Battlerite: Complete Guide

A practical guide to Battlerite, Stunlock Studios' free-to-play 2v2/3v3 arena brawler: how rounds work, what to press and when, champion roles, drafting, and how to climb in the new rolling ranked seasons.

Researched September 2026 — current as of the first rolling ranked season (reset 2 September 2026). Live games change; check the linked sources if something differs.

State of the game (September 2026): Battlerite has been in maintenance mode since 2019 (the last content update was October 2019). There is no new champion or balance work, but the servers are up and the game is still free on Steam. In June 2026 Stunlock pushed a small technical patch so the ranked ladder could reset on a schedule, and on 2 September 2026 at 08:00 UTC the old "infinite season" ended. Seasons now run for six months, rolling over each September and March — the next reset is March 2027. Stunlock said it would hand out titles for the infinite season by hand, and warned it may not be able to give titles in later seasons.

Quick Start

  1. It's a best-of-five round fight, not a MOBA. You don't farm, buy items or push towers. Win three rounds and the match is yours. A round has a roughly two-minute timer, and then a Sudden Death boundary gradually forces everyone into a small area.
  2. Everything is a skillshot or a read. You move with WASD and aim at your cursor. Nearly every ability can be dodged, and the game is mostly about spacing and dodging.
  3. Energy wins rounds. Hitting enemies builds energy. Spend it on EX abilities (upgraded versions of your basic skills) or save up for your ultimate. Burning all your energy on EX spam is the most common newbie leak.
  4. Respect counters. Many champions have a counter stance or a short invulnerable window. Hitting into one gets you punished. If an enemy suddenly stops and glows, stop attacking.
  5. Pick your battlerites before the match. Battlerites are upgrades that change your abilities (more damage, a new effect, extra mobility). Pick a set that suits your team comp and the enemy draft.
  6. Fight for the Orb. A central Orb spawns during each round, and the team that destroys it gets healing and energy. Knowing when to contest it and when to give it up decides close rounds.
  7. Don't overheal-bait yourself. Part of the damage you take can't be healed back for the rest of the round (it shows as a greyed section of your health bar), so taking needless damage early costs you in the late round.
  8. Duo up. 2v2 with a friend on voice is the best way to learn. Coordinated focus and swaps beat raw mechanics.
  9. Practice against bots first. Bot and practice modes let you learn each champion's cooldowns and combos without dragging down a ranked teammate.

Core Systems

Controls and ability slots

Every champion uses the same slot layout. Keys are fully rebindable in Settings.

Slot Default input Typical use
Primary (M1) Left mouse Basic attack, your main source of damage and energy
Secondary (M2) Right mouse Heavier hit, heal or utility with a cooldown
Mobility Space Dash, jump or teleport, and your main dodge
Q, E, R Q / E / R Crowd control, defensives, counters and utility
Ultimate F Costs a full energy bar and usually swings a round
EX abilities Separate binds (see Settings) Upgraded versions of two basic abilities, paid for with energy

Movement uses WASD, independent of aim. Casting while moving is normal, but some abilities root or slow you while they cast, so learn which ones.

Energy

Health, healing and damage

Rounds, the Orb and Sudden Death

Battlerites

Battlerites are per-champion upgrades you lock in before the match. They fall into broad themes: extra damage, survivability, movement, crowd control and support/utility. Rules of thumb:

Champion Roles and Picks

Champions come in three classes. The roster is unchanged since development ended in 2019, so older tier lists and guides still apply.

Class Champions What they do
Melee Bakko, Croak, El Bastardo, Freya, Jamila, Raigon, Rook, Ruh Kaan, Shifu, Thorn Engage, lock targets down and punish misplays. They need to close distance and win Sudden Death.
Ranged Alysia, Ashka, Destiny, Ezmo, Iva, Jade, Jumong, Shen Rao, Taya, Varesh Poke, zone and burst from range. Positioning is everything, and they're weak when caught.
Support Blossom, Lucie, Oldur, Pearl, Pestilus, Poloma, Sirius, Ulric, Zander Heal, shield, peel and CC. They decide the tempo of long rounds.

Beginner-friendly picks

Picks that need practice

Team composition basics

Fighting Fundamentals

Spacing and dodging

Cooldown tracking

Focus fire

Orb and pickup control

Ranked and the New Season System

Free-to-Play and Cosmetics

Common Mistakes to Avoid

Advanced Tips

FAQ

Is Battlerite dead / are the servers still up? No, the servers are live as of September 2026. Development stopped in 2019, but Stunlock still runs the game and even added rolling ranked seasons in 2026.

When does the ranked season reset? The first rolling season began on 2 September 2026 (08:00 UTC). Seasons last six months, so the next reset is in March 2027, and they continue each September and March after that.

Is Battlerite pay-to-win? No. Paid content is cosmetic or unlocks champions you could earn by playing. The All Champions Pack just saves time.

What's the best champion for beginners? Bakko, Jumong and Lucie are the usual recommendations. They have clear jobs, forgiving kits and teach the fundamentals.

What happened to Battlerite Royale? It was announced in May 2018 as a free mode, then became a separate paid standalone game later that year. It went into maintenance mode alongside the main game in October 2019 and isn't part of this guide.

What is Stunlock working on now? V Rising, which launched in Early Access in May 2022. Battlerite gets only occasional technical maintenance.

Is the balance going to change? Unlikely. Stunlock explicitly said in June 2026 that it would hold off on balance changes, even though the community had asked for some.

Sources