ARC Raiders: Complete Guide

How to survive topside, what to loot and keep, how to build out your workshop in Speranza, and how the Expedition reset works in Embark Studios' PvPvE extraction shooter.

Researched September 2026 — current as of Live Update 1.45.0 (September 8, 2026) and Expedition 5. Live games change; check the linked sources if something differs.

Quick Start

  1. Death is cheap if you let it be. When you have no gear, you can drop with a free loadout. Use it constantly while you learn maps. Nothing you lose on a free kit hurts you.
  2. Use your Safe Pocket. Items in the Safe Pocket slots come home even if you die. Put your single most valuable find (a blueprint, a rare material, a key) there as soon as you pick it up.
  3. Start on Dam Battlegrounds. It is the starter map: the layout is readable, the ARC there are the easiest, and extraction points are easy to find. The other maps open up as you progress.
  4. Plan your exit before you loot. Check where the extraction elevators are when you land. Calling an elevator starts a countdown and makes noise, so other Raiders may show up.
  5. Don't try to fight everything. ARC hit hard and are loud. Big ones like the Bastion and Bombardier aren't worth it on a starter kit. Walk away.
  6. Keep workshop materials, sell trinkets. Anything a workbench upgrade or quest asks for stays in the stash. Trinkets (valuables with no crafting use) are cash.
  7. Recycle junk instead of selling it when you need components. Broken ARC parts and damaged gear break down into crafting materials.
  8. Scrappy works for free. The rooster in your workshop brings back basic materials (Metal Parts, Fabric, Plastic Parts, Chemicals, Rubber Parts, Assorted Seeds) after each raid. Upgrade him early.
  9. Heavy ammo for armored ARC. Light-ammo guns plink off armor. If you plan on shooting ARC, bring a heavy-ammo weapon like the Ferro or Anvil.
  10. Spend your Cred before October 8, 2026. Update 1.45.0 announced that Cred is being retired. Anything left after October 8 is gone. Raider Deck rewards move to a new system in the Frozen Trail Update.

What's Current (Live Update 1.45.0)

Item Details
Latest update Live Update 1.45.0, September 8, 2026
Expedition Expedition 5 started with 1.45.0
New Raider Project Ascending the Mountain: help Apollo find a way to a mountain range beyond the current Tube system while you look into phantom ARC signals
New cosmetics Hornet Hunter Set. The Boonie outfit went live September 15
Cred Usable until October 8, 2026, then retired
Next big update Frozen Trail Update, planned for October 8, 2026
Engine Upgraded from Unreal Engine 5.3 to 5.7

Other gameplay changes in 1.45.0:

Core Loop

  1. Prepare in Speranza. This is the underground hub. Pick up quests from the traders, craft or buy a loadout, and decide what goes in your Safe Pocket.
  2. Drop topside. Pick a map and any active map condition, then deploy. Your squad is solo, duo, or trio.
  3. Loot, fight, do objectives. Containers, ARC wrecks, and quest locations all give loot. Other Raiders may be friendly or hostile. It's up to them.
  4. Extract. Call an elevator and survive the countdown, or use a Raider Hatch with a key for an instant exit.
  5. Process the haul. Sell, recycle, and craft. Upgrade workbenches and hand in quest items.

If you die, everything you carried is lost except what was in your Safe Pocket. Augments and some gear also decide how much you can carry, so a better kit means more room for loot.

Maps

Map Character Best for
Dam Battlegrounds Swampy industrial zone with forests, warehouses, and open fields Learning looting, movement, and extraction. The Control Tower and Research Building are both reliable loot runs
Buried City Dense, vertical ruined city with lots of buildings to search Better general loot and indoor fights
The Spaceport (Acerra) Tall towers and checkpoints, with heavier ARC presence High-value security loot if you can handle elites
The Blue Gate Mountains with steep verticality and weather research facilities Experienced players and long sightlines
Stella Montis Fully underground tunnel network Close-quarters fights where controlling line of sight matters

Tips:

Traders and Quests

Speranza's traders give you quests and sell stock:

Quest items often look like junk. Never sell anything a quest asks for. Check the item's tooltip before you sell or recycle.

Workshop Stations

You start with a basic Workbench and Scrappy. Everything else is built and then upgraded up to level 3 using materials.

