A guide to Inscryption's card mechanics, deckbuilding strategy, and each act, with light spoiler warnings, plus Kaycee's Mod for when you want endless runs.
Researched September 2026 — current as of version 1.10 (Mac/Linux release, June 2022) with Kaycee's Mod. Live games change; check the linked sources if something differs.
Spoiler note: Inscryption's biggest pleasure is not knowing what happens next. The Quick Start and Core Mechanics sections are spoiler-light. Act sections below go progressively deeper, with warnings.
Cards fight in lanes. Your creatures attack whatever is directly across from them. If the lane is empty, damage goes to the opponent (onto the scale). The opponent also has a queue row showing what they'll play next.
In Act 3, the board expands by an extra lane.
| Resource | Scrybe | How it works |
|---|---|---|
| Blood | Leshy (Beasts) | Sacrifice creatures on the board. The cost is shown in drops of blood |
| Bones | Grimora (Undead) | You gain bones whenever your creatures die; spend bones to play cards |
| Energy | P03 (Technology) | An energy pool refills each turn and grows by one each turn up to a cap |
| Gems | Magnificus (Magicks) | Cards need specific colored gems (Mox) on your board |
In Act 1, cards can use blood or bones. In Act 2 and Act 3, you mix other types.
| Sigil | Effect |
|---|---|
| Airborne | Attacks the opponent directly, ignoring the creature in front |
| Touch of Death | Kills any creature it damages |
| Many Lives | Survives being sacrificed |
| Worthy Sacrifice | Counts as three blood when sacrificed |
| Bifurcated Strike | Attacks the two lanes diagonal to it |
| Trifurcated Strike | Attacks the lane in front and both diagonals |
| Mighty Leap | Blocks Airborne creatures |
| Sharp Quills | Damages whatever attacks it |
| Unkillable | Returns to your hand when it dies |
| Fledgling | Grows into a stronger form after one turn |
| Fecundity | Adds a copy to your hand when played |
| Bone King | Gives extra bones when it dies |
You play against Leshy across a series of maps, choosing paths through nodes. Each map ends with a boss.
| Node | What it does | Tip |
|---|---|---|
| Card choice | Pick one card from a selection | Favor cards with strong sigils over plain stats |
| Card battle | Standard fight | Most of your runs are decided here |
| Totem battle | A harder battle | Worth it for the rewards |
| Campfire (survivors) | Buff attack or health on a card | Pushing your luck can backfire, as the survivors may eat your card |
| Sacrifice altar (stones) | Transfer a sigil from one card to another | The key to combos |
| Mycologists | Merge two copies of the same card into a stronger version | Duplicate-heavy decks benefit |
| Woodcarver | Build a totem that gives a sigil to one tribe | Very strong with a tribe-heavy deck |
| Trapper | Buy pelts | Trade pelts later for rare cards |
| Trader | Trade pelts for cards | Golden pelts give the best picks |
| Items | Pick up consumables | Keep one "emergency" item |
Items are one-use consumables stored in your backpack. Examples include Squirrel in a bottle, Pliers (pull a tooth to add 1 damage), Scissors (cut up an opponent's card), Hourglass (skip the opponent's next turn), Fan (grants Airborne), Boulder in a Bottle, Black Goat in a Bottle, Frozen Opossum, Hoggy Bank, and Magpie's Lens.
The cabin has puzzles: a clock, a safe, a painting, and more. Solving them rewards cards and special items. There's a talking Stoat in your first deck and other talking cards you'll meet later who have more to say than you'd think.
After defeating Leshy, the game shifts to a top-down pixel-art adventure. You explore a small world ruled by four Scrybes, each with their own temple and card type:
| Scrybe | Theme | Resource |
|---|---|---|
| Leshy | Beasts | Blood |
| Grimora | Undead | Bones |
| P03 | Technology | Energy |
| Magnificus | Magicks | Gems |
P03 takes over and the game becomes a sci-fi roguelike on a grid of rooms.
A free expansion (released March 17, 2022) that turns Act 1's card game into an endless roguelike without the story interruptions.
How long is Inscryption? The story is typically completed in around 10 to 15 hours, depending on how thoroughly you explore. Kaycee's Mod adds endless replay.
Is Kaycee's Mod free? Yes, it was a free update in March 2022.
Do I need to beat Act 1 more than once? You'll likely die multiple times; that's part of the design. Death cards carry over.
Is Inscryption scary? It's psychological horror with occasional jump scares and body horror. Not relentless, but not light either.
Is there a sequel? Daniel Mullins' next game, Pony Island 2: Panda Circus, has a release date announced as of August 2026. It shares Inscryption's style but is its own game.
Can I play on Mac, Linux, or Steam Deck? Mac and Linux versions launched in June 2022 (version 1.10). It also runs on Steam Deck. Console versions followed on PlayStation 4/5 (August 2022), Switch (December 2022), and Xbox (April 2023).