Labyrinthine: Complete Survival Guide

Everything a new or returning Labyrinthine player needs: story chapters and their collectibles, how Case Files and leveling work, monster survival rules, co-op teamwork, the ticket shop, and what is new in 2026.

Researched September 2026 — current as of the April 5, 2026 "Small Fixes" patch, with the "Lost in the Sands" DLC store page announced September 25, 2026. Live games change; check the linked sources if something differs.

Quick Start

  1. Two modes, two purposes. Story Mode follows Joan, the mysterious fairground worker, through six chapters. Case Files are procedurally generated mazes where you level up, unlock maze types and find cosmetics.
  2. Play with friends if you can. It supports 1 to 8 players online. More players means more eyes, more revives and more monster distractions.
  3. Your light is your life. You carry a flashlight; later chapters give lanterns. Learn which monsters react to light before you wave it around.
  4. Every monster has rules. Over 30 monsters each have their own AI. Survival is about learning each one's behavior, not fighting it (you cannot kill them).
  5. Downed is not dead. Teammates can revive you. Revival resources are limited, so do not waste lives.
  6. Split up with purpose. The store page itself advises that splitting up may be your best chance. Cover more ground, but stay in voice contact.
  7. Carry a flare gun when you have one. It can stop a charging monster if fired just before it hits you.
  8. Do daily quests. They reward tickets, the currency for the in-game equipment and cosmetic shop.
  9. Hardcore Case Files come later. They are harder and give exclusive cosmetics; learn standard ones first.

Game Modes

Mode What it is Why play it
Story Mode Six hand-built chapters following Joan and the Happisburg hedge maze's history Lore, set-piece puzzles, chapter achievements and collectibles
Case Files Procedurally generated mazes with escalating difficulty XP, levels, unlocking 19 maze types, new monsters, cosmetics
Hardcore Case Files Tougher version of Case Files Exclusive cosmetics and the hardcore achievements

Story Mode chapters and collectibles

The Steam achievements track completing each chapter plus a hidden collectible set in several of them:

Chapter Completion achievement Collectible achievement
Chapter 1 Who you gonna call? Where's the Guide? (all guide books)
Chapter 2 50 Shades of Green More Guides?! (all guide books)
Chapter 3 On my way to Cuba None tracked
Chapter 4 Crypt Master Key Warden (all 10 keys)
Chapter 5 Get out of my swamp! You can't hide them from me! (all medallions)
Chapter 6 Way down in the mines Seek not your fortune... (all hidden miner cards)

Chapter tips:

Case Files and Progression

Case Files are the long-term loop.

Tickets and the shop

Source Use
Completing cases Tickets and XP
Daily quests (complete all for the day for an achievement) Extra tickets
Spending in the shop Equipment and cosmetics

Ticket achievements trigger at 1,000 and 10,000 total tickets spent. Buy useful equipment first (anything that helps you see, revive or escape), cosmetics later.

Monster Survival Rules

There are over 30 monsters and new ones unlock as you level, so this section focuses on universal rules rather than a list you would have to memorize.

  1. Listen first. Almost every monster has an audio tell (footsteps, breathing, music cue). Play with headphones.
  2. Identify the type in the first encounter. Ask: does it react to light? to sound? to being looked at? Does it charge in a straight line? Adjust immediately.
  3. Line of sight matters. Some monsters (like the Miner) rely on vision. Break line of sight around corners rather than outrunning them.
  4. Chargers: straight-line rushers are dodged by sidestepping at the last moment, or stopped with a well-timed flare gun ("Bulltrue" achievement).
  5. Do not lead monsters to teammates. A chasing monster can switch targets. The "Cheers buddy!" achievement literally rewards the monster killing someone else, so be considerate.
  6. Stamina discipline. Sprinting everywhere leaves you empty when a real chase starts. Walk while exploring.
  7. Remember dead ends. Mazes are full of them. Mentally mark the last junction so you have an escape route.
  8. Giant monsters are about keeping distance and using the maze walls, not hiding in the open.

Co-op Teamwork

Equipment Basics

Tool Notes
Flashlight Standard light source. A "strong flashlight" setting exists; an April 2026 fix stopped it resetting to the regular flashlight.
Mining lantern Found in Chapter 6 and in Case Files; significantly brightened in August 2025.
Flare gun Can stop a charging monster at close range; also usable (mischievously) on teammates.
Revival bracers Chapter 6 places these around the final area for extra revives.

Other equipment is bought with tickets in the shop; check what is available at your level.

Events, VR and What's New

Your First Three Sessions

Session Goal Why
1 Play Chapter 1 of Story Mode with friends (or solo) Learn movement, the flashlight, reviving and how monsters announce themselves
2 Run a few standard Case Files and clear your daily quests Start leveling, earn tickets, find your first cosmetic ("Look At Me!")
3 Continue the story while leveling Case Files in between Story chapters teach monster rules that carry over to procedural mazes

Once you are comfortable at mid levels, try your first Hardcore Case File with an experienced group, and start cleaning up chapter collectibles on dedicated runs.

Achievement Hunting Checklist

Labyrinthine has 39 Steam achievements. Six are for finishing story chapters and five for chapter collectibles (tables above); the rest fall into these groups:

Group Achievements (description from Steam) How to plan for it
Case File levels Level 5, 10, 25, 50, 100 ("Reached level X in case files") Pure grind; play Case Files with a regular group
First steps Complete a case file; Look At Me! (first cosmetic); Trust me, I'm a doctor (first revive) Come naturally in your first few sessions
Cosmetics An Entire Wardrobe (25 unique); You're gonna need a bigger tent... (100 unique); Look at the Drip (a cosmetic in every slot) Search dead ends thoroughly; seasonal events add extra cosmetics
Shop Deep Pockets (1,000 tickets spent); Shopaholic (10,000 spent); No Price on Fashion (buy every shop cosmetic) Long-term ticket sink; daily quests speed it up
Daily quests On a mission... Or four! (all dailies in one day) Check the daily list at the start of a session and play toward it
Hardcore A Test of Skill (1 hardcore case); That's Hardcore! (50 hardcore cases) Only after you know most monsters on normal cases
Maps David and Goliath (complete an Extreme Giant map) Needs a level that unlocks giant maps; bring a coordinated team
Co-op antics Cheers buddy!; Et tu, Brute?; Bulltrue; Tis' just a flesh wound! Easiest with friends who agree to set them up

A handful more are hidden (for example "A noble sacrifice", "I choose you!", "Skip King", "Oh I don't think so.", "Fly Swatter" and "How did this get here?"). Steam gives no description for these, so treat community explanations with some caution and expect them to unlock through normal play, co-op interactions and exploration.

Collectible runs that work

Common Mistakes to Avoid

Advanced Tips

FAQ

Is Labyrinthine single-player? Yes, you can play solo, but it is designed around 1 to 8 player co-op and is much more forgiving in a group.

How many chapters does Story Mode have? Six chapters, each with a completion achievement.

Can you kill the monsters? No. You survive by evading, hiding, distracting and using tools like the flare gun.

What do Case File levels unlock? New maze types (19 in total), new monsters, and access to rarer cosmetics.

Does it have crossplay? Crossplay with consoles was added in August 2025.

Does Labyrinthine support VR? Yes, via SteamVR; it received VR fixes as recently as April 2026.

What is Lost in the Sands? A new DLC for Labyrinthine whose store page went live on September 25, 2026.

Sources