Everything you need for the 2024 DOOM + DOOM II package on the KEX engine: what's included, weapons and monsters, difficulty choices, secrets, co-op and deathmatch, mods, and settings.
Researched September 2026 — current as of Update 3 (April 2025, which added SIGIL II). Live games change; check the linked sources if something differs.
| Game | Maps | Notes |
|---|---|---|
| DOOM (The Ultimate Doom) | 4 episodes | Knee-Deep in the Dead, The Shores of Hell, Inferno, Thy Flesh Consumed |
| SIGIL | 1 episode (9 maps) | John Romero's unofficial fifth episode, 2019 |
| SIGIL II | 1 episode | Added officially in Update 3 (April 2025) |
| DOOM II | 32 maps | Includes 2 secret levels reached from MAP15 |
| Master Levels for DOOM II | 20 maps | Commissioned from various authors (1995) |
| No Rest for the Living | 9 maps | 8 regular plus 1 secret, originally from Xbox Live Arcade (2010) |
| TNT: Evilution | 32 maps | Final Doom |
| The Plutonia Experiment | 32 maps | Final Doom; very difficult |
| Legacy of Rust | 16 maps | New 2024 episode by id Software, Nightdive Studios and MachineGames, split into two chapters: The Vulcan Abyss and Counterfeit Eden |
| Deathmatch maps | 43 total | Includes a new 26-map deathmatch pack |
In total the package has 187 mission maps and 43 deathmatch maps.
| Action | Default (PC) | Tip |
|---|---|---|
| Move / strafe | WASD | Modern mouselook controls are on by default |
| Fire | Left mouse | |
| Use (doors, switches) | E | Press on walls you suspect are secret doors |
| Weapon carousel | Mouse wheel / number keys | Carousel speeds up switching |
| Automap | Tab | |
| Quick save / load | F6 / F9 | Save before every fight |
Settings worth changing:
| Weapon | Game | Best use |
|---|---|---|
| Fist / Berserk fist | Both | With a Berserk pack, punches are brutally strong |
| Chainsaw | Both | Melee; good against Pinkies (Demons) |
| Pistol | Both | Backup only |
| Shotgun | Both | Reliable all-rounder, accurate at medium range |
| Super Shotgun | DOOM II onward | Huge close-range damage; your main weapon in DOOM II |
| Chaingun | Both | Hitscan; stun-locks weaker enemies |
| Rocket Launcher | Both | Big damage, splash can hurt you; don't fire point-blank |
| Plasma Rifle | Both | Fast, strong projectile stream |
| BFG 9000 | Both | Room-clearing; the tracer damage depends on where you aim after firing |
Legacy of Rust adds new weapons and demons, the first official episode since DOOM II to do so (per the official release notes). The new arsenal and enemy types show up as you progress; the in-game tooltips and your first encounter are the best introduction, so treat any unfamiliar demon as a priority target until you've seen its attacks, and try each new weapon on a mid-sized crowd to learn its range and ammo cost.
| Monster | Threat | How to handle |
|---|---|---|
| Zombieman / Shotgun Guy | Hitscan chip damage | Kill quickly; Shotgun Guys drop shotguns |
| Heavy Weapon Dude (DOOM II) | Hitscan chaingun, very dangerous in groups | Priority target; use cover |
| Imp | Fireballs | Strafe sideways; shotgun them |
| Demon / Spectre | Melee rush | Back-pedal and shotgun, or chainsaw |
| Lost Soul | Charging flying skull | Hit them as they come in |
| Cacodemon | Floating tank with ball projectiles | Super Shotgun or plasma; the chaingun stuns them |
| Hell Knight / Baron of Hell | Tanky projectile throwers | Rockets or plasma from range |
| Pain Elemental (DOOM II) | Spits Lost Souls | Kill it fast before it floods the room |
| Revenant (DOOM II) | Homing rockets | Break line of sight around corners to shake the homing |
| Mancubus (DOOM II) | Twin fireball spreads | Strafe between the shots; rockets |
| Arachnotron (DOOM II) | Plasma stream | Get behind cover, then plasma or rockets |
| Arch-vile (DOOM II) | Resurrects monsters, and its fire attack hits hard | Top priority; break line of sight when you see the flames start |
| Cyberdemon | Rocket boss | Circle-strafe and use your strongest weapon, or let infighting help |
| Spider Mastermind | Hitscan boss | Stay in cover, peek and shoot; it's deadly at range |
Infighting tricks: get a Cyberdemon's rockets to hit other monsters, or lure hitscan enemies into shooting each other. It saves huge amounts of ammo on harder difficulties.
| Difficulty | Notes |
|---|---|
| I'm Too Young to Die | Reduced damage taken, extra ammo |
| Hey, Not Too Rough | Fewer monsters |
| Hurt Me Plenty | Standard |
| Ultra-Violence | More monsters; the veteran standard |
| Nightmare! | Monsters respawn and move and attack faster; not for a first run |
Hell on Earth: 32 maps across three sections (Outpost, City and Hell). The two secret levels branch from MAP15. The final map is the Icon of Sin, which requires rockets fired into its exposed brain.
16 maps across The Vulcan Abyss and Counterfeit Eden. Learn the new enemies as they appear; treat any unfamiliar demon as a priority target until you know its attack.
wad console command to load one.Is DOOM + DOOM II a free upgrade? Owners of DOOM (1993) and/or DOOM II on the supported platforms received the combined release as a free upgrade.
Can I still play the original DOS versions? Yes, via Steam's Beta Participation option (original versions or "previous-re-release").
Do I need to be online? Only for online multiplayer. Campaigns, split-screen and LAN work offline.
Where is SIGIL II? Added as an official part of the package in Update 3 (April 2025); choose it from the game select menu.
Do Steam Controllers work? The official FAQ says the Steam Controller isn't supported. Standard controllers, keyboard and mouse are.
How many players for co-op? Up to 16 online, 4 in local split-screen.