A guide to the original Kingdom (now called Kingdom: Classic): how coins, subjects, and defenses work, a day-by-day plan, the Greed and their portals, statues and upgrades, and how to "secure the crown" or survive to day 100.
Researched September 2026 — current as of the final Kingdom: Classic build (last major update v1.2.0, March 2016; the game is now free on Steam). Live games change; check the linked sources if something differs.
Note: Kingdom: Classic is the first game in the series. Its successors (Kingdom: New Lands, Kingdom Two Crowns and Kingdom Eighties) add features that aren't in Classic, like islands, boats, hermits, and extra mounts. Don't mix up tips from those games. Some exact costs and counts below come from a well-rated Steam community guide and could vary slightly in your game, so treat them as reference points.
| Unit | How to Get One | Role |
|---|---|---|
| Vagrant / Peasant | Drop a coin at a vagrant camp | A blank recruit. Picks up whatever tool is waiting in a shop. |
| Archer | Peasant picks up a bow | Hunts for coins in the day, shoots Greed at night, and staffs towers |
| Builder | Peasant picks up a hammer | Builds walls, towers, farms, and catapults. Chops trees. |
| Farmer | Scythe (from the Scythe Salesman, once your camp is upgraded) | Works farms, which pay out gold at harvest |
| Knight | Needs an upgraded camp (shields) | Tanky units that lead attacks on portals |
| Catapult engineers | Assigned builders | Crew your catapults |
Ratios that work: The community guide suggests roughly 9 archers per builder and keeping 4–6 builders. Archers pay for themselves by hunting. Too many builders just sit idle.
| Source | Notes |
|---|---|
| Hunting | Archers kill rabbits (1 coin) and deer (a few coins each, and they take more than one hit) |
| Farms | Farms need to be near water. Farmers harvest gold regularly. Upgraded farms produce more. |
| Chests | Found while exploring the forest |
| Clearing land | Chopping trees opens up land for building and farms |
Coin pouch limits: Your pouch has a cap. Once it's full, extra coins spill onto the ground. You can store extra wealth by investing it (upgrades, recruits), and coins dropped at your camp can be picked up again. The "By Day Six I Was Rich" achievement is for having more gold than you can carry by day six.
| Structure | What It Does |
|---|---|
| Camp / Town Center | Upgrade it to unlock new tiers. Level 2 unlocks the Scythe Salesman and farmers, and higher levels unlock knights (via shields). |
| Walls | Several levels. Each upgrade makes a wall much tougher. Outer walls take the hits. |
| Archer towers | Hold an archer on a raised position. Great at chokepoints. |
| Catapults | Heavy damage. Crewed by builders. They have limited HP and can be destroyed, but you can buy new ones. Friendly fire from catapults was disabled in v1.0.3. |
| Farms | Need water nearby. Upgrade them for more income. |
| Teleporter | Lets you move quickly across the map, with a cooldown |
You'll find statues in the forest. Pay coins to activate them for bonuses:
| Statue | Effect |
|---|---|
| Archer statue | Increases archer damage or accuracy. It can be charged several times a day. |
| Builder statue | Temporarily strengthens walls |
| Shrine | Lets you upgrade walls and your kingdom to their highest levels |
Find statues early. Their bonuses scale with your army, so they're worth it from the mid game on.
| Enemy | Threat | Counter |
|---|---|---|
| Greedlings | Small masked creatures that die in one hit. They steal coins and the crown. | Enough archers and solid walls |
| Floaters | Pick up and carry off your units, removing them for good. They go for towers. | Heavy archer fire and multiple defensive lines |
| Breeders | Big enemies that keep spawning more Greedlings | Massed archers, catapults, and strong walls |
| Boss monster | A special large enemy, overhauled in v1.2.0 | Prepare your strongest walls and catapults |
Blood Moon: Roughly every fifth night the sky turns red and a much bigger wave arrives. Make sure your walls are upgraded and your archers are home. The night after a Blood Moon is quiet, so rebuild and push outward then.
There are four portals, two on each side of your kingdom. This is where the Greed come from. Destroying all four secures the crown and wins the game.
| Days | Priorities |
|---|---|
| 1–4 | Recruit every vagrant and buy bows. Archers hunt coins. Early nights are light, so heavy walls can wait. |
| 5–10 | Build walls up a level, add a couple of builders, and get ready for the first Blood Moon. Put a farm near water around day 8. |
| 11–25 | Upgrade the camp (farmers, then knights). The guide suggests around 20–30 archers, 5–6 builders, and 3 farmers here. Find statues. Go for your first portal around day 20. |
| 26+ | Clear the other portals one side at a time, rebuilding walls after each counter-attack. |
Kingdom: Classic has 34 Steam achievements. Most are survival milestones (Day V through Day C, one every five days up to day 100). The notable ones:
| Achievement | Requirement |
|---|---|
| On the First Day I Built an Army | Recruit 8 archers on the first day |
| On the Second Day I Got a Gift | Get free walls on the second day |
| On the Third Day I Lit a Fire | Don't start your camp until day 3 |
| On the Fourth Day We Had a Feast | Hunt 20 deer before the end of day four |
| For Five Days I Turned the Other Cheek | Kill nothing until day six |
| By Day Six I Was Rich | Have more gold than you can carry by day six |
| By the Seventh Day I Cleared an Acre | Clear an acre of land before the end of day seven |
| On the Eighth Day I Fumbled | "A nimble ruler will never let his money touch the ground" |
| On the Ninth Day I First Ran | Don't let your steed run away before this day |
| The Tenth Day We Fought Back | Destroy a portal by this day |
| Safe in 40 / 35 / 30 / 25 | Secure the crown (destroy all portals) by that day |
| Day V ... Day C | Survive past day 5, 10, 15 ... 100 |
Several of these conflict with each other (for example, "Turned the Other Cheek" and "We Had a Feast"), so plan separate runs.
Is Kingdom: Classic free? Yes. It's free on Steam.
How do I win Kingdom: Classic? Destroy all four Greed portals to secure the crown. You can also keep going for survival milestones up to day 100.
What happens if I lose the crown? The run ends. Keep your walls strong and don't wander outside them at night.
Is Classic different from Kingdom Two Crowns? Yes. Two Crowns is a full sequel with multiple islands, co-op, new mounts, and themed campaigns. Classic is the original single-map game.
How often is the Blood Moon? About every five days, and the night after it is quiet.
Can I play with a controller? Yes. The Steam page lists full controller support.