Aimlabs: Complete Training Guide

How to set up Aimlabs properly, which tasks train which skill, how to build a routine that carries over to your main game, and what the Aimlabs 2.0 overhaul changed.

Researched September 2026 — current as of the Aimlabs 2.0 client (live since September 3, 2026) and the Moon Festival 2026 event. Live games change; check the linked sources if something differs.

Quick Start

  1. Aimlabs is free on Steam (also on Xbox and PS5). Since August 2026 you can sign in with your Steam account, so there's no separate account to make before you train.
  2. Set your game profile and sensitivity first. Pick the game you actually play in settings so field of view, sensitivity scale, and crosshair match. A trainer with the wrong sensitivity trains the wrong muscle memory.
  3. Train little and often. 15–30 focused minutes a day beats a 3-hour session once a week. Stop when you're tired or tilted. Grinding scores with bad form builds bad habits.
  4. Cover three skill families: flicking (snapping to a target), tracking (staying on a moving target), and switching/target acquisition (moving between targets quickly and cleanly).
  5. Use benchmarks and guided plans, not random tasks. Aimlabs 2.0 puts Daily Missions and skill-matched plans on the Home screen. Use them until you know what your weak spots are.
  6. Watch accuracy as closely as score. A Gridshot score you only get by spraying at 70% accuracy doesn't carry over to real matches.
  7. Warm up before ranked, train at other times. A 5–10 minute warm-up and a real training block are different sessions with different goals.
  8. Play your actual game. Aim training helps mechanics. It does nothing for crosshair placement, positioning, or game sense. Aimlabs time should add to match time, not replace it.

What Changed in Aimlabs 2.0 (September 2026)

Aimlabs 2.0 went live on September 3, 2026, with a redesigned UI and performance improvements. The parts that matter for training:

Feature What it does How to use it
Home: Daily Missions Guided daily training matched to your skill level; completing missions earns Aim Credits Do it as your default session if you don't have a custom routine
Home: Your Climb Shows the exact score you need to move up the leaderboard on the task you last played Use as a short-term goal, but not every session
Play: Training Grid One browser for Tasks, Playlists, Guides, Benchmarks, Events, and Multiplayer modes Filter by skill type to find tasks for your weak area
Results: Overview Redesigned post-run dashboard Check accuracy, reaction/kill time, and trends after each run, not only the score

If you're coming back from before 2.0, your tasks and playlists are still there. They've been moved into the Training Grid.

Setup: Sensitivity, FOV, and Hardware

Match your game

Choosing a sensitivity

Think in cm/360, the distance your mouse travels for one full turn. It's the same in every game.

Game style Typical range Why
Tactical FPS (VALORANT, CS2) Lower sens / larger cm/360 Precise headshot flicks, little 180-degree turning
Hero/arena shooters (Overwatch 2, Marvel Rivals, Apex) Medium Lots of tracking and vertical movement
Build/movement shooters (Fortnite, Roblox Rivals) Medium-higher Fast camera turns while building/moving

These are common patterns, not rules. Pick something comfortable and keep it for weeks. Changing sensitivity all the time is the most common reason people stop improving. Aimlabs+ has Sensitivity Finder 2.0 if you want a guided test. The free route is simple: try a few values on the same tasks and keep the one where both accuracy and speed hold up.

Hardware and display

Task Families and What They Train

Task names below are standard Aimlabs tasks. Most have Speed/Precision or difficulty variants in the Training Grid.

Flicking (target acquisition)

Task Trains Notes
Gridshot Speed, warm-up, rhythm Three targets on a grid. The classic warm-up. Keep accuracy high. Don't just spam
Sixshot Precision flicks Smaller targets than Gridshot. The "next step up"
Spidershot Flicks from centre outwards Targets spawn in random spots and you re-centre, which is close to real peeks
Microshot Micro-adjustments Tiny targets near the crosshair. Great for headshot correction
Reflexshot Reaction speed Targets appear and vanish. Rewards fast, controlled clicks
Motionshot Flicking to moving targets Bridges flicking and tracking
Linetrace Controlled horizontal aim Good for beginners who over-flick

Tracking

Task Trains Notes
Strafetrack Following strafing targets Core skill for Apex, OW2, Marvel Rivals, Fortnite
Motiontrack Smooth tracking with direction changes Focus on reacting to reversals, not predicting them
Spheretrack Tracking around the full screen Trains vertical and diagonal tracking
Freetrack Unpredictable movement Advanced. Use once basic tracking is solid

Event and seasonal tasks

Event tasks are good variety, but they don't replace your core routine.