Station What it crafts
Workbench Basic weapons and most ammo types
Gunsmith More weapons and weapon mods. Upgrades plus blueprints unlock uncommon through epic guns and mods
Gear Bench Shields and Augments
Medical Lab Healing and shield-recharge consumables
Explosives Station Grenades and mines
Utility Station Tactical tools such as ziplines and cloaks
Refiner Turns basic materials into Mechanical Parts, Electrical Parts, Explosive Compounds, and some rare ARC materials
Scrappy Brings back basic materials after each raid. Upgrading him increases the haul

Build order for new players:

  1. Scrappy first. It's passive income for every raid.
  2. Medical Lab. Cheap heals keep you alive and save you money.
  3. Gunsmith, once you have blueprints worth crafting.
  4. Gear Bench, for better Augments (more carry space) and shields.
  5. Refiner, when you start getting stuck on refined parts.

Don't rush every upgrade. Upgrades eat materials, and some parts (Motors, Cooling Coils, Industrial Batteries, Lab Reagents, and ARC-specific parts) are hard to find early. Read what the next tier needs, then farm those parts on purpose.

Loadouts: Augments, Shields, Weapons

Weapon picks (September 2026 community consensus)

Tier lists shift with every balance patch. Treat this as a starting point.

Role Weapons players rate highly
All-rounder Anvil (heavy hand cannon. Hits armored ARC hard and punishes headshots)
Cheap starter Ferro (common heavy battle rifle, cheap to replace), paired with a Rattler or Stitcher
Close range Il Toro, Stitcher, Bobcat, and the energy-clip shotgun Dolabra
Mid range Venator, Renegade, Anvil
Anti-ARC / bosses Bettina, Hullcracker, Jupiter, Equalizer
Long range Osprey (scoped sniper rifle, medium ammo). Jupiter is the energy-clip alternative

Newer additions include the Canto SMG (medium ammo) and the Dolabra. Note that Bettina uses heavy ammo, the Hullcracker uses launcher ammo, and the Jupiter, Equalizer, and Dolabra use energy clips, so plan your ammo before you drop.

Budget rule: carry one weapon you're fine losing and one you'd miss. Put blueprints and rare mats in the Safe Pocket, not your backpack.

Fighting ARC

ARC How to handle it
Wasp / Hornet Small flying drones. Shoot the thrusters or break line of sight. Hornets are tougher
Tick / Pop Small ground ARC that rush you. Back up and shoot early. Don't let a Pop reach you
Snitch Scout drone that calls in more ARC. Kill it fast or stay out of its sight. Snitch Scanners do the same thing
Surveyor Laser drone. It struggles to hit you if you get under or close to it. Use overhangs
Leaper Jumps at you. Strafe, and use doorways so it has to come to you
Rocketeer Flying rocket platform. Take cover between volleys and punish it while it reloads
Sentinel Stationary sniper turret. Avoid its sightline or flank it
Shredder Heavily armored. Bring heavy ammo or explosives, or skip it
Bastion / Bombardier Heavy walkers. Only fight these with explosives, anti-ARC weapons, and a squad
Queen / Matriarch Building-sized bosses. Organized squad content with big payouts

General rules:

Dealing With Other Raiders

Skills and Progression

Expeditions (Prestige Reset)

Expeditions are an optional, periodic wipe of your Raider in exchange for permanent account rewards.

Should you go? If you enjoy starting fresh and want permanent stash slots and bonus skill points, yes. If you only have a few hours a week and are halfway through your workshop, it's fine to skip one.

Common Mistakes to Avoid

Advanced Tips

FAQ

Is ARC Raiders free-to-play? No. It's a premium game on PC (Steam and Epic), PS5, and Xbox Series X|S. Cosmetics are sold separately.

What happens to my stuff when I die? You lose everything you carried except what's in your Safe Pocket. Your stash in Speranza is untouched.

Which map should I play first? Dam Battlegrounds. It's the starter map, with the most forgiving ARC and an easy-to-learn layout.

What is Cred and why is it going away? Cred was a currency tied to the Raider Deck. Update 1.45.0 announced that it stays usable until October 8, 2026. Raider Deck rewards then move to a new system with the Frozen Trail Update.

Should I do the Expedition? Only if you're fine losing gear, workshop progress, blueprints, and level for permanent stash slots, cosmetics, and bonus skill points. Quests no longer reset by default as of 1.45.0.

Can I play solo? Yes. Solo queues are separate from squads. Play slowly, listen more, and avoid heavy ARC.

When's the next big update? The Frozen Trail Update is planned for October 8, 2026. A smaller update was also promised before then.

Sources