A full-game companion for the PC version of Marvel's Spider-Man Remastered: combat and traversal fundamentals, skill and gadget priorities, suits, collectibles, the story and DLC structure, and the PC settings that matter.
Researched September 2026 — current as of PC patch v4.630.0.0 (July 8, 2026, DualSense Edge support and FSR 3.1.4 / ML frame generation). Live games change; check the linked sources if something differs.
The game was designed around a controller, and most players on PC use one. Keyboard and mouse is fully supported and every action can be rebound under Settings > Controls, so check the exact bindings there rather than trusting a list.
| Action (controller terms) | What it does |
|---|---|
| Swing (hold R2) | Web-swing; release at the bottom of the arc for speed |
| Jump (X/Cross) | Jump, parkour, and the Point Launch timing |
| Attack (Square) | Melee; hold to launch enemies |
| Dodge (Circle) | Dodge on Spider-Sense; late dodge = perfect dodge |
| Web Shooter (R1) | Fire the equipped gadget |
| Gadget wheel (hold L1) | Choose a gadget |
| Point Launch (L2 + R2) | Launch to a highlighted perch or point |
| Web Strike (Triangle) | Zip straight to an enemy to open or continue a combo |
| Web Throw (L1 + R1) | Throw objects and disarm |
The game supports DualShock/DualSense (full DualSense haptics need a wired USB connection) and, from v4.630.0.0, improved DualSense Edge support.
| Enemy | Answer |
|---|---|
| Basic thugs | Standard combos, launch and air combo |
| Shield carriers | Web them or web-zip over and attack from behind |
| Brutes | Don't trade blows; dodge, web their feet, finish with heavy combos or gadgets |
| Rocket/shooters | Close the gap immediately or pull their guns with Web Shooter |
| Snipers | Take them out first; they punish standing still |
| Electric/whip enemies (later) | Web first, then attack — direct punches get shocked |
| Sable agents | Heavily armored; combine gadgets and throws |
| Gadget | Best use |
|---|---|
| Web Shooter | Pin enemies to walls, disable weapons |
| Impact Web | Knockback and wall-pinning at range |
| Web Bomb | Crowd control, webs groups |
| Electric Web | Stuns multiple targets |
| Trip Mine | Pulls groups together and webs them |
| Suspension Matrix | Floats enemies up — great against groups |
| Concussive Blast | Knockback in a radius, good defensive button |
| Spider-Drone | Distraction and bonus damage |
Upgrade gadgets through the Gadgets menu using tokens; most upgrades increase ammo and regeneration.
There are three trees:
| Tree | Focus | Early priority |
|---|---|---|
| Innovator | Web and gadget interactions, Focus, crafting perks | Focus gain and heal upgrades |
| Defender | Ground combat, perfect dodge, counter moves | Perfect Dodge and counter skills, Web Throw strength |
| Webslinger | Traversal and aerial combat | Point Launch Boost, air combat and web-zip tricks |
General order: grab traversal and perfect-dodge skills first, then Focus/heal improvements, then everything else. You earn a skill point every level; by the end of the main story plus side content you will have most of the tree, so don't agonise over early picks.
Suits unlock by level progression and by spending tokens. Each suit has a suit power — an active ability with a cooldown — and there are separate suit mods (passive perks, up to three slots).
Once unlocked, powers can be equipped with any suit. Well-known powers include Iron Arms (from the Iron Spider suit in Turf Wars — mechanical arms that deal heavy damage), Rock Out (from the Spider-Punk suit), Web Blossom (Advanced Suit), Negative Shockwave (Negative Suit) and Quad Damage. Other powers cover Focus gain, invulnerability, stealth, low gravity and electromagnetic pulses — check each suit's description in the Suits menu before buying.
Practical advice:
| Difficulty | Notes |
|---|---|
| Friendly | Story-focused, forgiving |
| Amazing | Standard balance |
| Spectacular | Enemies hit much harder |
| Ultimate | New Game+ only — the hardest setting, enemies deal heavy damage |
You can change difficulty at any time except Ultimate, which is locked to New Game+.
The main campaign runs through three acts:
| Chapter | Focus | Notable unlocks |
|---|---|---|
| The Heist | Black Cat and the Maggia | New suits including Spider-UK and Scarlet Spider II |
| Turf Wars | Hammerhead's war on the families | Iron Spider, Spider Armor MK I, Mangaverse |
| Silver Lining | Silver Sable and Hammerhead's endgame | Into the Spider-Verse suit, Cyborg Spider-Man, Aaron Aikman armor |
Play them after finishing the main story; each adds its own crimes, bases and challenges (the livestreaming villain Screwball runs a set of score challenges), and each has an achievement for 100% completion. The chapters released October 23, November 20 and December 21, 2018 on PS4 and are bundled in the PC version.
| Activity | Reward | Tip |
|---|---|---|
| Backpacks | Backpack tokens + lore items | 55 total; each reveals Peter's history |
| Landmarks | Landmark tokens | 50 photo spots across the city |
| Research Stations | Research tokens | Harry's side quests; many need stealth or chases |
| Crimes | Crime tokens | Random street crimes; each district has a set to finish |
| Bases (Fisk, Demon, Sable, Prisoner) | Base tokens | Waves of enemies; stealth thins numbers first |
| Taskmaster Challenges | Challenge tokens | Score-based; aim for Ultimate rank |
| Black Cat Stations | Tokens and a Black Cat encounter | Found by tracking her signal; separate achievements for the first, and for tracking her down |
| Secret Photo Ops | Photo | Hidden references around the city |
| Pigeons (Howard's) | Hidden reward | Chase and catch across the map |
Unscramble each district's radio tower first — it reveals the collectible icons in that district. Achievements to watch: "Backpacker" (all backpacks), "Sightseeing" (all landmarks), "R&D" (all Research Stations), "I Heart Manhattan" (100% every district) and "A Suit For All Seasons" (buy every suit).
As of v4.630.0.0:
Is The City That Never Sleeps included on PC? Yes. The Steam version includes all three DLC chapters.
How long is Marvel's Spider-Man Remastered? Main story only is roughly the length of a typical open-world action game (commonly 15–20 hours); full completion with DLC takes considerably longer.
Can I roll back a patch? Yes. Right-click the game in Steam > Properties > Betas and choose Previous_Version, per Nixxes' patch notes.
Does Miles Morales continue the story? Yes — Marvel's Spider-Man: Miles Morales is a separate game that follows these events.
What's new in the latest PC patch? v4.630.0.0 (July 8, 2026) improved DualSense Edge support, updated FSR to 3.1.4 with ML frame generation on RX 9000 GPUs, and fixed a DLSS Frame Generation menu bug.
Is Peter's face different in the Remastered version? Yes. The Remastered version uses a new face model for Peter Parker (actor Ben Jordan) to better match Yuri Lowenthal's performance.