DARK SOULS III: Complete Guide

This guide covers Dark Souls III from the first bonfire to the Soul of Cinder and both DLCs: stats, starting classes, build archetypes with real weapons and spells, area and boss order, missable NPC quests, the three endings, and what to know about PC online play.

Researched September 2026. Current as of App Ver. 1.15.2 / Regulation Ver. 1.35 (the final PC patch, January 2023). PC online features were restored in August 2022. Live games change; check the linked sources if something differs.


Quick Start

  1. Any class works; Knight is the easiest start. Best starting stats and a shield with 100% physical block. Deprived is a challenge pick, not a trap.
  2. Burn Undead Bone Shards and collect Estus Shards. Give Estus Shards to Andre the Blacksmith to get more flasks, and burn Undead Bone Shards at the Firelink Shrine bonfire to make each flask heal more.
  3. Vigor first. For a first playthrough, getting Vigor into the mid-20s early is the best survival upgrade in the game.
  4. Upgrade one weapon. Titanite is limited early. Pick one main weapon and put your Titanite Shards into it instead of spreading them around.
  5. Stay under 70% equip load. Above that your roll becomes slow and heavy. Lighter is faster.
  6. Don't hoard Embers. Using an Ember boosts max HP and enables summoning. It's often worth using one before a boss.
  7. Summon for hard bosses. White summon signs near the fog gate (requires being Embered) add co-op help. It's not cheating.
  8. Don't overspend souls early. Level-ups, Titanite from the Shrine Handmaid, and key shop items matter more than cosmetics.
  9. Talk to every NPC twice. Many quests progress only by exhausting dialogue or visiting at the right time.
  10. Rest at bonfires often. Enemies respawn, but you get full Estus, and it sets your respawn point.

Stats and Soft Caps

Stat What it does Practical target
Vigor HP, frost resistance ~27 for a first run, 40+ for late game and PvP
Attunement FP and spell slots Only for casters. Slots at 10, 14, 18, 24, 30, 40, 50, 60, 80
Endurance Stamina Up to ~40 for melee builds
Vitality Equip load Enough to stay under 70% with your gear
Strength Damage scaling, weapon requirements 40 for STR builds (returns drop after)
Dexterity Damage scaling, casting speed 40 for DEX builds
Intelligence Sorcery, pyromancy, dark and magic weapons 40–60 for sorcerers
Faith Miracles, pyromancy, lightning and dark 40–60 for clerics
Luck Bleed and poison buildup, item discovery Only for Hollow and bleed builds

A common "online meta" soul level is around SL 120 with weapons at +10 (or +5 for boss-soul and unique weapons), which is where most co-op and PvP matchmaking happens.


Starting Classes

Class Good for Note
Knight First playthrough, STR or quality Best overall starting stats and gear
Mercenary DEX Starts with Sellsword Twinblades
Warrior STR High Strength start
Herald Faith and melee hybrid Spear, Kite Shield, and the Heal Aid miracle
Thief DEX, bleed, Luck Starts with a bow
Assassin DEX and sorcery hybrid Starts with Spook
Sorcerer Pure INT Soul Arrow and Heavy Soul Arrow
Pyromancer Pyromancy (INT and Faith) Pyromancy Flame from the start
Cleric Pure Faith Mace plus the Heal and Force miracles
Deprived Challenge runs SL 1 start with only a Club and Plank Shield

Burial Gifts

Popular choices are the Life Ring (more HP), Fire Gem (early fire infusion), and Divine Blessing (full heal). The Young White Branch and Cracked Red Eye Orb are more situational.


Weapon Upgrades and Infusions


Build Archetypes

Quality (STR and DEX)

Strength

Dexterity

Sorcery (INT)

Pyromancy

Faith


Key Rings Worth Grabbing

Rings are some of the biggest power spikes in the game, and several are easy to miss. Effects and locations below follow the Fextralife ring pages.

Ring Effect Where
Life Ring +7% max HP Burial gift, or buy from the Shrine Handmaid
Chloranthy Ring Faster stamina recovery Undead Settlement, in the Fire Demon area you clear with Siegward
Lloyd's Sword Ring +10% attack while HP is full Cathedral of the Deep
Carthus Milkring / Carthus Bloodring +3 DEX and hides you while rolling / longer roll invincibility at the cost of absorption Catacombs of Carthus
Covetous Silver Serpent Ring +10% souls from kills Firelink Shrine, behind an illusory wall
Silvercat Ring Negates non-lethal fall damage Reward from Sirris after the Creighton invasion
Ring of Favor Small boosts to HP, stamina, and equip load Irithyll, guarded by Sulyvahn's Beasts
Sun Princess Ring Slow HP regeneration Anor Londo, after Aldrich
Havel's Ring +15% equip load Ludleth trade for the Soul of a Stray Demon
Prisoner's Chain +5 Vigor, Endurance, and Vitality, but lower absorption Ludleth trade for the Soul of Champion Gundyr

Casters: the Sorcerer starts with the Young Dragon Ring (+12% sorcery) and the Pyromancer with the Great Swamp Ring (+12% pyromancy). Faith builds should pick up Morne's Ring in the Road of Sacrifices and the Ring of the Sun's First Born in Irithyll.


