A spoiler-light guide to Nomada Studio's GRIS: every dress ability and how to use it, the four colors in order, all 17 achievements (including the tricky hidden ones), memento hunting, and the secret ending.
Researched September 2026 — current as of the September 2024 update that added Steam community items (trading cards and related items) after GRIS passed 3 million sales. Live games change; check the linked sources if something differs.
GRIS uses a handful of actions, and the game shows each one as an icon the first time you need it.
| Action | What it does | Notes |
|---|---|---|
| Move | Walk and run | Analog stick gives finer control on narrow ledges |
| Jump | Jump; press again in mid-air for the double jump once unlocked | Time the second jump at the top of the arc for maximum height |
| Stone form | Turn into a heavy block while held | Works on the ground, in the air and underwater |
| Sing | Emit Gris's song once unlocked | Hold near flowers, creatures and mechanisms |
| Swim | Move freely underwater and burst forward once unlocked | Swim up and out of the surface to launch into the air |
Keyboard bindings can be checked and changed in the options menu; on a gamepad the defaults map to face buttons.
| Platform | Release |
|---|---|
| Windows, macOS, Nintendo Switch | December 2018 |
| iOS | August 2019 |
| PlayStation 4 | November 2019 |
| Android | April 2020 |
| PlayStation 5, Xbox One, Xbox Series X/S | December 2022 |
The game content is the same across platforms; this guide uses the Steam achievement list. GRIS won the Games for Impact award at The Game Awards (Nomada confirmed this when NEVA won the same award in 2024) and picked up further art and animation honors, largely for its hand-drawn watercolor art and Berlinist's score. In September 2024 Nomada announced GRIS had sold over 3 million copies across all platforms.
| Ability | When you get it | What it does | Puzzle uses |
|---|---|---|---|
| Stone form (heavy) | Early, in the red area | Turns Gris into a heavy block | Resist strong winds, smash fragile floors and statues, weigh down platforms |
| Double jump | After the red area | A second jump in mid-air | Reach higher ledges; combine with glides and wind |
| Swimming | During the blue area | Dive and swim freely underwater; dash-like bursts when swimming | Explore flooded caverns, launch out of water to reach heights |
| Singing | Late game | A song that makes plants bloom and wakes certain creatures and mechanisms | Grow platforms, open flowers, interact with the world |
Tips:
| Stage | Color | Setting | What is new |
|---|---|---|---|
| Prologue | None | A crumbling statue and a grey world | Basic movement |
| Red | Red | Desert with windmills and sandstorms | Stone form; wind and sand as obstacles |
| Green | Green | Lush forest | Double jump; creatures that help you |
| Blue | Blue | Underwater caverns | Swimming; a hostile giant eel chase |
| Yellow | Yellow | A realm of light and geometric buildings | Singing; light and reflection puzzles |
| Finale | All | The climb to the end | Combines every ability |
The four areas are linked through a central hub, so you will pass through it several times. Areas previously out of reach open up as your abilities grow.
Steam lists 17 achievements. The four colors and The End come naturally. The rest require specific actions, and several are hidden.
| Achievement | Where | How |
|---|---|---|
| Red | Story | Restore red |
| Green | Story | Restore green |
| Blue | Story | Restore blue |
| Yellow | Story | Restore yellow |
| The End | Finale | Finish the game |
| Acceptance | Finale | Final stage-of-grief milestone near the end |
| Denial | Opening | Do not input anything during the opening sequence |
| Sandstorm | Red desert | Get through the sandstorm section without being blown back by the wind at all; use stone form every time a gust hits |
| Anger | Red desert | Smash three statues with stone form (break the two on the right first to avoid collision issues) |
| Inuksuit | Red desert | Find all 14 stone piles (inuksuit) |
| Apples | Green forest | Collect all 8 apples |
| Eel | Blue caverns | Get through the eel section without being bitten |
| Magic fowls | Yellow area | Find all 7 magic fowls |
| Bargaining | Hidden | A hidden stage-of-grief achievement; see a 100% guide if it does not pop |
| Depression | Hidden | A hidden stage-of-grief achievement; see a 100% guide if it does not pop |
| Mementos | All areas | Find every memento |
| Childhood | Post-game | Unlocked by the secret ending after collecting all mementos |
Steam's global rates show how few players get the hidden ones: fewer than 10 percent have Denial, Anger, Bargaining, Sandstorm, Magic fowls, Eel and Inuksuit, and Mementos and Childhood sit around 5 to 6 percent.
Use multiple save slots so you can retry these without replaying the whole game.
Mementos are hidden throughout all areas, often behind breakable floors, underwater, in off-screen alcoves, or high above the main path.
GRIS is short enough that the cleanest way to get every achievement is two passes: a careful first run and a focused cleanup.
Pass 1 (story, with the missables):
Pass 2 (cleanup):
Why two passes works: most of the first-pass achievements depend on how you play a section, while the second-pass ones depend on what you collect. Splitting them means you never replay a whole chapter for one missed action.
Can you die in GRIS? No. There is no death, failure or combat.
How long is GRIS? Roughly 3 to 5 hours for a first playthrough; completionists should plan for more.
How many achievements does GRIS have? 17 on Steam. The four color achievements and The End are unmissable; the rest need specific actions or collectibles.
How do I get the secret ending? Collect every memento, then return in the post-game to see the extra childhood scene and unlock the Childhood achievement.
What is GRIS about? A young woman working through grief. Her journey is told through color, music and the changing world rather than words, and the achievements reference the five stages of grief.
Is there a sequel? Nomada Studio's next game is NEVA (released October 15, 2024), a separate story about Alba and a wolf that builds on GRIS's style and adds light combat. It won the Games for Impact award at The Game Awards 2024, as GRIS did before it.
Does GRIS have Steam trading cards? Yes. Community items were added in September 2024 to celebrate 3 million copies sold, and they are granted retroactively.