A Plague Tale: Innocence: Walkthrough & Tips

This guide covers A Plague Tale: Innocence from start to finish: stealth and rat mechanics, sling and alchemy use, which upgrades to prioritize, a spoiler-light chapter outline, and how to collect everything for 100% achievements.

Researched September 2026, current as of the final PC release (single-player, no live updates). Live games change; check the linked sources if something differs.

Quick Start

  1. Light is life. The rats won't cross a circle of fire or light. Before stepping into the dark, look for torches, braziers and anything you can ignite.
  2. Stealth first, sling second. Amicia is a 15-year-old with a sling, not a soldier. Avoid fights, use tall grass and distractions, and only take shots you're sure of.
  3. Craft only what you need. Materials are limited and shared between ammo and upgrades. Don't craft a full bag of every alchemy type "just in case."
  4. Upgrade pockets early. Bigger pockets mean you can carry more ammo and materials, which makes every later chapter easier.
  5. Nothing is permanently missable. All collectibles save as soon as you pick them up, and Chapter Select opens after the story. Feel free to play blind and clean up later.
  6. Search every side path. Materials, Curiosities, Herbarium flowers and Gifts are tucked into side rooms, carts and corners.
  7. Keep Hugo close. He panics when left alone for too long. Holding hands keeps you together, and you can tell him to wait or come.
  8. The game takes roughly 12 to 15 hours for 100%. A first playthrough is somewhat less.

Story Setup (No Spoilers)

It's 1348 in Aquitaine, France, during the Hundred Years' War and the Black Death. Amicia de Rune and her five-year-old brother Hugo are forced to flee the family estate when the Inquisition, led by Lord Nicholas and the Grand Inquisitor Vitalis Benevent, comes looking for Hugo. The country is overrun by swarms of plague rats. Along the way they meet Lucas, an alchemist's apprentice; the thief siblings Mélie and Arthur; and the young blacksmith Rodric. Hugo's mysterious illness, the Prima Macula, is at the center of the story.

Core Mechanics

Stealth

Rats and light

The sling

Amicia's sling is her main tool. Hold to swing and release to throw. Its uses:

Helmeted guards can't be taken out with a plain rock. You need alchemy to remove the helmet first.

Alchemy

Alchemy ammo is crafted from gathered ingredients and unlocked gradually through the story (Lucas teaches Luminosa in Chapter 7, for example). The main types:

Alchemy What it does Typical use
Ignifer Ignites a fire source Light braziers to make safe paths, burn barriers
Exstinctis (often written "Extinctis" in guides) Puts out fire Douse a guard's torch so the rats take him, or kill a brazier to redirect a swarm
Luminosa Bright flash that drives rats back Clear rat nests and create temporary safe zones
Odoris Lures rats to where it lands Pull swarms off your route or onto a guard
Devorantis Makes a guard remove his helmet Opens armored guards to a sling headshot
Somnum Puts a guard to sleep Quietly neutralizes a guard without a kill

Tip: Extinctis on a torch-carrying guard next to a swarm is the most efficient kill in the game. It costs one shot and leaves no noise.

Crafting and Workbench Upgrades

You gather crafting materials such as leather, cloth, scrap, string and tools from the world. Workbenches let you upgrade two areas:

Category Upgrade tracks Why it matters
Sling Strings, Pouch Faster reloads, quieter swings and more effective shots
Equipment Pocket, Ammunition Bag, Attirail More carrying capacity for ammo and materials, plus handling improvements

Upgrade priorities:

  1. Pocket and Ammunition Bag first. Capacity makes you more flexible for the rest of the game.
  2. Sling speed and noise next, so you can take shots more safely under pressure.
  3. Save alchemy crafting for when you actually need a specific solution. Crafting ammo you never use wastes materials that could have bought upgrades.

Materials can't be farmed. Replaying a chapter resets your materials to what you had when you first played it. For the two full-upgrade achievements, the trophy guide recommends focusing on one upgrade path at a time and, if needed, replaying Chapters 9 to 12 in sequence to gather materials.

Chapter Outline

The game has 16 chapters plus an Epilogue. These are the chapter names in order, with a spoiler-light note on each.

# Chapter Notes
1 The De Rune Legacy Opening chapter on the de Rune estate; sling basics
2 The Strangers The flight with Hugo begins
3 Retribution
4 The Apprentice You meet Lucas, the alchemist's apprentice
5 The Ravens' Spoils
6 Damaged Goods
7 The Path Before Us Lucas teaches you Luminosa
8 Our Home
9 In the Shadow of Ramparts Start of the recommended replay stretch for materials (9 to 12)
10 The Way of Roses
11 Alive
12 All That Remains
13 Penance
14 Blood Ties
15 Remembrance
16 Coronation The final chapter before the epilogue
17 For Each Other (Epilogue) Short conclusion; no collectibles

Chapters 1 to 16 each unlock a Steam achievement of the same name when you finish them (the Epilogue has none). "Knights!" is for completing all chapters.

Collectibles and 100%

According to PowerPyx's collectible guide there are 55 collectibles:

Type Count Notes
Hugo's Herbariums (flowers) 13 Gathered for Hugo's herbarium; tied to the "Botanist" achievement
Gifts 11 Small souvenirs; tied to the "Big sister" achievement
Curiosities 26 Lore items; one achievement for a partial set and one for all
Alchemist Carts 5 Enter all five for "Resource sharing"

Key facts:

Achievement tips

Encounter and Boss Tips

Common Mistakes to Avoid

Advanced Tips

FAQ

How long is A Plague Tale: Innocence? Around 12 to 15 hours for a full completion. The main story is shorter.

Are there missable collectibles? No. Everything saves on pickup and Chapter Select lets you go back.

Can I farm materials? No. Replaying a chapter resets your materials to what you had when you first reached it.

Which alchemy should I craft most? Whatever the current area's puzzles need. Keep one or two Extinctis and Ignifer on hand, since fire and light puzzles are everywhere.

Is there a sequel? Yes. A Plague Tale: Requiem (October 2022) continues Amicia and Hugo's story, and Resonance: A Plague Tale Legacy, a prequel starring Sophia, released on 27 August 2026.

Is there a TV adaptation? A television series adaptation was announced in March 2022.

Sources