Medieval Dynasty: Survival and Village-Building Guide

A guide to Render Cube's medieval life sim: your first year, survival needs, skills and technology, founding and running a village, farming and production chains, family and heirs, co-op on The Oxbow, and the new legendary animals.

Researched September 2026 — current as of the Wild Game update (2.7.0.2, 22 September 2026), with hotfix 2.7.0.3 on the public branch (25 September 2026). Live games change; check the linked sources if something differs.


What's New (September 2026)


Quick Start

  1. Survival first, village second. Keep food, water, health and stamina in check before worrying about buildings.
  2. Tools wear out. Carry a spare axe or pickaxe on long trips. A broken tool in the middle of nowhere wastes a day.
  3. Your first build is a small house. It gives you a bed (save/sleep), storage access and a base.
  4. Build a well and storage early. Water and storage underpin everything.
  5. Do tasks for villagers. They give money, reputation and sometimes recipes.
  6. Dynasty Reputation is a key currency. Many buildings and actions cost reputation, and you earn it from quests, tasks and village growth.
  7. Prepare for winter. Stockpile food, firewood and warm clothes before the snow.
  8. Recruit villagers once you have housing. Each villager needs a house, food, water and firewood.
  9. Use technology points wisely. Doing activities earns tech points in that category, which unlock new buildings and items.

Maps and Modes

Map Mode Notes
The Valley Solo The original story map; you play Racimir, arriving in the region to start a new life
The Oxbow Solo and Co-op Added December 2023 on PC; up to 4 players, full character customization
The Backwood Planned (2027) Free DLC map with Creative Mode

The Oxbow is the map for co-op play and a fresh start with customizable characters. The Valley has the main story quests.

The Oxbow in brief

Scale of the game

Per the Steam page, you can build 25+ building types from shacks to stone houses, place 120+ furniture and decoration pieces, and craft 300+ items (weapons, tools, furniture and clothing). You will not need most of them in year one; focus on what keeps you and your villagers fed, warm and supplied.


Survival Basics

Threats: Wolves, boars and bears are dangerous early. Hunting with a bow from range is safer than melee.


Your First Year, Season by Season

A new game in The Valley starts in spring. Treat the first year as a race to be self-sufficient before winter.

Spring: settle in

Summer: build the base

Autumn: stockpile

Winter: survive and plan

Season length is adjustable in the game settings. Longer seasons give you more breathing room on a first playthrough.


Skills

Your character has six skill trees. Using activities raises skill experience, which gives points to spend in that tree.

Skill Improves
Extraction Woodcutting, mining, gathering
Hunting Bow accuracy, tracking, animal loot
Farming Field work, animal husbandry
Diplomacy Trade prices, persuading villagers
Survival Food, water, temperature resistance
Crafting Tool durability, crafting efficiency

Skill perks mostly smooth out repetitive work (for example, a tracker perk highlights animals in inspection mode), and most have up to three tiers.

Specialize in what you do most, then diversify.


Technology

Technology is separate from skills. Doing activities (yourself or through villagers working in the matching buildings) earns technology points in the main categories:

Spend tech points to unlock new buildings, stations and recipes. If a building you want is locked, check which category it sits in and do more of that activity (for example, chop trees and build to unlock more Building tech).


Building Your Village

Early building order

  1. Small house for yourself.
  2. Well for water.
  3. Storage to keep resources.
  4. Woodshed or similar production building.
  5. Houses for villagers.
  6. Barn, farm buildings as farming unlocks.

Villagers

Production chains

Villagers can run these chains once you assign them. Your job shifts from doing everything yourself to managing.

Taxes

The village pays taxes based on its buildings. Keep coin aside for tax day, and don't overbuild before you can afford the upkeep.


Farming


Legendary Animals (Wild Game update)

Tips for legendary hunts:


Family and Dynasty


Money and Trading


Common Mistakes to Avoid


Advanced Tips


FAQ

Is Medieval Dynasty still being updated? Yes. The Wild Game update (2.7.0.2) arrived 22 September 2026, and The Backwood free DLC map is planned for Q1/Q2 2027.

Can I play co-op on The Valley? No. Co-op is on The Oxbow. The Valley is solo.

How many players can join co-op? Up to 4 players.

What are legendary animals? Fifteen special animals added in the Wild Game update. Each drops a unique trophy for decoration and Hunting Set DLC crafting.

Do I need the Hunting Set DLC to hunt legendary animals? No. The legendary animals and their trophies are in the free update. The DLC adds outfits and weapons crafted from them.

What's the difference between skills and technology? Skills (Extraction, Hunting, Farming, Diplomacy, Survival, Crafting) are personal perks for your character. Technology points unlock new buildings and recipes for the whole settlement, and villagers working in buildings also generate them.

How do I get Dynasty Reputation? Complete quests and tasks, grow your village, and improve your settlement.


Sources