A tactical-realism primer for GROUND BRANCH V1.0: loadouts and encumbrance, the new armor and door systems, AI behaviour, maps, modes, and how to run clean co-op missions.
Researched September 2026 — current as of V1.0 Hotfix 3 (Build Update #068, 25 August 2026). Live games change; check the linked sources if something differs.
| Release | Date | Highlights |
|---|---|---|
| V1.0 | 16 Jul 2026 | Prologue campaign (2 Operations), AI rework, armor system, door overhaul, new maps Border and Outpost, remakes Airbase and Hospital, Creek overhaul, Extraction mode, new weapons (M500 shotguns, AK-74 family, RPK, RPK-74, MK3 pistol), moon phases |
| Hotfix 1 | 23 Jul 2026 | Install size cut from nearly 100 GB to 39.4 GB; DX12 launch prompt removed (use -dx12 launch option at your own risk); gamepad config; max weapon sway cut by about 30%; extremity hits made less lethal |
| Hotfix 2 | 30 Jul 2026 | Dialogue volume slider; bigger door-handle breach zone; rifle rounds can penetrate soft armor on first strike; lights and lasers stay on when switching items; AI hear each other's gunfire |
| Hotfix 2.5 | 31 Jul 2026 | VOIP audio cut-out fix; IR laser fix for listen-server clients |
| Hotfix 3 | 25 Aug 2026 | AI difficulty rebalance; sway, recovery and exhaustion reworked together; Outpost optimisation; PIP scope resolution default 0.5; volumetric fog disabled for now; VOIP component retooled; helicopter removed from City |
Roadmap: the developers have announced V1.1.0 to V1.1.2 as three campaign chapters of 3-4 missions each, followed by V1.2.0, a multiplayer update with a mod kit. Dates aren't confirmed; watch the Steam news page.
| Mode | Type | Goal |
|---|---|---|
| Operations (Prologue) | PvE campaign | Briefed missions in the Northwest Pakistan hotspot: 01. Onyx Flame and 02. Gilded Arrow |
| Extraction | PvE | Hostage rescue against a configurable enemy count (10-30 enemies) |
| Intel Retrieval | PvE | Find and secure intel, then exfil |
| Defuse | PvE and PvP | Locate and defuse devices |
| Team Elimination / Lone Wolf | PvE and PvP | Clear the enemy force |
| Adversarial modes | PvP, up to 8v8 | Team-versus-team objective play |
Co-op supports up to 8 players. Quick Missions let you set up any map and mode fast from the Ready Room.
| Map | Notes |
|---|---|
| Border | New in V1.0. US-Mexico border checkpoint with variants Bridge, Checkpoint, Construction and Telecom |
| Outpost | New in V1.0. Pakistani mountain fort, used in the campaign; optimised in Hotfix 3 |
| Airbase | Ground-up remake of the old 747 map, set in Libya |
| Hospital | Ground-up remake of Run Down, with variants Barracks, Clinic and Garage |
| Creek | Overhauled militia camp; caves and streams |
| Tanker, Small Town, Rig, The Farm | Level design updates in V1.0 |
| Arena, City, Compound, Depot, Docks, Storage Facility | Other maps in rotation |
Moon phases: you can select anything from new moon to full moon. Moonlight casts shadows. On dark nights, NVGs need an IR illuminator to be really useful; on bright nights shadows can hide you (and enemies) almost completely.
You build your operator from scratch: outfit, vest or plate carrier, the placement of each individual pouch, and your weapon's attachments and rail positions. It's deep, and each choice has a trade-off.
| Choice | Trade-off |
|---|---|
| More magazines and gear | Heavier: slower movement and faster exhaustion |
| Hard plates in a plate carrier (JPC or MPC) | Stops rifle rounds on the plate area only; adds weight |
| Soft Body Armor | Covers more area but is mostly pistol-rated |
| Long rifle | Range and power, but weapon collision in tight rooms |
| Scope mounted far forward | Smaller sight picture |
| Suppressor | Quieter, but a longer weapon |
| MK3 pistol | Integrally suppressed .22 LR for stealth; low power |
| Role | Suggested kit (generic) | Notes |
|---|---|---|
| CQB entry | Compact carbine or shotgun (M500 family), red dot, light, plate carrier | Keep the weapon short to avoid collision |
| Rifleman | Standard carbine with a low-power optic, IR laser and illuminator for night | Most flexible role |
| Support | RPK or RPK-74, extra ammo, lighter armor to offset weight | Suppression on open maps like Border and Creek |
| Marksman | Magnified optic, suppressor, fewer magazines | Overwatch; keep scope position sensible |
| Stealth | MK3 pistol plus suppressed primary, dark moon phase | Avoid alerting linked AI |
Night kit: NVGs plus an IR illuminator and IR laser (the V1.0 notes reference the AN/PEQ-15 style of device and the AN/PVS-17C MNS night scope). Remember IR only helps if you're wearing NVGs.
Performance tip: Picture-in-picture scopes are expensive. Hotfix 3 sets PIP Scope Resolution Scale (Settings, Video, Advanced, Textures) to 0.5 by default. Leave it there if your frame rate dips when aiming.
Your camera is at your eyes, your bullets leave the muzzle. When you aim over a low wall, the muzzle can still be behind it. Raise up until the muzzle clears, or you'll put rounds into the cover.
Hotfix 3 made sway, recovery and exhaustion work together. In practice:
V1.0 added locked doors and a door overhaul:
-dx12 in Steam's launch options, but the developers warn it can crash.Is GROUND BRANCH finished? V1.0 launched on 16 July 2026. More campaign chapters (V1.1.x) and a multiplayer update with a mod kit (V1.2.0) are on the roadmap.
Can I play it solo? Yes. Operations, Quick Missions and PvE modes work solo against AI, and the training areas are fully featured.
How many players are supported? Up to 8-player co-op and 8v8 adversarial matches.
How big is the install now? Hotfix 1 cut it from nearly 100 GB to about 39.4 GB.
How do I enable DX12?
Add -dx12 to the Steam launch options. The developers warn it may crash.
Are there unlocks or microtransactions? No. Everything is available from the start.
What are the Prologue missions? 01. Onyx Flame and 02. Gilded Arrow, set in Northwest Pakistan.