A new-to-veteran guide to Torn Banner's medieval battlefield: melee fundamentals, every class and subclass, Team Objective play, weapon picks, progression and the state of the game in 2026.
Researched September 2026 — current as of hotfix 2.11.4 (December 2025). The Regicide update (2.11, May 2024) was the last major content update; since then the game receives stability hotfixes only. Unofficial Servers and Skill Based Team Balance arrived with Duel of the Fêtes (March 2024). Check the linked sources if something differs.
| Mechanic | What it does |
|---|---|
| Slash | Wide horizontal swing; hits multiple enemies and teammates |
| Overhead | Vertical attack; tight hit area, good in crowds |
| Stab | Thrust; longest reach, narrow hit |
| Heavy attack | Hold an attack for more damage and different timing |
| Special attack | Weapon-specific move with unique properties |
| Block / Parry | Blocking at the moment of impact parries; allows a riposte |
| Riposte | Fast counterattack after a parry |
| Counter | Answering an incoming attack with the same attack type at the right moment blocks and strikes back in one move |
| Feint | Cancel an attack into another to bait a parry |
| Drag | Delay an attack by turning away to throw off parry timing |
| Accel | Speed up an attack by turning into it |
| Combo | Chain attacks for faster follow-ups |
| Kick | Breaks blocks and interrupts |
| Sprint charge | Leap attack while sprinting |
| Throw | Throw your weapon or objects for burst damage |
| Battle cry | Shout on a cooldown; use it before engaging rather than mid-duel |
Countering means answering an attack with the same attack type (for example, an overhead against an incoming overhead) at the right moment. It defends and hits back faster than a normal parry-riposte and is a key high-level skill; it costs stamina, so do not rely on it when you are nearly out.
| Class | Subclasses | Role |
|---|---|---|
| Archer | Longbowman, Crossbowman, Skirmisher | Ranged damage, javelins, support |
| Vanguard | Devastator, Raider, Ambusher | Aggressive two-handers, fast flanking |
| Footman | Poleman, Man at Arms, Field Engineer | Versatile support and objective play |
| Knight | Officer, Guardian, Crusader | Tanky frontliners with shields and heavy weapons |
Tips per class:
Every weapon has strengths; pick one and learn its reach and timing rather than chasing a "best" pick.
| Mode | Details |
|---|---|
| Team Objective | Up to 64 players; phased attack/defend objectives (siege, escort, destroy) |
| Team Deathmatch | Team kill-count mode |
| Free-for-All | Every knight for themselves |
| Brawl | Mayhem with unconventional weapons (fish, chairs, bread) |
| Duels and custom play | Small-scale one-on-one fighting, largely on community-run unofficial servers |
Launch-era staples include Lionspire, Rudhelm, Falmire, Galencourt, Darkforest, Coxwell and Aberfell. Post-launch updates added maps such as The Razing of Askandir (Tenosian Invasion, June 2022), The Breach of Baudwyn, The Sacking of Bridgetown, The Assault on Thayic Stronghold, The Reclamation of Montcrux (Reclamation update, November 2023) and the final map, Regicide at Trayan Citadel (Regicide update, May 2024). Each has attack and defend phases; learning the objectives and choke points matters as much as combat.
Tips:
Horses spawn on many maps (the Reinforced update in October 2022 added them to more existing maps, such as the Rudhelm siege). On horseback you can trample foot soldiers, land front or rear horse kicks, fight with your equipped weapon, and unhorse riders with a lance.
Most deaths in 64-player matches come from being outnumbered, not out-dueled.
| Setting | Why |
|---|---|
| Field of view | Wider FOV shows flankers; many players raise it |
| First vs third person | Both are fully supported; third person gives more awareness, first person makes reading attack angles easier for some |
| Mouse sensitivity | Lower sensitivity makes drags and accels controllable |
| Crosshair and hit indicators | Helps judge reach and attack direction |
| Voice chat and text filters | Match chat can be loud; configure to taste |
Is Chivalry 2 still supported? Regicide (May 2024) was the last major content update; the game has since received stability hotfixes, most recently 2.11.4 in December 2025. Servers are online.
Is Chivalry 2 cross-platform? Yes, all-platform crossplay.
What are unofficial servers? Community-hosted servers added in Duel of the Fêtes (March 2024) that let players run custom settings and duel servers.
How do I parry? Block right as an attack lands, then attack immediately to riposte.
What is the best class for beginners? Footman or Knight — forgiving and versatile.
Is there a Chivalry 3? Torn Banner has hinted at future Chivalry projects but has not announced a sequel as of this writing.