A strategy guide for the 2007 Age of Empires III Complete Collection (base game, The WarChiefs, and The Asian Dynasties) — with notes on moving to Age of Empires III: Definitive Edition, which is where online play lives now.
Researched September 2026 — current as of the retired 2007 build (delisted October 10, 2024; online services shut down October 30, 2024). Age of Empires III: Definitive Edition is still supported and received The Baltic Powers expansion in September 2026. Live games change; check the linked sources if something differs.
| Date | Event |
|---|---|
| 1 Sep 2021 | Old ESO multiplayer domain lost; Microsoft released a manual "AgeIIIESOPatch_Full" patch to reroute multiplayer |
| 10 Oct 2024 | The 2007 version was removed from sale on Steam |
| 30 Oct 2024 | Online multiplayer for the 2007 version ended permanently |
| Now | If you own it, the campaign and skirmish still work offline |
Microsoft's official recommendation for online play is Age of Empires III: Definitive Edition (released October 15, 2020), which has a free trial on Steam with rotating civilizations. Everything in the mechanics sections below applies to both versions unless noted.
Mills and plantations are infinite but slower; transition to them once hunts and mines run dry.
| Age | What it unlocks |
|---|---|
| Discovery | Economy setup, scouting, treasures |
| Colonial | Core military (musketeers, skirmishers, hussars and equivalents) |
| Fortress | Artillery, forts, stronger units |
| Industrial | Factories (European), stronger economy upgrades, heavy artillery |
| Imperial | Final upgrades, strongest cards |
Europeans age up by choosing a Politician each age (for example, one who ships resources, one who ships units, or one who ships livestock). WarChiefs native civs use a Council system, and Asian Dynasties civs build a Wonder to advance, each Wonder giving a lasting bonus. The Colonial Age costs Europeans 800 food.
Your Home City levels up across matches (in the 2007 version, you unlock more cards as your Home City levels). Each match you choose a deck; shipments come from your deck every time your XP bar fills.
Deck-building rules of thumb:
| Unit type | Examples | Beats | Loses to |
|---|---|---|---|
| Heavy infantry | Musketeers, Pikemen | Cavalry | Skirmishers, artillery |
| Light infantry | Skirmishers, Crossbowmen | Heavy infantry | Hussars, heavy cavalry |
| Heavy cavalry | Hussars, Cuirassiers | Light infantry, artillery | Musketeers, pikemen |
| Light cavalry | Dragoons | Heavy cavalry | Heavy infantry |
| Artillery | Falconets, Culverins, Mortars | Infantry (Falconet), artillery (Culverin), buildings (Mortar) | Cavalry |
Watch the unit tooltip for its multipliers — AoE III's counter system is about multipliers against unit classes.
Your Explorer can't die permanently; if knocked out, he revives when a friendly unit comes near or you pay a ransom at the Town Center. He can also build Trading Posts and has a special attack. Guarded treasures are free value if you can beat the guardians.
| Group | Civilizations | Key identity |
|---|---|---|
| European (base game) | British, Dutch, French, Germans, Ottomans, Portuguese, Russians, Spanish | Politicians, Mills/Plantations, balanced armies |
| Native (The WarChiefs) | Aztecs, Iroquois, Sioux | Fire Pit dances for bonuses, Council age-ups, fast infantry and cavalry |
| Asian (The Asian Dynasties) | Chinese, Indians, Japanese | Wonders to age up, Export resource, unique economies |
Beginner-friendly picks: British (Manor houses spawn villagers — straightforward boom), Ottomans (free villager production, strong artillery), Germans (Uhlan cavalry bonuses on shipments), and French (strong Coureurs des Bois villagers).
Definitive Edition notes: DE renamed the Sioux to Lakota and the Iroquois to Haudenosaunee, added the Inca and Swedes at launch, then United States (April 2021), Ethiopians and Hausa (The African Royals, August 2021), Mexicans (December 2021), Italians and Maltese (Knights of the Mediterranean, May 2022), and Danes and Poles (The Baltic Powers, 10 September 2026, which also added Regicide and Independence modes), per Wikipedia.
Exact build orders vary by civ and map, but a standard European opening looks like this:
Three common strategies:
The base campaign follows the Black family across three acts: Act I: Blood, Act II: Ice, Act III: Steel. The WarChiefs campaign continues the family story with Nathaniel and Chayton Black, and The Asian Dynasties adds separate Japanese, Chinese, and Indian campaigns.
Campaign tips:
Can I still play the 2007 version online? No. Multiplayer ended October 30, 2024. Campaign and skirmish still work for owners.
Can I still buy the 2007 version? No. It was removed from sale on October 10, 2024. Definitive Edition is the supported version.
Is Definitive Edition worth switching to? If you want online play, updated balance, more civilizations, or Art of War challenges — yes. It has a free trial with rotating civs.
What's the best civ for beginners? British, Ottomans, or Germans are straightforward and strong.
How many civs are in the 2007 Complete Collection? 14: eight European, three native, three Asian.
What happened to the Sioux and Iroquois in DE? They were renamed Lakota and Haudenosaunee.