DEVOUR: Survival Guide

How to banish Azazel in DEVOUR, the 1-4 player co-op horror game: core rules, every current map, team roles, difficulty settings, progression, and the habits that get whole lobbies killed.

Researched September 2026 — current as of the build after the April 14, 2026 revert of patch v6.0.32 (seven maps, with The Carnival the newest; The Apartments announced for 2027). Live games change; check the linked sources if something differs.

Quick Start

  1. The goal is always the same: destroy ten ritual items. Each map has its own items (goats, rats, eggs, and more) that must be found, prepared, and burned at the ritual altar.
  2. Your UV flashlight is your only weapon. It burns fiends (minor enemies) and drains charge as you use it. Collect batteries to recharge.
  3. You cannot kill the possessed cultist (Azazel). Avoid them, break line of sight, and hide.
  4. Azazel gets faster and angrier with every item you burn. Early items are easy; the last few are chaos. Plan the final burns.
  5. Split up, but not too far. Divide tasks (keys, items, batteries), but stay close enough to revive teammates.
  6. Revive downed teammates quickly. If everyone goes down, the run ends.
  7. Learn one map at a time. Start with The Farmhouse on Easy and work up.
  8. Talk constantly. Positional voice chat means you'll hear teammates nearby; call out Azazel's location.
  9. Doors and item spawns are randomised. No two runs are identical, so keys and items won't always be in the same place.

Core Mechanics

The Ritual

Azazel (the Possessed Cultist)

Fiends

Items

Item Use
UV flashlight Burns fiends and can briefly stagger the possessed cultist; drains battery
Batteries Recharge the flashlight
Medkits Heal you
Keys Unlock doors; randomised each game
Map-specific tools Fuel, cleaning, bait, and other items needed to prepare ritual objects

Hiding and Stealth

Maps

Map Possessed cultist Setting Key features
The Farmhouse Anna Rural California farm Goats; the original and easiest map
The Asylum Molly Large asylum with a basement Rats; areas at different heights
The Inn Zara Traditional Japanese guest house Dirty eggs that must be washed; giant spiders that grab items
The Town Sam Mercy, a gold rush ghost town and birthplace of the cult Items prepared in one place and burned in another; Sam is "a quick shot"
The Slaughterhouse Nathan Abandoned meat factory in Chicago Claustrophobic; freezer rooms that lock; Nathan uses vents
The Manor See in-game Classic haunted house Crows; doll heads that must be cleaned
The Carnival See in-game Demonic carnival Newest map, released in autumn 2025 around the Halloween event

Coming next: The Apartments, set in a Brooklyn housing block with Frank, a possessed mob boss, is estimated for 2027 per the June 2026 sneak peek. It's the first DEVOUR map in a big modern city: a rundown multi-storey housing block with individual apartments, a ground-floor shop/cafe, and an outdoor area with alleys and a subway exit. Frank fights with his fists, so expect a very physical Azazel.

Map Tips

The Farmhouse

The Asylum

The Inn

The Town

The Slaughterhouse

The Manor

The Carnival

Difficulty Levels

Difficulty Notes
Easy Learning the map
Normal Standard challenge
Hard Faster Azazel, more fiends
Nightmare The ultimate challenge; minimal margin for error

Beating maps on higher difficulties unlocks achievements and some cosmetic rewards (for example, the 2025 Christmas event's Ice Wraith outfit required a Hard or Nightmare win as Sam).

Progression

Recent Patches

Version Date What changed
v6.0.29 December 19, 2025 Molly can no longer be trapped behind the Asylum basement door; fixes for doll heads on The Manor and Azazel screams on burn
v6.0.31 January 18, 2026 Stops Azazels getting stuck on players; fixes a Slaughterhouse freezer door exploit; doors opened by exploits now close when locked, so Azazel can't be trapped
v6.0.32 April 13, 2026 Many knockout and item-visibility fixes (for example, spiders on The Inn could see hidden dropped items, and enemies could see players reviving or washing eggs)
Revert April 14, 2026 v6.0.32 rolled back because speedrunners and regular players relied on some of the "bugs"

The takeaway: exploits that trap Azazel have been patched out and stay patched, but the fixes from v6.0.32 are not currently live.

Team Roles

Role Job
Item runner Finds and brings ritual items to the altar
Key finder Finds keys and unlocks doors
Battery supplier Keeps everyone's UV charged
Lookout Tracks Azazel and calls out their position

Roles are informal, but agreeing on them at the start saves time.

A Typical Run, Phase by Phase

Opening (before the first burn)

Middle (roughly the third to seventh burn)

Endgame (the last few burns)

Solo runs

Common Mistakes to Avoid

Advanced Tips

FAQ

Can I play DEVOUR solo? Yes, but it's much harder. It's designed for 1 to 4 players.

How many maps are there? Seven as of September 2026: The Farmhouse, The Asylum, The Inn, The Town, The Slaughterhouse, The Manor, and The Carnival. The Apartments is planned for 2027.

Can I play on cloud or Mac? Yes to both. The Steam version runs natively on macOS (10.15 or later) as well as Windows, and since December 2025 DEVOUR is on GeForce NOW, which lets you stream it on Windows, Mac, Android, iOS/iPadOS, and ChromeOS. You need to own it on Steam, and NVIDIA recommends 25 Mbps or more for 1080p.

Does DEVOUR support VR? Yes, with no extra purchase.

Why did patch v6.0.32 get reverted? Some bug fixes affected strategies used by speedrunners and regular players, so the developers reverted it on April 14, 2026.

How long is a game? Sessions can last up to an hour.

Sources