Car Mechanic Simulator 2018: Beginner-to-Advanced Guide

How to run a profitable garage in CMS 2018: taking and diagnosing jobs, tools and garage upgrades, skill priorities, making money with barn finds, the junkyard, and auctions, plus DLC advice and where the series is heading.

Researched September 2026 — current as of the final PC build (last Steam update July 2025; free-to-keep week 21-27 May 2026). Live games change; check the linked sources if something differs.

Context (September 2026): CMS 2018 (Red Dot Games, PlayWay, released 28 July 2017) is finished and supported only with small fixes. In May 2026 it was free to keep on Steam for a week (21-27 May), which brought a wave of new players; PlayWay reported the game's all-time player peak was broken by almost 300%. Over the years it received 21 DLC releases. The next entry, Car Mechanic Simulator 2026, is announced with co-op and is wishlistable. CMS 2021 is the current full sequel.

Quick Start

  1. Take jobs you can finish. Early jobs list the problem or the parts to replace. Stick to those until you understand the car layouts.
  2. Use Examine mode. It shows part conditions by color; worn or broken parts are what you replace.
  3. Unscrew in order. Many parts sit behind others (e.g., brakes behind wheels). Remove outer parts first.
  4. Buy parts from the shop, not blindly. Check the part name and the car model before you buy.
  5. Level up. XP from jobs gives skill points; early skills speed up everything.
  6. Don't overspend on garage upgrades before you need them. Buy tools when jobs require them.
  7. Explore money makers after the basics. Barn finds, the junkyard, and auctions are where real profit is.
  8. Save before risky decisions. For example, before buying a car at auction.

The Core Loop

  1. Accept a job from the order list.
  2. Diagnose: read the description, then use Examine mode, test tools, and test drives.
  3. Disassemble the parts you need to reach.
  4. Buy or repair replacement parts.
  5. Reassemble in reverse order.
  6. Complete the job and collect money and XP.

Tip: Some jobs contain optional extras. Finishing the full list pays more.

Your First Few Hours

Stage Focus Goal
First jobs Simple jobs with named parts (brakes, exhaust, suspension parts) Learn Examine mode and disassembly order
Early levels Spend skill points on speed and the repair table Cut time and parts cost
First savings Buy the diagnostic tools that jobs start asking for Unlock better-paying job types
Mid game Second lift, parts warehouse Run two jobs at once and keep spares
Late game Barn finds, junkyard, auctions, paint shop Flip cars for large profits

Reading a job

Jobs come in two broad styles:

If a job's description mentions a symptom you can't diagnose yet, skip it; better jobs will appear.

Disassembly habits

Diagnosis Tools

Tool / area What it tells you
Examine mode Condition of visible parts; highlights bad ones
OBD scanner Electrical and engine faults
Compression tester Engine cylinder problems
Path Test Suspension problems
Test Track Overall car condition and driving issues
Race Track Performance testing
Shock absorber tool Tests shocks
Battery charger Battery condition and charging
Dyno (with free Tuning DLC) Horsepower and torque

Many of these are unlocked through garage upgrades and levels.

Garage and Upgrades

The garage starts small and can grow to a full workshop with three lifts. Key upgrades:

Upgrade Why it matters When
Extra lift More cars at once Once you have steady jobs
Parts warehouse Store parts for later When you start flipping cars
Paint shop Paint cars and liveries For restorations and paint jobs
Repair table (skill) Repair parts instead of buying new Early, big money saver
Test tools Diagnose problems without guessing As jobs require
Multilevel parking Store your cars When you own multiple cars

Skills

Leveling gives skill points. Skills change by version, but priorities are:

Priority Skill type Why
1 Faster unscrewing / efficiency Saves the most time
2 Repair table and repair abilities Saves money on parts
3 Discounts on parts Profit margin
4 Tools that unlock new job types More income
5 Quality-of-life perks Comfort

Making Money

Jobs

The simplest income. Early levels offer easy jobs; higher levels offer harder, better-paying jobs. Watch time limits and pay.

Barn finds

The Barn Find module lets you search abandoned barns for cars and parts. Buy a barn, look for cars (some classic), and haul them to your garage. Also check sheds for parts.

Junkyard

Scavenge for parts and rusty cars. Parts can be cheap, and rusty cars can be restored for profit.

Auctions

Car auctions let you buy cars for resale or collection. Bid carefully; other bidders compete.

Flipping rule of thumb

A first restoration, step by step

Your first flip is where most players lose money. A simple routine keeps it profitable:

  1. Pick a common car. Parts for everyday models are cheaper and easier to find than for rare classics. Save the rare barn finds for when you have cash and skills.
  2. Inspect before you commit. Use Examine mode on the car in the barn, junkyard, or your garage and note what is rusted, worn, or missing.
  3. Price the job. Add up the parts you would need from the shop, then compare against what the car sells for restored. If the margin is thin, walk away.
  4. Strip only what you are fixing. Every part you remove is one more to reassemble.
  5. Repair before you buy. Put worn parts on the repair table first; only buy new when a part can't be repaired.
  6. Fix the big value items first: engine, suspension, and body. Cosmetic extras rarely pay for themselves.
  7. Paint last, and only what needs it.
  8. Test it on the Test Track and Path Test so nothing obvious drags the value down, then sell or keep it in your parking.

Where your money should go

Stage Best spend Avoid
Early Tools that jobs ask for, repair-related skills Expensive garage expansions you can't fill
Middle A second lift, parts warehouse, paint shop Rare cars you can't afford to finish
Late Barn finds, auctions, full restorations Overpaying at auctions out of habit

Repairs and Parts

Car Editor and Mods

A Car Editor lets modders add cars to the game, and the community has built a large library of modded cars. Mods can affect stability; back up saves before installing them.

DLC

CMS 2018 has 21 DLC releases, mainly licensed car packs (Mazda, Dodge, Porsche, Mercedes-Benz, and others) plus themed packs like Wheeler Dealers, Vans & Campers, Hot Rod Custom Cars, and US Classic 60s. The Tuning DLC is free and adds cosmetic/performance parts and a dyno. Start with Tuning (free), then pick car packs you like.

Common Mistakes to Avoid

Advanced Tips

CMS 2018 vs CMS 2021 vs CMS 2026

CMS 2018 CMS 2021 CMS 2026
Status Finished, still sold Current sequel Announced, wishlistable
Co-op No No Yes (announced)
Notes Barn finds, junkyard, auctions, 21 DLC releases Refined systems, often described as similar to a remaster Co-op is the headline feature

FAQ

Is CMS 2018 still worth playing? Yes, especially if you got it free in May 2026. It has a large DLC library and a mature mod scene.

Is CMS 2018 free? It was free to keep for a limited week (21-27 May 2026). Outside that window it is a paid game.

Should I buy CMS 2018 or CMS 2021? CMS 2021 is the newer game with refined systems; CMS 2018 is cheaper and has its own DLC cars.

What is the best way to make money? Jobs early; barn finds, junkyard cars, and auctions later.

Is there multiplayer? No. Co-op is announced for CMS 2026.

Do mods work? Yes, via the Car Editor and community cars. Back up saves.

Sources