This guide covers Relink's combat fundamentals, party building, sigil and weapon progression, the post-game grind, and the Endless Ragnarok expansion (Fatebreaker grade, Master Traits, the Conflux, Summons, and Chaos quests).
Researched September 2026 — current as of Ver. 2.0.6 (Sept 17, 2026) of Granblue Fantasy: Relink - Endless Ragnarok. Live games change; check the linked sources if something differs.
| Mechanic | How it works | Why it matters |
|---|---|---|
| Normal and charge attacks | Character-specific combos | Base damage and character mechanics |
| Skills | Four skill slots with cooldowns | Main damage, buffs, and utility |
| Perfect Dodge | Dodge right before a hit | Opens a brief counter window |
| Link Attack | Party Link gauge fills from hits; press when prompted | Extra damage and party buffs |
| Skybound Art (SBA) | Big special move when your SBA gauge is full | Heavy damage, often buffs |
| Chain Burst | Several SBAs in a row within the window | Party-wide damage finisher |
| Break / Overdrive | Enemies enter Overdrive, then can be Broken with damage | Break windows are where you deal most damage |
| Stun | Build stun on enemies for a vulnerability window | Pairs with stun-focused characters and sigils |
| Primal Burst (Endless Ragnarok) | Chain Burst variant with extra, game-changing effects | Extra burst value in the hardest content |
Assist modes: Relink has assist options, including a Full Assist toggle that performs actions automatically. They're great for accessibility and for story-only players, but turn them off for endgame, where you need precise dodging.
The base roster includes the Captain (Gran or Djeeta), Katalina, Rackam, Io, Eugen, Rosetta, Ferry, Lancelot, Vane, Percival, Siegfried, Charlotta, Yodarha, Narmaya, Ghandagoza, Zeta, Vaseraga, Cagliostro, and Id, plus the post-launch additions Seofon, Tweyen, and Sandalphon.
Endless Ragnarok (July 2026) added six characters:
| Character | Element | Style |
|---|---|---|
| Beatrix | Dark | Swordmaster |
| Eustace | Wind | Marksman |
| Fediel | Dark | Dragon |
| Fraux | Fire | Martial artist |
| Gallanza | Earth | General |
| Maglielle | Light | Spellcaster using blade manipulation |
Recent balance: in Ver. 2.0.5 (Aug 28, 2026), Fediel's Enhanced Combo Finishers (from Insight: Finishing Touch) had its max level reduced from 10 to 5, and her magic orbs deal less damage when the effect isn't active. Enhanced Combo Finishers now levels up faster, so damage at max level stays roughly the same. The same patch fixed Gallanza activating his SBA without a full gauge when entering Deathmatch Finale or maxing Wild Showman.
The AI allies follow the gear you give them, so equip their sigils too.
Every character has mastery trees you fill with Mastery Skill Points (MSP) from quests. The trees unlock:
Master Traits (Endless Ragnarok): a new layer where you spend MSP to raise a character's master level and equip passive bonuses. Cygames said in August 2026 that it's reviewing MSP gain and character balance, so expect adjustments.
Sigils are the heart of builds. Each sigil has a trait (the effect) and a trait level (strength).
| Sigil family | Examples | Use |
|---|---|---|
| Damage | Attack Power, Critical Hit Rate, Stamina, Tyranny, Enmity, Glass Cannon | Raw damage |
| Damage Cap and supplementary | Damage Cap, Supplementary Damage | Raise the damage ceiling; endgame essentials |
| Utility | Improved Dodge, Autorevive, Potion Hoarder, Guts, War Elemental | Survival and consistency |
| Character-specific | Each character has unique sigils | Change or strengthen their kit |
| Opus sigils | Alpha, Beta, and Gamma variants from the Lucilius raid | Very strong endgame traits |
Ver. 2.0.6 fix: single-level trait sigils (War Elemental, Untouchable, Potent Greens, Roll of the Die, Flight over Fight) were sometimes incorrectly obtained at trait level 11 instead of 15. Affected sigils in your inventory are corrected automatically.
Wrightstones add traits to weapons, and transmarvels (from high-tier quests) upgrade sigils. Siero's Knickknack Shack sells and trades sigils, materials, and tie-in rewards.
| Difficulty | Notes |
|---|---|
| Normal and Hard | Story and early quests |
| Extreme, Maniac | Post-game ramp; sigils and awakening start to matter |
| Proud | Post-game's traditional top tier |
| Chaos, Chaos+, Chaos++ (Endless Ragnarok) | New top tiers with tougher fights and better rewards |
Endless Ragnarok added Fatebreaker, the new highest skyfarer grade, with its own ranking quests.
Released: July 2026 (July 8–9 depending on region) on PC (Steam), PlayStation 4 and 5, and Nintendo Switch 2. On Steam it's sold as an upgrade kit (Standard and Special editions) for existing owners, or bundled with the base game.
What it adds:
Known issues (fixed): Ver. 2.0.3 had a bug where Fatebreaker-grade players couldn't load a save made on the Grandcypher's deck. Ver. 2.0.4 (Aug 7, 2026) fixed it. Later patches fixed softlocks in the quests The Not Forgotten Sky, New World Order, and On the Threshold of The World.
Upcoming: six purchasable character outfits will start releasing in December 2026, in batches of two, alongside free updates.
How long is the story? The main story is roughly 15–20 hours. The post-game and Endless Ragnarok add many more hours.
Is Endless Ragnarok free? No. On Steam it's a paid upgrade kit for existing owners (Standard and Special editions), or you can buy it bundled with the base game.
What's the level cap and endgame tier? Endless Ragnarok added the Fatebreaker skyfarer grade as the highest tier, plus Chaos, Chaos+, and Chaos++ quests.
Can I play solo? Yes. All content supports solo play with three AI allies, and the Conflux is solo-only.
Is there crossplay? Yes. Endless Ragnarok added crossplay across all platforms.
Who are the new characters? Beatrix, Eustace, Fediel, Fraux, Gallanza, and Maglielle.
I can't load my save after saving on the Grandcypher's deck. Update to Ver. 2.0.4 or later. That fixed the Fatebreaker-grade save-loading bug.