Online Play and Embers


Area and Boss Order

Main path:

Area Boss
Cemetery of Ash Iudex Gundyr
High Wall of Lothric Vordt of the Boreal Valley
Undead Settlement Curse-Rotted Greatwood (technically optional, but it drops the Transposing Kiln that Ludleth needs for boss-soul trades)
Road of Sacrifices Crystal Sage
Cathedral of the Deep Deacons of the Deep
Farron Keep Abyss Watchers (Lord of Cinder)
Catacombs of Carthus High Lord Wolnir
Smouldering Lake Old Demon King (optional)
Irithyll of the Boreal Valley Pontiff Sulyvahn
Profaned Capital Yhorm the Giant (Lord of Cinder)
Anor Londo Aldrich, Devourer of Gods (Lord of Cinder)
High Wall of Lothric (return) Dancer of the Boreal Valley (triggers after you've beaten three Lords of Cinder, usually right after Aldrich; killing Emma triggers it early)
Lothric Castle Dragonslayer Armour
Consumed King's Garden Oceiros, the Consumed King (optional, but the way to Untended Graves and the End of Fire ending runs through his arena)
Untended Graves Champion Gundyr (optional, hidden area)
Archdragon Peak Ancient Wyvern, Nameless King (both optional)
Grand Archives Lorian, Elder Prince & Lothric, Younger Prince (Lord of Cinder)
Kiln of the First Flame Soul of Cinder (final boss)

DLC

Boss Tips


Missables and NPC Quests

Endings

Ending Requirement
To Link the First Flame Default ending after defeating the Soul of Cinder
The End of Fire Find the Eyes of a Fire Keeper in Untended Graves (reached through Oceiros's arena), give them to the Fire Keeper and exhaust her dialogue, then summon her after the Soul of Cinder fight
The Usurpation of Fire Get 5 Dark Sigils from Yoel of Londor ("draw out true strength") before killing the Abyss Watchers. Complete Anri's questline (kill Horace in the Smouldering Lake cave, then choose "Tell Anri of Smouldering Lake"), then do the wedding in the Darkmoon Tomb (3 more sigils). Never cure your Hollowing at the Fire Keeper. Interact with the First Flame holding 8 Dark Sigils
Unkindled variant Do the End of Fire steps, then kill the Fire Keeper at the end of the cutscene. No achievement

Covenants

Covenant What it does
Way of Blue / Blue Sentinels Get help or defend others against invaders
Warrior of Sunlight Co-op summoning
Blade of the Darkmoon Defend Way of Blue members
Mound-makers Chaotic co-op and invasion
Rosaria's Fingers Invasion
Watchdogs of Farron Defend Farron Keep
Aldrich Faithful Defend Anor Londo
Spears of the Church (Ringed City) Defend the Halflight arena

Common Mistakes to Avoid


Advanced Tips


FAQ

Are PC online features working? Yes. They were restored in August 2022 after a security issue. The final patch is App Ver. 1.15.2 / Regulation 1.35.

Which starting class is best? Knight for most first runs. Pick Pyromancer or Sorcerer if you want a caster.

How do I get more Estus? Collect Estus Shards and give them to Andre. Burn Undead Bone Shards at Firelink Shrine to make each flask heal more.

What's the best soul level for online play? Around SL 120 with +10 weapons is where most online play happens.

Do I need the DLC? No, but Ashes of Ariandel and The Ringed City add some of the best bosses in the series (Sister Friede, Darkeater Midir, Slave Knight Gael).

What carries over into NG+? Your level, equipment, and inventory (except key items tied to the story). Enemies get tougher, and some rings appear as stronger +1, +2, and +3 versions in later cycles, so NG+ is also how you complete a ring collection. You can pick a different ending each cycle.

How do I get the Usurpation of Fire ending? Get Yoel of Londor's 5 Dark Sigils before the Abyss Watchers, complete Anri's questline and the Darkmoon Tomb wedding (8 sigils total), and interact with the First Flame after the Soul of Cinder.


Sources