launched with 18 levels, and the Drastic Steps campaign (originally a Stadia-era expansion) is included free.

Traps

OMD3 has a large trap arsenal. These are the ones every loadout is built around:

Trap Type Why use it
Barricade Blocker Redirects orcs and creates longer paths. Orcs attack it, so put damage behind it
Spike Trap Floor Cheap, reliable damage. Early-game staple
Tar Trap Floor Slows enemies so other traps hit them longer
Wall Arrows Wall Long-range wall damage along corridors
Wall Blades Wall Strong melee damage along walls; great in narrow halls
Floor Scorcher Floor Fire damage over time
Ice Vent Floor Freezes enemies, setting up combos
Dart Spitter Wall Poison-style damage over time along walls
Boom Barrel Dispenser Placed Explosive barrels you can shoot to detonate
Swinging Mace Ceiling Knocks enemies back and kills in bulk
Ceiling Laser Ceiling Damage from above, great where floors are full
Grinder Floor Very high damage to anything that walks into it
Acid Geyser Floor Area damage
Shock Zapper Placed Electric damage and crowd control
Decoy Placed Draws enemies away from you or the rift
Wall Charger Wall Pushes and damages enemies passing by
Rip Saw Floor Line damage down a corridor
Lava Cauldron Placed Pours damage onto enemies below

Guardians

Guardians are allied units you place like traps:

Guardians work best in front of or next to a killbox, soaking attention while traps deal damage.

Starter Killbox Recipes

Weapons and Trinkets

You bring a weapon and trinkets into each level alongside traps (they share your loadout).

Weapon Role
Crossbow Accurate ranged damage; good default
Bladestaff Melee sweeps; strong against groups
Broadsword Heavy melee
Flamethrower (Cold as Eyes) Close-range area fire
Hand Gatling (Tipping the Scales) Sustained ranged fire
Longbow High-damage ranged shots
Elven Short Swords Fast melee
Stone Staff Staff with area abilities
Wind Belt Knocks enemies around, pushes them into traps
Alchemist Satchel Throwable area effects
Flame Bracer Fire spellcasting
Tornado in a Box Crowd control
Snow Blower Frost damage and slows

Trinkets add passive bonuses or extra effects. Examples include the Ring of Storms, Reptilian Carapace (Tipping the Scales), and Cyclopean Gaze (Cold as Eyes). The Trap Reset Trinket resets your traps faster.

Tip: A knockback weapon like the Wind Belt is excellent for pushing orcs into lava, pits, or grinders, which is often faster than damage.

Enemies

Enemy group Notes
Orcs (light, medium, heavy, archers) The bulk of every wave
Ogres and other heavies Tanky; need sustained damage and slows
Cyclopean (Medium, Heavy, Shaman, Mesmerizer; Cold as Eyes) Casters and bruisers; the Mesmerizer tracks War Mages with an arcane ray
Tuatara (Light, Heavy, Ranger, Assassin; Tipping the Scales) Reptilian units, some very fast
Flyers (added with Drastic Steps) Ignore floor traps; need ranged traps or guardians
Fire Fiend Fire-based enemy; not fully immune to fire damage since a patch

Some enemy names you will see in newer write-ups (for example several orc variants introduced in Orcs Must Die! Deathtrap) are not in OMD3, so check the level preview for what you will actually face.

Flyers and fast units are the classic killbox breakers. Always include some ranged coverage (Wall Arrows, Guardian Archer, your weapon) near the rift.

War Scenarios and War Machines

War Scenarios are the headline feature: huge outdoor battles with hundreds of orcs at once. You get access to War Machines, oversized traps built for crowds:

War Machine What it does
Boom Barrel Launcher A mountable launcher that lobs explosive barrels
Giant Flip Trap A huge flip trap that launches groups of orcs
Bowling Boulder Rolls a giant boulder through the horde
Giant Killer Beehive Unleashes swarms on enemies
War Outpost A fortified position
Guardian Knight and Guardian Priestess (War Machine versions) Heroic allied units

Tips:

Other Modes

DLC

DLC Released What you get
Drastic Steps November 6, 2020 on Stadia (included free in the PC/console release) A new story campaign, 5 scenarios, an endless map, flying enemies, war guardians, new weapons and traps
Cold as Eyes November 9, 2021 3 scenarios, the Cyclopean enemies, the Flamethrower, Molten Gold trap, Cyclopean Gaze trinket
Tipping the Scales April 7, 2022 5 scenarios, the Tuatara enemies, the Hand Gatling, Briar Patch trap, Reptilian Carapace trinket

Patch 1.2.0.0 also added more Endless maps (Abandoned Passage, Order Enclave, Slag Field).

Common Mistakes to Avoid

Advanced Tips

FAQ

Is Orcs Must Die! 3 co-op? Yes, two-player online co-op in every mode.

Should I play Orcs Must Die! 3 or Deathtrap? Deathtrap (2025) is the newer roguelite-style entry with up to four players. OMD3 is the more traditional campaign-driven game with War Scenarios. They are different enough to play both.

How many levels are there? Story mode launched with 18 levels, plus Drastic Steps and the two DLC scenario packs.

What is the best trap? There is no single best trap, but Barricades plus a strong slow (Tar Trap or Ice Vent) plus a high-damage trap (Wall Blades, Grinder) is the core of almost every winning setup.

How do I get more skulls? Beat levels on higher difficulties, avoid leaks, and clear fast. Replay levels where you earned fewer than five skulls.

Is the game still updated? The last listed patch was hotfix 1.2.5.6 in May 2024 (a DLC availability fix for the Epic Games Store). No further content is expected.

Sources