Everything you need to get good at Valve's physics-driven arena shooter: weapons, the Gravity Gun, movement, the official maps, settings, and where to find games in 2026.
Researched September 2026 — current as of the August 24, 2026 Steam update (on top of the February 18, 2025 64-bit update). Live games change; check the linked sources if something differs.
| Mode | Rules | Notes |
|---|---|---|
| Deathmatch | Every player for themselves; highest frags at time/frag limit wins | Very common on public servers |
| Team Deathmatch | Rebels vs Combine; team frags count | Enabled by the server (mp_teamplay 1); team damage settings vary |
Player models come straight from Half-Life 2 (Rebels and Combine soldiers/Metrocops). Model choice is cosmetic; hitboxes follow the model, so there's no competitive reason to agonize over it. The 20th Anniversary update (November 2024) fixed player model selection issues.
| Slot | Weapon | Primary / Secondary | How to use it |
|---|---|---|---|
| 1 | Crowbar / Stunstick | Melee | Finish off weakened players; Stunstick is the Combine-side melee |
| 1 | Gravity Gun (Zero Point Energy Field Manipulator) | Punt / pick up | Your most versatile weapon; see the next section |
| 2 | 9mm Pistol | Semi-auto | Spam-click for decent close damage; last resort |
| 2 | .357 Magnum | High-damage revolver | Six shots, huge damage, precise; the best pick-up for skilled aimers |
| 3 | SMG | Auto fire / grenade launcher | Spray at close range; alt-fire lobs a contact grenade (limited ammo) |
| 3 | Pulse Rifle (AR2 / OSIPR) | Auto fire / Combine energy ball | The energy ball bounces and kills almost anything it touches |
| 4 | Shotgun | Single / double blast | Double blast at point blank is a near-guaranteed kill |
| 4 | Crossbow | Scoped bolt | Very high damage, projectile with travel time; lead your target |
| 5 | RPG | Laser-guided rocket | Steer with the laser; toggle the laser off to fire straight |
| 5 | Frag Grenade | Throw / roll | Lob over cover; roll under doors and down stairs |
| 5 | S.L.A.M. | Satchel / tripmine | Wall-mounted tripmines on doorways and pickups; satchel for remote traps |
Priorities when you spawn: grab the nearest real gun (SMG or shotgun), then route through armor and a power weapon (Magnum, Crossbow, RPG, AR2).
HL2DM movement rewards practice more than almost any other Source shooter.
| Technique | How | Why |
|---|---|---|
| Sprint | Hold sprint (default Shift) | Faster rotation, drains suit power |
| Crouch-jump | Jump then crouch in the air | Reach higher ledges and windows |
| Strafe-jump / bunnyhop | Chain jumps while air-strafing with mouse + A/D | Keep and build speed; a big part of the competitive skill ceiling |
| Prop climbing | Use props and the Gravity Gun to reach off-limits spots | Surprise angles and item shortcuts |
| Ladders and water | Ladders slow you; water hides footsteps but slows movement | Plan escape routes around them |
Standing still in HL2DM is the fastest way to die. Keep moving, and never walk in a straight line into an open room.
The eight official maps (console names): dm_lockdown, dm_overwatch, dm_steamlab, dm_underpass, dm_resistance, dm_powerhouse, dm_runoff and halls3. Lockdown is the most-played classic and the best one to learn first.
For every map, learn the same four things:
| What | Why |
|---|---|
| Where the RPG, Crossbow, AR2 and Magnum spawn | Power weapons decide fights |
| Where the health/HEV chargers and batteries are | Armor control is half the game |
| Where the deadly props sit (saw blades, radiators, barrels) | Free Gravity Gun kills |
| High ground and long sightlines | Magnum/Crossbow territory; avoid crossing them in the open |
The November 2024 20th Anniversary update added more spawn points to many maps, closed out-of-world exploits, fixed floating props and the blast-door rendering bug on dm_runoff, and moved the blue barrels in dm_resistance that could be pulled through the chainlink doors.
Community maps are everywhere on public servers. New maps download automatically when you connect.
fov_desired 90 in console (the max) for better awareness.hl2mp_allow_pickup (added February 2025) lets players pick up objects without the Gravity Gun, and mp_teamplay 1 switches to Team Deathmatch.Is Half-Life 2: Deathmatch still active in 2026? Yes, with community servers. Valve still ships updates: November 2024 (20th Anniversary map and Gravity Gun fixes), February 18, 2025 (64-bit, borderless window, Steam Networking, lighting improvements) and August 24, 2026 (security/stability fixes, a Linux custom-map asset fix, and a .357 view-snapping fix from the community).
Do I need Half-Life 2 to play? No. HL2DM is its own Steam app, and it's included with some Half-Life 2 bundles and purchases.
Are there bots? No official bots. Play on public servers or create a server for friends.
Can I play with mods and custom maps? Yes. Servers push custom maps and content automatically on connect.
Why do people fly around so fast? Bunnyhopping/strafe-jumping plus prop tricks. It's legitimate movement tech; practice on empty servers.
Does it support Linux or Steam Deck? There are Linux binaries; the August 2026 update specifically fixed custom-map asset loading on Linux.