A guide to Halo Infinite's free-to-play multiplayer and paid campaign. It covers the game's current support status, weapons and equipment, ranked play, the Operation pass, and a campaign walkthrough outline with skull locations.
Researched September 2026 — current as of Operation: Infinite (November 18, 2025), the last major content update Halo Studios has planned. Live games change; check the linked sources if something differs.
| Mode | What it is |
|---|---|
| Quick Play | 4v4 Arena mix (Slayer, Strongholds, CTF, Oddball, King of the Hill) |
| Ranked Arena | 4v4 competitive with visible CSR (Bronze → Silver → Gold → Platinum → Diamond → Onyx) |
| Ranked Doubles, other ranked playlists | Rotating smaller ranked queues; formats change with each Ranked Season |
| Big Team Battle | 12v12 with vehicles on large maps |
| Husky Raid | Fast CTF on small maps (the Yuletide map supports it) |
| Firefight / Firefight: Gauntlet | 4-player PvE. Gauntlet has boss waves and upgradable Speed, Resistance, Regeneration, and Damage attributes |
| Infection, Extraction, Squad Battle, rotating events | Casual rotating modes |
| Forge / Custom Games | Community maps and modes, browsable in-game |
| Role | Weapons | Notes |
|---|---|---|
| Starter | MA40 AR, Mk50 Sidekick | AR for close range; pistol for precision at mid range |
| Precision (mid-long) | BR75 Battle Rifle, VK78 Commando, Stalker Rifle (plasma), S7 Sniper, Skewer | BR is the Arena standard. Skewer deals huge vehicle damage |
| Close range | CQS48 Bulldog, Mangler, Heatwave, Energy Sword, Gravity Hammer | Sword and Hammer are power weapons |
| Plasma / shield strippers | Plasma Pistol, Pulse Carbine, Needler, Sentinel Beam | Plasma strips shields fast; a charged Plasma Pistol shot drains a shield or disables vehicles |
| Explosive | M41 SPNKr (Rockets), Hydra, Cindershot, Ravager | Rockets and Hydra lock onto vehicles |
| Anti-vehicle | Shock Rifle, Disruptor | Shock/electric damage stuns vehicles and chains between enemies |
Kinetic weapons are better against health; plasma is better against shields; shock is better against vehicles.
| Equipment | Use |
|---|---|
| Grappleshot | Traversal, pulling weapons to you, closing distance for a melee |
| Repulsor | Bounces grenades, vehicles, and players, and knocks back sword and hammer lunges |
| Threat Sensor | Throwable that reveals enemies through walls |
| Thruster | Short directional dodge |
| Drop Wall | Deployable cover for revives, holding hills, or blocking a sniper |
| Overshield | Power item: extra shield layer |
| Active Camo | Power item: near-invisibility (the motion tracker still shows you if you fire or sprint) |
Arena staples include Live Fire, Recharge, Streets, Aquarius, Bazaar, Behemoth, Catalyst, Argyle, Empyrean, Forbidden, Prism, Solitude. Operation: Infinite added Vacancy (an asymmetrical hotel-courtyard map for Ranked modes) and Yuletide (an alpine village for Quick Play and Husky Raid). BTB rotates Fragmentation, Deadlock, Highpower, Breaker, and community Forge maps.
On any map, learn:
| Thing | What it is | How you get it |
|---|---|---|
| Operation passes | Free and premium reward tracks that never expire | Match XP and challenges |
| Operation: Infinite pass | 100-tier free pass (Serpin, Seeker, Adamant armor sets) plus 100-tier premium pass (five more armor sets and six weapon models) | XP and challenges |
| Career Rank | Long-term rank with cosmetic rewards | Match XP (doubled during Operation: Infinite) |
| Spartan Points (SP) | Currency for The Exchange | Daily and weekly challenges. The Weekly Ultimate reward was raised to 2,000 SP |
| The Exchange | Rotating store of older cosmetics, bought with SP | Operation: Infinite added 200+ never-released items |
| Credits | Paid currency for the shop and premium passes | Real money only |
F2P tips:
Master Chief lands on Zeta Halo, which the Banished now control. After the linear opening, the ring opens into a semi-open world. Collectibles there include Spartan Cores (to upgrade your equipment), Mjolnir Armor Lockers, audio logs, Forward Operating Bases (fast travel, plus weapon and vehicle requisition), Banished outposts, High Value Targets, and propaganda towers.
| # | Mission | Notes |
|---|---|---|
| 1 | Warship Gbraakon | Linear tutorial. Boom Skull is here |
| 2 | Foundation | Get the Grappleshot. Cowbell Skull |
| 3 | Outpost Tremonius | Open world begins after this |
| 4 | Recovery | FOB and Zeta Halo intro |
| 5 | The Tower | |
| 6 | Excavation Site | |
| 7 | Conservatory | |
| 8 | Spire | |
| 9 | Pelican Down | |
| 10 | The Sequence | Find the beacons across the map |
| 11 | Nexus | |
| 12 | The Command Spire | Mythic Skull |
| 13 | Repository | Grunt Birthday Party Skull |
| 14 | The Road | |
| 15 | House of Reckoning | |
| 16 | Silent Auditorium | Bandana Skull. Final mission |
Missables: after the late-game missions, the open world is permanently changed, and some areas become unreachable. Since the Winter Update (2022), Mission Replay lets you return to finished missions to pick up collectibles you missed, so nothing is truly lost.
| Skull | Effect | Where |
|---|---|---|
| Boom | Doubles explosion radius | Warship Gbraakon |
| Cowbell | More acceleration from explosions | Foundation |
| Mythic | Enemies have more health | The Command Spire |
| Grunt Birthday Party | Grunt headshots set off celebrations | Repository |
| Bandana | Unlimited ammo and grenades, no equipment cooldown | Silent Auditorium |
| Thunderstorm | Upgrades the rank of most enemies | Overworld, accessible after The Sequence (see Halopedia for the exact spot) |
| Fog | Disables motion tracker | Overworld, west of FOB Alpha |
| Blind | Hides HUD and weapon | Overworld, south of Ransom Keep |
| IWHBYD | Rare combat dialogue more common | Overworld, atop the Tower |
| Famine | Enemy-dropped weapons have half ammo | Overworld, accessible after The Sequence (see Halopedia for the exact spot) |
| Black Eye | Shields recharge only when you melee | Overworld, in a waterfall cave area |
| Catch | Enemies throw and drop more grenades | Overworld, northern island past Outpost Tremonius |
Is Halo Infinite shutting down? No shutdown has been announced. Operation: Infinite (November 2025) is the last planned major content update. Servers, ranked seasons, challenges, and shop rotations continue.
Is Halo Infinite free? Multiplayer is free-to-play. The campaign is a paid purchase.
Can I play the campaign in co-op? Yes. Online co-op and Mission Replay were added in the 2022 Winter Update.
Do Operation passes expire? No. Operation passes never expire, including Operation: Infinite.
What is the best weapon in Halo Infinite? For all-round Arena play, the BR75 Battle Rifle. Power weapons like Rockets, Sniper, and Energy Sword outperform it when you control them.
What's next for Halo? Halo Studios has announced Halo: Campaign Evolved, and says the team is focused on multiple new projects.