A chapter-by-chapter survival guide to the Maw: how to beat each Resident, where the difficulty spikes are, how to get every collectible and hidden achievement, and what the Secrets of the Maw DLC adds.
Researched September 2026 — current as of the final PC release, including all three Secrets of the Maw episodes. Live games change; check the linked sources if something differs.
Series context (2026): Little Nightmares (2017, Tarsier Studios) is the first game in the series. Little Nightmares II (2021) is a prequel. Little Nightmares III (developed by Supermassive Games) launched October 10, 2025, and its first DLC, The Backstage, arrived June 12, 2026. Little Nightmares VR: Altered Echoes came out on SteamVR in April 2026. The first game is also on mobile. None of this changes how LN1 plays on PC.
| Action | What it does |
|---|---|
| Move / Sprint | Sprint when you're being chased. Walk or crouch when you're sneaking |
| Crouch | Quiet movement. Hides you under furniture |
| Jump | Gaps and ledges. Also useful to dodge grabs |
| Grab (hold) | Hold onto ledges, pull objects and drawers, carry items |
| Lighter | Light it in darkness and use it on candles and lanterns |
| Interact / Throw | Throw a held item to make noise, break statues, or trigger switches |
Controllers are fully supported and play best. Remap everything in the Options menu.
| Resident | Where | Senses | How to beat it |
|---|---|---|---|
| Leeches | The Prison | Grab you if you're close and on the ground | Keep your lighter lit, run past, jump when one gets close |
| The Eye (searchlight sentinel) | Early in the Maw | Sight | Stay in shadow and behind cover, and move when it looks away |
| The Janitor | The Lair | Blind, but hears very well. Very long arms reach under things | Crouch, move slowly and stay out of arm's reach. Don't land hard from jumps near him |
| The Twin Chefs | The Kitchen | Sight and hearing | Crouch behind counters and under tables. Throw objects to lure them away. Run for small gaps when chased |
| The Guests | The Guest Area | Sight. They're slow but chase in crowds | Stay under the tables. When spotted, run for vents and gaps they can't fit through |
| The Lady | The Lady's Quarters | Sight | Use the mirror against her in the final confrontation |
A tutorial with teeth. You learn to climb, grab and use the lighter, then meet the Maw's first hazards: Leeches in the dark, and the Eye, a watching sentinel you must slip past.
The Janitor's domain. It's full of shoes, cages and trapped children.
The Twin Chefs cook for the Guests. They have sight and hearing, and they share the room.
The Guests arrive and eat nonstop. It's the goriest and loudest part of the Maw.
Quiet, elegant and tense. You'll pick up an item that becomes the key to the finale.
Achievement names below match the Steam list. Several are hidden and have no in-game description, so the requirements and counts come from community 100% guides; check the linked guide if a count doesn't match your run.
| Achievement | Requirement |
|---|---|
| The Prison / The Lair / The Kitchen / The Guest Area / The Lady's Quarters | Finish each chapter |
| Light Up Your Life | Light 20 candles and lanterns (the guide counts 26 in the game) |
| Little Lost Things | Find and hug all 13 Nomes |
| Rascal | Break all 10 Nome statues |
| Highly Sprung | Jump on a bed several times in a row |
| Six's Song | Run across the piano keys (Chapter 2) |
| Kitchen Hand | Throw three ingredients into the pot of water in the Kitchen |
| Elusive | Get chased and escape repeatedly in Chapters 2–4 |
| Fun & Games Ahead | Score a ball in a basket |
| Ashes to Ashes | Solve the mask and book puzzle, then knock over the vase |
| Ashes in The Maw | Carry a wooden figure through several areas and burn it |
| Hard to the Core | Finish the base game in one run without dying (community guides also cite a time limit; see the linked Hard to the Core guide) |
| So Close / End in Sight / We'll Meet Again | Finish the three DLC episodes |
| Not Alone / Is Anybody Out There? / I'm Losing You | Collect the 5 bottles in each DLC episode |
Missable-achievement advice: Hidden ones like Six's Song, Kitchen Hand, Highly Sprung and Fun & Games Ahead are one-off interactions. If you miss one, use chapter select. The collectible achievements track overall progress, so you can collect across several runs.
Three episodes follow the Runaway Kid, whose story runs parallel to Six's:
| Episode | Released | What to expect |
|---|---|---|
| The Depths | July 2017 | Flooded lower levels and the Granny who hunts from the water. Stay out of the water when she's near |
| The Hideaway | November 2017 | The Nomes' hiding place and the Maw's machinery. More puzzles, with Nomes helping you |
| The Residence | February 2018 | The Lady's private rooms from another angle. It ties the Kid's story into the ending |
The DLC leans harder on puzzles than the base game. Each episode has 5 bottles to collect. The Complete Edition bundles everything.
How long is Little Nightmares? The base game is short, about 3 to 4 hours on a first run. A practiced no-death run takes around an hour. The DLC adds a few hours.
Is Little Nightmares scary? It's creepy and tense, not jump-scare heavy. There's body horror and grim themes, especially in the Kitchen and the Guest Area.
Should I play Little Nightmares 1 or 2 first? Release order (1, then 2) is best. Although II is a prequel, it pays off things from the first game. III is a separate story with new characters.
Is there co-op? No. Little Nightmares is single-player. Little Nightmares III added co-op.
Can I replay chapters for missed collectibles? Yes. After you finish a chapter, chapter select lets you go back.
What does Hard to the Core require? Finish the base game without dying. Community guides also describe a time limit, so read the linked Hard to the Core guide before you start an attempt.