Aniimo Tier List (v1.1, Sept 2026)

Aniimo Tier List

Reflects Version 1.1 (live 23 Sept 2026) · compiled 27 Sept 2026 · PvE / overall team value
Version 1.1 added Irisalis (Legendary, Grass DPS), Dazmand (Lightning Support), plus Prismana Melloblum (28 Sept to 5 Oct) and Prismana Waleetle (5 to 12 Oct) via Vein Abundance events, but made no balance changes to existing Aniimo, so launch-era rankings still hold. The backbone here is Game8's list (updated 25 Sept), cross-checked against Mobi.gg and Hideout Guides; where sources disagree it's flagged. Team building matters a lot in Aniimo, so a B-tier pick in the right element team can outperform an off-element S.
S
AniimoRoleWhy
FulmintisDPSHighest Attack in the game; free 35% crit-rate boost. Prismana form is S+ on Mobi.gg.
LunaraDPSHuge base ATK for a starter; final-damage buff plus a mark that cuts Light resistance. S or higher in all three sources (S+ on Mobi.gg).
HelionDPSHigh ATK amplified by Solar Grace / light bursts (+30% damage). S everywhere.
StellarysDPSRanged Dark DPS with great mobility; clones add extra damage.
PawneyDPSTop damage if you manage EP and Ultimate uptime well.
IgnitisDPSSecond-highest base ATK; stacking Battle Fervor.
Prismana GlacyHealOff-field team healing (up to 10% HP every 5s) plus a universal damage buff and good defensive typing. Best healer.
TurboSupportUniversal support: damage buff, shields and healing in any team. Prismana Turbo is also S: up to 60% Dark damage buff with Nimbi Burst.
SparkelfSupportBest Fire-team support: heals, buffs and helps Break.
SomniwingRegenTeam-wide EP recovery with no downtime, works in any element.
BesauceRegenInstant EP refill (up to 25) plus 1.5 EP/sec passive. S on Game8 and Hideout.
InferlupaBreakFire Breaker that deals Dark damage; strong Full Energy synergy.
RookeyBreakMakes enemies take more Break damage; scales off Physical Defense.
A
AniimoRoleWhy
CoralizDPSMarks enemies so they take extra damage. S+ on Mobi.gg, A on Hideout; a solid S candidate.
MalevseraDPSDemonic State gives +30% damage. S on Mobi.gg and Hideout.
GracewingHealOff-field healing and EP recovery via Flutter Heal; Game8's endgame healer pick.
GlameepHealEnergy Bubbles give healing and shields. S on Mobi.gg.
GeoclawBreakIce-team Breaker: 5 Ice stacks break the enemy's gauge.
CornetDPSWind DPS; flying state helps you dodge. Beach Cornet adds Water coverage.
FenmaneDPSRanged Lightning DPS with multi-hit attacks.
InfergonDPSFire DPS; needs Fire Debuff upkeep.
Sherro / SquashelDPSSherro: Water DPS that absorbs puddles. Squashel: pinecone damage-amp loop.
TromberSupportCrit damage buffs and Wind resistance shred.
EklueSupportWind damage buff plus Wind resistance debuff.
LuminelleSupportLightning-team damage and Break-efficiency buffs. C on Hideout's beta list.
Fragrancier / HexxinSupportDark-team staples: Fragrancier heals, buffs and debuffs; Hexxin gives strong EP recovery and CC.
DreapleDebuffNightmare status lowers Dark resistance and heals allies.
FlamerionRegenBig EP restoration in Fire teams.
Blazen / Helgon / TubsterBreakBlazen: Lightning Breaker with an 8 EP discount. Helgon: easy counter-based Break. Tubster: Concerto stamina drain.
B
AniimoRoleWhy
ScorchhowlDPSStrong into Fire-weak enemies. Umbrabow form is S+ on Mobi.gg, so hunt that variant.
MagmarexBreakFire Debuff Breaker. Mobi.gg rates it much higher: base and Umbrabow S, Prismana S+.
WaleetleDPSScales with Overloaded Engine. Prismana form (Earth/Dark) added in 1.1; Game8 has both forms in B.
GlynseraDPSIce DPS with fiddly debuff management. Prismana form is S+ on Mobi.gg.
GrizboDPSHuge damage while Enraged, but slow to set up.
Irisal / LeafyDPS RegenA Grass pair: Leafy makes Turf and Irisal cashes in on it.
Thornblade / MelloblumDPS SupCrit-based Grass pair. Melloblum is S on Hideout's beta list, and 1.1 added a Prismana form.
Glacy / FlutternymHealDecent healers, but their evolved or Prismana versions outclass them.
ChirpiSupportTeam HP regen and EP cost reduction.
ErlathRegenMakes puddles and helps the team's EP economy.
Minespine / PanpantaBreakMinespine: Break with Tunnel mobility. Panpanta: Water Break, but can whiff on mobile targets.
WavwalBreakShields plus a 40% Break speed boost. Very contested: S on Mobi.gg, C on Hideout.
TuckinTankTanky, but Break setup is slow because it has to summon Hummin.
C
AniimoRoleWhy
Pre-evolutionsVariousBaleetle, Budsquire, Cubbo, Iris, Helmwhelp, Helmut, Hummin, Nimbi, Fentuft, Geodeback: lower stats and missing their key skill or Ultimate. Evolve them.
BouldusDPSRolling Ball only works well when there are walls to bounce off.
FahlooRegenLacks Crazy Bubbles, so it's weak Water support.
Piopiota / PrankySupportLow healing and utility.
PomawkSupportJittering Beats only really matters in PvP.
ShrubclawBreakTunnel and Break, but outclassed by higher-tier Breakers.
Early fodderVariousEmberpup, Budclaw, Bulbly, Lavazar, Jawling, Pebbling, Popota, Skippy, Susuta, Veilfloat, Shelly/Sheldon: Game8 puts these in D. Only use them early on or for Pokedex-style completion.

New in 1.1 — not yet ranked by Game8

Quick team tips

Sources