How to still play AA:PG in 2026 now that official servers are gone, how to host and tune a private server, and the round-based tactics that win Battle Drill and FLO matches.
Researched September 2026 — current as of the final PC build (Ver 342621, hotfix of 3 May 2022). Official servers are shut down; the game is only playable offline and on community-hosted private servers.
Status: official servers and support were shut down on 5 May 2022. The U.S. Army released a final PC patch (22 March 2022) and several hotfixes before the shutdown. That patch unlocked all My Soldier content, raised the FLO team cap to 64 for private servers, and bundled a curated pack of 50 user-made maps. Private servers on Steam are still reachable, and the game can still be downloaded free from Steam. There's no official matchmaking, stat tracking or support anymore.
AA:PG is a free, Unreal Engine 3 tactical shooter made by the U.S. Army. It launched in open beta on 29 August 2013 and fully released on 1 October 2015. You play an 11B Infantryman training at JTC Griffin, a fictional MOUT (urban combat) training facility, as part of a Long Range Combined Arms – Recon (LRCA-R) unit. Both teams see themselves as U.S. soldiers, and the enemy always looks like the opposing force.
| Mode | Size (official) | What it is |
|---|---|---|
| Battle Drill Exercise (BDX) | 6v6 | Fast, compact rounds focused on basic small-unit maneuvers |
| Forward Line Operations (FLO) | 12v12 officially; up to 64 per team on private servers after the final patch | Larger objective missions |
Map names in the final build use suffixes that tell you the objective, for example FLO_Homestead_C4, FLO_Hospital_VIP, FLO_Hospital_EX, FLO_MoutMcKenna_TH, FLO_Pipeline_AC. The common ones:
| Suffix | Meaning |
|---|---|
| C4 | Demolition: plant or defend the charge |
| VIP | Escort or eliminate a VIP |
| EX / TH / AC | The other objective variants in the final map pool (the store page lists four objective types in total) |
Rather than guessing from the suffix, read the mission briefing on the loading screen. The objective and which side attacks change by map.
Servers (and map settings) control how many of each role are available. The final patch increased allowed rifleman slots, and admins can multiply role counts with DefaultRoleCountMultiplier. Typical infantry roles:
| Role | Weapon focus | Job |
|---|---|---|
| Rifleman | M4-series carbine | Core of every fireteam; clearing, flanking, objectives |
| Automatic Rifleman | Squad automatic weapon | Suppression and holding lanes |
| Grenadier | Rifle with grenade launcher | Clearing cover and windows, area denial |
| Marksman / Sniper | Precision rifles | Overwatch on long sightlines (sniper slots are limited) |
Final-build achievements reference weapons such as the M17 pistol and SCAR-H, so newer weapon options are in the pool too. Since everything is unlocked, try every role in offline training to find what suits you.
The final patch added options specifically for private server owners. Key settings named in the official patch notes:
| Setting | What it does |
|---|---|
MaxTeamSizeFLO=64 |
Raises the FLO team size (hard cap raised from 12 to 64) |
DefaultRoleCountMultiplier |
Multiplies the role counts set in each map's settings |
sDefaultServerMOTD (in AAGame.ini) |
Sets the message of the day |
| VOIP port set to 0 | Disables in-game VOIP (recommended for servers above 32 players) |
fAdminPingListDisplayGroupTime |
Controls how fast the admin player list cycles groups (for example 5.0) |
Other notes:
AAGame\Content\Maps\UMMs. Add those maps to your rotation.If you're troubleshooting a server or wondering why something behaves the way it does, this is what changed in the last builds (all from the official Steam news posts):
| Date | Build | Key changes |
|---|---|---|
| 14 Dec 2021 | PC 338207 (PSN 1.44) | Clan Tags returned on PC (set in your americasarmy.com account), option to show a player's Steam ID in spectate, automatic spotting off by default on servers, bandage and ladder bug fixes, Linux server crash fixes, a short weapon-drop block after round start to stop duplication |
| 22 Mar 2022 | PC 341129 (final patch) | All My Soldier content unlocked, FLO team cap raised from 12 to 64, new server settings (MOTD, team size, role multiplier), more rifleman slots, the curated 50-map UMM pack |
| 29 Mar 2022 | PC 341328 | Personal stats printed to client.log from the My Soldier menu, network flood protection raised above 40 connections |
| 12 Apr 2022 | PC 341727 | Spawn fixes for servers with more than 24 players, UMM map fixes, map-win and shoot-house achievements working, admin player list supports more players |
| 26 Apr 2022 | PC 342318 | M17 Elite and SCAR-H Elite achievements, Steam-only shoot-house leaderboards, VMC fixes |
| 3 May 2022 | PC 342621 (last hotfix) | More UMM spawn fixes, repeated Steam login fix, mounted-recoil exploit fixed |
Official servers and support shut down two days later, on 5 May 2022.
client.log when you open the My Soldier menu.DefaultRoleCountMultiplier keeps large FLO games playable without everyone taking specialist roles.Can you still play America's Army: Proving Grounds? Yes, but only offline or on private servers. Official servers and support shut down on 5 May 2022.
Is it still on Steam? Yes. The store page is up and the game is free to download.
Do I have to unlock gear? No. The final patch unlocked all My Soldier content.
Can I host my own server? Yes. Private servers are supported, and the final patch added FLO team sizes up to 64 and role and MOTD settings.
Is there a PS4 version? There was (its last patch was PSN version 1.44 in December 2021), but its online services ended along with the PC ones. Private servers are a PC feature.
Why do I see players listed as "Alpha (13)" and so on? Since the final patch, the scoreboard shows only the top 12 players per team and labels the team with its player count once it goes past 12. Scroll with the mouse wheel to see everyone.
Can I still set a clan tag? Clan Tags were set through americasarmy.com account settings (restored in December 2021). With official services gone, don't count on that account system still working.
Are my old stats saved?
Players who logged in between the final patch and the shutdown had most stats preserved. You can view your stats through client.log from the My Soldier menu.