Krunker: Beginner-to-Advanced Guide

A practical guide to Krunker, the fast browser/client FPS: movement tech (slidehopping first), classes and loadouts, settings for high FPS, the economy, ranked play, and custom games.

Researched September 2026 — current as of the latest Krunker patch notes published on Steam (client 3.0.0, February 2022); newer in-game seasons are announced on krunker.io and weren't verifiable for this guide. Live games change; check the linked sources if something differs.

Where to play: Krunker runs in the browser at krunker.io and through the official client, including the Steam version (developer/publisher listed as FRVR). The Steam client requires a Krunker account and supports Windows and Mac. The Steam news feed hasn't been updated since February 2022, so follow the in-game changelog for current season details.

Quick Start

  1. Learn to slidehop on day one. Jump while holding forward, then hold crouch as you land to slide, and repeat. It's the core of Krunker movement and works on every class.
  2. Strafe constantly. Pressing A/D while shooting makes you much harder to hit. Standing still is how you die in Krunker.
  3. Start with an easy-to-aim class. An automatic weapon (assault rifle, SMG or LMG) is more forgiving than sniper or revolver while you learn movement.
  4. Uncap your FPS and lower visual effects. Krunker is a browser-engine game; performance settings matter more than in most shooters (see Settings below).
  5. Pubs rotate through a set of 12 rotation maps. Learn a few power positions and routes on each; map knowledge beats aim in pubs.
  6. A "nuke" is 25 kills without dying. It's the classic flex — and you'll get more of them by holding strong positions than by roaming.
  7. Don't leave matches early. Leaving counts as a loss and a death on your stats.
  8. Custom games are half the game. Parkour, Infected, CTF and thousands of community modes are in the server browser — great for practicing movement.

Movement (the skill that matters most)

Technique How Notes
Strafing Hold A or D while aiming The base of dodging; combine with jumping
Slidehop Jump holding W, hold crouch on landing to slide, jump again at the end of the slide "Easy to learn, hard to master"; timing the next jump keeps speed
Walljump Run into a wall, press against it, jump Behavior has changed across updates; test it on a Parkour map with your class
Ramp slides Slide down slopes to build speed Maps have ramps placed for this; learn them
Rocket jumps Rocketeer can boost with its launcher Precise timing required

Practice routine:

  1. Load a Parkour custom game and slidehop through it until it feels automatic.
  2. Practice sliding around corners into a fight — a slide changes your hitbox and speed at the moment you peek.
  3. Mix jumps into strafes so you don't move in a predictable line.

Classes

Krunker's class sets your primary weapon and some movement/health traits, and each class levels separately (Double Class XP weekends run every other weekend, per the Season 5 update). The long-standing core roster is below (Triggerman's AK, Agent and Runner are named in the 2021 patch notes; the rest reflect the classic roster and weren't re-checked against the current in-game menu). The game has added, renamed and rebalanced classes over time, so check the class menu for current weapons and stats.

Class Primary weapon Good for
Triggerman Assault rifle (AK) Best all-rounder for beginners
Hunter Sniper rifle Quick-scoping; highest skill ceiling
Run N Gun SMG Aggressive movement
Spray N Pray LMG Holding angles with a big magazine
Vince Shotgun Close-quarters maps
Detective Revolver Precision duelling
Marksman Semi-automatic rifle Mid-range tap shooting
Rocketeer Rocket launcher Splash damage; rocket jumps
Agent Dual SMGs Close range; banned from competitive in 2021
Runner Melee Movement-focused; banned from competitive in 2021
Bowman Crossbow Projectile precision
Commando Burst rifle Mid-range bursts

Which to pick:

Gunfight Fundamentals

Krunker's time-to-kill is short and everyone moves fast, so small habits decide most duels.

Habit Why it wins fights
Reload behind cover, not mid-lane Reloads are long enough to lose a duel; the 2021 patch notes even slowed the AK's reload
Pre-aim at head height around corners Your crosshair should already be where an enemy will appear when you peek
Aim for the head with precision weapons Sniper, revolver and semi-auto reward headshots far more than body shots
Swap to your secondary instead of reloading when a fight is close It's usually faster than finishing a reload
Fight from the edge of your weapon's best range Automatic weapons lose accuracy at long range; snipers struggle up close
Use height Dropping onto enemies from above, or sliding off ramps into them, makes you harder to track

Reading the scoreboard: in pubs, the players at the top are usually holding a power position. Find where they're shooting from and either avoid that sightline or flank it, rather than peeking the same angle repeatedly.

Warm-up routine (10 minutes): a few minutes of slidehopping on a Parkour map, a few minutes in an FFA custom game with your main class, then queue. Movement first, aim second.

Maps and Modes

Map tips:

Settings for Performance and Clarity

These come from a popular community "Best Settings" guide. They're a starting point, not rules.

Setting Suggested Why
FPS cap Uncapped (client) Lower input latency
Particles, shadows, ambient shading, trails, muzzle flash, casings, impact holes Off Big FPS gains; less visual noise
Post-processing / lighting Off FPS
Resolution scale Lower if your FPS is unstable Browser engine is CPU-sensitive
Field of view Around 110 More awareness
Weapon bob Low Steadier view
Crosshair Custom, high-contrast Visibility
Screen shake Off if flinch bothers you Season 5 added a small damage flinch that can be disabled via screen shake
Master volume Moderate, with gunfire and footsteps audible Audio cues matter

Sensitivity: use the lowest sensitivity you can still turn around comfortably with. Krunker's pace tempts you to go high; lower sensitivity helps tracking.

Client extras: the official client supports resource packs (added in client 3.0.0) and a resource swapper for custom textures/sounds.

Economy and Progression

Item What it is
KR The main currency; buy with money or earn in-game, spend on spins, items and market trades
Junk Added in Season 5; dissolve skins into Junk and spend it at the Junkyard to craft items
Materials Can spawn around pub maps; used in crafting (dropping a nuke has a small chance to drop uranium)
Spins Loot rolls for skins; odds vary by rarity
Market Buy, sell and trade skins with other players
Challenges Daily, map-specific and weapon-specific challenges with rewards
Badges Profile badges from challenges and milestones

F2P tips:

Ranked and Competitive

Common Mistakes to Avoid

Advanced Tips

FAQ

Is Krunker free? The browser version at krunker.io is free to play. The Steam client requires a Krunker account; check the store page in your region for its current listing.

How do I get a nuke? Get 25 kills without dying in a match. Hold strong positions with an automatic weapon.

What's the best class for beginners? Triggerman (assault rifle) or Spray N Pray (LMG).

How do I slidehop? Jump holding W, hold crouch as you land to slide, then jump again as the slide ends. Repeat.

Can I make my own maps and modes? Yes — Krunker has a map editor and KrunkScript, a scripting language for custom game modes, plus hosted custom servers.

What happened to Steam updates? The Steam news feed stopped in February 2022; updates continue in-game and on krunker.io.

Sources