Building a Routine

The structure

  1. Warm-up (5 min): Gridshot or a similar low-stress task. Get your hand moving.
  2. Main block (15–25 min): Two or three tasks aimed at your weakest skill family.
  3. Maintenance (5 min): One task from each of your other families so they don't slip.
  4. Review (2 min): Check the Results Overview. Is accuracy steady? Is kill time dropping?

Sample routines by level

These come from a widely used community Steam guide, lightly condensed. Adjust the time per task to fit your session.

Level Routine
Beginner Linetrace → Spidershot → Microshot (Precision) → Motiontrack → Spidershot (Speed/Precision variants)
Intermediate Microflex → Reflexshot → Strafetrack → Microshot (Speed) → Reflexshot (Precision)
Advanced Gridshot → Timingshot → Spheretrack → Motionshot (Speed and Precision)
Master Spidershot 180 → Sixshot → Freetrack

A simpler all-round order some players like: Strafetrack → Motionshot → Microshot → Spidershot → Gridshot → Sixshot. Tracking first loosens your arm, then flicking gets faster and smaller.

Game-specific focus

Your game Prioritise Also do
VALORANT / CS2 Microshot, Spidershot, Reflexshot, Sixshot Light tracking for spray transfers
Apex / OW2 / Marvel Rivals Strafetrack, Motiontrack, Spheretrack Motionshot for flick-to-track
Fortnite / Roblox Rivals Tracking + fast switching Reflexshot for close fights
Deadlock Tracking plus projectile leading Vertical tracking

Aimlabs also has game-specific playlists. Console versions got Roblox Rivals Aim Basics and Apex Legends Aim Basics routines plus Sniper Projectile Training in June 2026, and PC has had many of these for a while. Search the Training Grid for your game's name.

Free vs Aimlabs+

Aimlabs is fully playable for free: tasks, playlists, benchmarks, events, multiplayer, and leaderboards. Aimlabs+ is the paid tier.

Plan Price (as listed Sept 2026)
1 month $10/month
3 months $9/month
6 months $7/month

What Aimlabs+ adds: Sensitivity Finder 2.0, personalised training programs with adaptive exercises, an AI aim coach that points out weaknesses, a VALORANT Training Center with 1:1 map practice, Academy video courses, and detailed analytics (over/underflicks, smoothness, shot timing, flick direction, path efficiency, and more). It also includes Shot Vision (added in patch 1.39). Shot Vision shows where to lead projectile shots against moving targets, with five visual styles. Scores set with Shot Vision on do not count for leaderboards.

Is it worth it? If you already know your weak skill and have a routine, the free version is enough. The analytics are most useful when you've hit a plateau and can't tell why. Prices change, so check the current offer in the client first.

Common Mistakes to Avoid

Advanced Tips

FAQ

Is Aimlabs free? Yes. The core game is free on Steam, Xbox, and PS5. Aimlabs+ is an optional subscription for extra analytics, the AI coach, guided programs, and Sensitivity Finder 2.0.

Does Aimlabs actually improve aim in real games? It improves raw mechanics (flick accuracy, tracking smoothness, reaction), especially if your profile matches your game. It won't fix positioning or crosshair placement, which decide more fights in tactical shooters.

How long should I train each day? 15–30 focused minutes is enough for steady gains for most people. Consistency matters more than volume.

What's the best task for VALORANT? There isn't one. Combine Microshot, Spidershot, Sixshot, and Reflexshot for headshot flicks. Aimlabs+ also has a VALORANT Training Center with 1:1 maps.

Why do my scores go down some days? Sleep, tension, warm-up, and grip all affect scores. Judge your progress over weeks, not days.

Where did my playlists go after the 2.0 update? Everything moved into the Training Grid on the Play screen, which has Tasks, Playlists, Guides, Benchmarks, Events, and Multiplayer all in one place.

Can I log in with Steam? Yes. Steam login has been supported since August 2026.

Sources